Player Matchup

Thoth
Thoth
TaterSkens
Thoth
Level 69
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 1
Gilgamesh
Gilgamesh
TrissyTrance
Gilgamesh
Level 114
God Stats
1W - 1L
1,234 SR
Queue Stats
16W - 11L
1,706 Elo+
Party 1
Artemis
Artemis
TylerMart821
Artemis
Level 106
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 1
Cerberus
Cerberus
cholbybears
Cerberus
Level 65
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Thanatos
Thanatos
kingshrimp222
Thanatos
Level 59
God Stats
2W - 2L
1,384 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 1
Team Averages
Level 83
1,326 SR
1,649 Elo+

VS

Team Averages
Level 97
1,441 SR
1,480 Elo+
Hades
Hades
AlogicGuy
Hades
Level 84
God Stats
22W - 20L
1,230 SR
Queue Stats
65W - 62L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
Kingraven06
Nu Wa
Level 107
God Stats
8W - 7L
1,280 SR
Queue Stats
162W - 149L
1,398 Elo+
Party 2
Nut
Nut
Mattslays_19
Nut
Level 105
God Stats
31W - 25L
1,443 SR
Queue Stats
241W - 208L
1,473 Elo+
Party 2
Mercury
Mercury
Notorious3Joker
Mercury
Level 102
God Stats
4W - 1L
1,754 SR
Queue Stats
96W - 78L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
SlinkyUndew
Cthulhu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 80L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 3 / 1
7,924
466
5,564
8,910
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TrissyTrance
Gilgamesh
13
5 / 4 / 1
8,002
471
11,885
20,797
16,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artemis
TylerMart821
Artemis
14
0 / 5 / 1
7,433
437
2,450
10,297
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
cholbybears
Cerberus
11
0 / 3 / 4
7,088
417
4,662
16,301
12,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
kingshrimp222
Thanatos
13
2 / 5 / 1
7,417
436
3,256
18,146
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AlogicGuy
Hades
14
3 / 5 / 2
9,112
536
11,094
14,692
7,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 6
9,720
572
11,130
6,426
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 0 / 4
10,045
591
8,692
7,988
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 4
9,976
587
10,105
12,288
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
SlinkyUndew
Cthulhu
12
2 / 2 / 9
8,493
500
7,107
11,912
9,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
19
20
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
AlogicGuy
Hades
3
5
2
0.8
W
2
1
6
5
W
5
0
4
7
W
7
1
4
9
W
Cthulhu
SlinkyUndew
Cthulhu
2
2
9
3.25
L
Thoth
2
3
1
0.83
L
Gilgamesh
TrissyTrance
Gilgamesh
5
4
1
1.38
L
Artemis
TylerMart821
Artemis
0
5
1
0.1
L
Cerberus
cholbybears
Cerberus
0
3
4
0.67
L
Thanatos
kingshrimp222
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
48,128
74,451
Taken
53,306
43,232
Mitigated
28,386
14,707
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AlogicGuy
Hades
11,094
1,541
515
6,998
14,692
7,433
0
1,392
13,300
58,394
1,594
W
11,130
1,947
0
463
6,426
1,763
877
2,866
3,048
71,183
2,540
W
8,692
4,306
0
1,562
7,988
3,691
329
871
7,117
0
82,798
W
10,105
4,293
0
875
12,288
5,993
99
1,460
10,748
0
102,396
W
Cthulhu
SlinkyUndew
Cthulhu
7,107
385
1,780
2,330
11,912
9,506
0
2,759
9,001
22,187
1,613
L
Thoth
5,564
224
0
830
8,910
3,154
0
4,761
4,149
46,700
823
L
Gilgamesh
TrissyTrance
Gilgamesh
11,885
3,848
0
1,457
20,797
16,747
0
10,984
9,813
0
55,366
L
Artemis
TylerMart821
Artemis
2,450
1,092
0
1,933
10,297
3,893
24
2,299
7,998
0
48,879
L
Cerberus
cholbybears
Cerberus
4,662
227
0
3,140
16,301
12,349
0
5,331
10,970
33,680
0
L
Thanatos
kingshrimp222
Thanatos
3,256
447
0
7,347
18,146
7,089
29
5,442
12,704
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
47,346
402
Minions Killed
521
0
Camps Cleared
0
1,575,213
Distance Traveled
1,576,023
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,112
536
101
6
0
274,992
0
W
Nu Wa
9,720
572
117
7
0
296,033
0
W
Nut
10,045
591
133
8
0
287,781
0
W
Mercury
9,976
587
145
9
0
376,912
0
W
Cthulhu
8,493
500
25
1
0
340,305
2
L
Thoth
7,924
466
97
6
0
318,535
0
L
Gilgamesh
8,002
471
71
4
0
284,035
1
L
Artemis
7,433
437
94
6
0
287,547
0
L
Cerberus
7,088
417
51
3
0
324,753
5
L
Thanatos
7,417
436
89
5
0
360,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role