Player Matchup

Scylla
Scylla
Azgani99
Scylla
Level 118
God Stats
1W - 2L
1,272 SR
Queue Stats
27W - 34L
1,400 Elo+
Solo
Achilles
Achilles
IHARVESTER706
Achilles
Level 114
God Stats
1W - 1L
1,368 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Rama
Rama
REDSALTxxx
Rama
Level 108
God Stats
5W - 2L
1,503 SR
Queue Stats
8W - 4L
1,629 Elo+
Party 1
Team Averages
Level 113
1,381 SR
1,514 Elo+

VS

Team Averages
Level 121
1,416 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
BicthBoi
Morgan Le Fay
Level 105
God Stats
12W - 14L
1,502 SR
Queue Stats
102W - 92L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Grospoile
Danzaburou
Level 138
God Stats
0W - 3L
1,246 SR
Queue Stats
38W - 40L
1,442 Elo+
Party 2
Ymir
Ymir
iidanga
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azgani99
Scylla
18
7 / 1 / 5
12,066
804
14,988
6,826
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
IHARVESTER706
Achilles
15
2 / 3 / 8
10,234
682
7,979
17,258
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 8
11,162
744
11,985
12,002
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BicthBoi
Morgan Le Fay
14
1 / 7 / 5
9,981
665
9,179
12,473
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Grospoile
Danzaburou
15
2 / 4 / 3
10,496
700
10,078
10,972
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
iidanga
Ymir
16
3 / 1 / 3
10,207
680
8,884
17,272
17,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
6
6
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azgani99
Scylla
7
1
5
9.5
L
Morgan Le Fay
BicthBoi
Morgan Le Fay
1
7
5
0.5
L
Danzaburou
Grospoile
Danzaburou
2
4
3
0.88
W
Achilles
IHARVESTER706
Achilles
2
3
8
2
W
3
2
8
3.5
L
Ymir
iidanga
Ymir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
28,141
36,086
Taken
40,717
27,298
Mitigated
27,487
4,900
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azgani99
Scylla
14,988
1,030
0
906
6,826
2,877
300
3,812
2,698
58,299
1,238
L
Morgan Le Fay
BicthBoi
Morgan Le Fay
9,179
679
0
317
12,473
5,151
0
3,539
8,267
53,908
1,516
L
Danzaburou
Grospoile
Danzaburou
10,078
1,965
0
1,330
10,972
4,343
0
4,988
5,440
0
43,311
W
Achilles
IHARVESTER706
Achilles
7,979
1,287
0
3,355
17,258
19,088
302
5,928
10,986
0
24,557
W
11,985
7,641
0
639
12,002
5,333
2,291
5,277
6,355
0
47,235
L
Ymir
iidanga
Ymir
8,884
1,374
0
4,457
17,272
17,993
0
4,745
11,341
13,185
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
30,684
200
Minions Killed
179
0
Camps Cleared
0
822,711
Distance Traveled
791,333
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,066
804
109
7
0
285,549
0
L
Morgan Le Fay
9,981
665
76
5
0
255,888
0
L
Danzaburou
10,496
700
80
5
0
264,250
2
W
Achilles
10,234
682
31
2
0
268,715
0
W
Rama
11,162
744
60
4
0
268,447
0
L
Ymir
10,207
680
23
2
0
271,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role