Player Matchup

Cupid
Cupid
IMainCupidImCool
Cupid
Level 87
God Stats
8W - 11L
1,601 SR
Queue Stats
23W - 36L
1,514 Elo+
Party 1
Chaac
Chaac
MellowMangos
Chaac
Level 157
God Stats
3W - 2L
1,502 SR
Queue Stats
47W - 63L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadyShuckle
Tsukuyomi
Level 123
God Stats
5W - 4L
1,893 SR
Queue Stats
31W - 32L
1,366 Elo+
Party 1
Cabrakan
Cabrakan
ToastyTomatoes
Cabrakan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,388 Elo+
Party 1
Merlin
Merlin
stancilJ
Merlin
Level 120
God Stats
2W - 1L
1,748 SR
Queue Stats
37W - 42L
1,387 Elo+
Party 1
Team Averages
Level 129
1,649 SR
1,415 Elo+

VS

Team Averages
Level 119
1,609 SR
1,534 Elo+
Baron Samedi
Baron Samedi
CallMeHemp
Baron Samedi
Level 103
God Stats
10W - 9L
1,790 SR
Queue Stats
214W - 184L
1,478 Elo+
Party 2
Neith
Neith
DevinDare
Neith
Level 123
God Stats
10W - 12L
1,709 SR
Queue Stats
367W - 329L
1,535 Elo+
Party 2
Janus
Janus
Donchepe21
Janus
Level 159
God Stats
7W - 9L
1,549 SR
Queue Stats
148W - 145L
1,595 Elo+
Solo
Osiris
Osiris
Lambley
Osiris
Level 147
God Stats
0W - 1L
1,535 SR
Queue Stats
32W - 18L
1,537 Elo+
Solo
Arachne
Arachne
ttvmikebadluck
Arachne
Level 61
God Stats
14W - 14L
1,462 SR
Queue Stats
228W - 216L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,490
576
2,567
7,063
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 0
8,913
686
7,739
12,814
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ShadyShuckle
Tsukuyomi
12
3 / 2 / 2
6,776
521
7,012
10,210
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
10
0 / 3 / 5
6,334
487
4,068
12,690
10,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
stancilJ
Merlin
12
0 / 1 / 2
6,531
502
3,628
6,383
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeHemp
Baron Samedi
11
2 / 4 / 2
6,770
521
3,495
10,452
8,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
DevinDare
Neith
12
2 / 1 / 1
7,315
563
8,703
5,396
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
12
1 / 1 / 4
7,192
553
5,232
3,259
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Lambley
Osiris
12
2 / 2 / 0
7,681
591
6,651
12,051
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 2
7,350
565
5,108
13,263
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
10
10
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CallMeHemp
Baron Samedi
2
4
2
0.75
L
Neith
DevinDare
Neith
2
1
1
2.5
L
Janus
1
1
4
3
W
3
2
1
1.75
L
Osiris
Lambley
Osiris
2
2
0
1
W
4
2
0
2
W
Tsukuyomi
ShadyShuckle
Tsukuyomi
3
2
2
2
W
Cabrakan
0
3
5
0.83
W
Merlin
stancilJ
Merlin
0
1
2
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
29,189
49,160
Taken
44,421
26,879
Mitigated
33,377
13,906
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CallMeHemp
Baron Samedi
3,495
508
1,118
2,117
10,452
8,292
187
3,281
7,125
20,071
0
L
Neith
DevinDare
Neith
8,703
1,651
0
1,374
5,396
2,264
0
1,694
3,654
0
65,962
L
Janus
5,232
322
0
867
3,259
1,122
0
395
2,864
56,803
738
W
2,567
1,450
394
2,284
7,063
3,057
0
2,111
4,644
0
66,535
L
Osiris
Lambley
Osiris
6,651
2,287
0
2,388
12,051
15,780
0
301
11,730
0
58,771
W
7,739
2,162
0
3,425
12,814
7,072
0
0
12,015
0
77,948
W
Tsukuyomi
ShadyShuckle
Tsukuyomi
7,012
1,357
0
4,041
10,210
3,680
0
654
9,470
0
42,332
W
Cabrakan
4,068
638
1,327
2,265
12,690
10,809
0
4,772
7,534
17,331
2,990
W
Merlin
stancilJ
Merlin
3,628
144
0
170
6,383
2,261
0
361
6,022
40,506
0
L
5,108
3,447
0
4,087
13,263
5,919
95
1,358
11,905
0
51,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
36,308
429
Minions Killed
454
0
Camps Cleared
0
1,319,165
Distance Traveled
1,248,425
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,770
521
17
1
0
219,356
2
L
Neith
7,315
563
126
10
0
256,868
2
L
Janus
7,192
553
114
9
0
243,741
2
W
Cupid
7,490
576
118
9
0
230,876
0
L
Osiris
7,681
591
110
8
0
266,582
0
W
Chaac
8,913
686
128
10
0
274,303
0
W
Tsukuyomi
6,776
521
77
6
0
298,803
1
W
Cabrakan
6,334
487
21
2
0
250,239
3
W
Merlin
6,531
502
85
7
0
264,944
3
L
Arachne
7,350
565
87
7
0
261,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role