Player Matchup

Gilgamesh
Gilgamesh
Callmestepdad69
Gilgamesh
Level 28
God Stats
2W - 3L
1,371 SR
Queue Stats
5W - 11L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LukeySpooky
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,098 SR
Queue Stats
10W - 11L
1,447 Elo+
Party 2
Anhur
Anhur
SamuraiOfSouls
Anhur
Level 39
God Stats
1W - 0L
1,765 SR
Queue Stats
17W - 21L
1,433 Elo+
Party 2
Team Averages
Level 27
1,412 SR
1,397 Elo+

VS

Team Averages
Level 65
1,334 SR
1,464 Elo+
Scylla
Scylla
CL4NxDeadlok
Scylla
Level 102
God Stats
0W - 3L
1,252 SR
Queue Stats
194W - 206L
1,547 Elo+
Party 1
Achilles
Achilles
Sir J Vale
Achilles
Level 27
God Stats
1W - 4L
1,230 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Neith
Neith
deathrap
Neith
Level 65
God Stats
2W - 3L
1,518 SR
Queue Stats
54W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Callmestepdad69
Gilgamesh
17
1 / 3 / 10
10,799
720
10,478
15,390
12,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
LukeySpooky
Morgan Le Fay
14
3 / 5 / 7
10,296
686
14,337
11,929
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 4
12,363
824
14,191
13,461
6,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 3 / 5
10,780
719
12,806
13,714
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Sir J Vale
Achilles
14
3 / 5 / 5
9,749
650
10,051
19,592
26,002
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
deathrap
Neith
15
3 / 3 / 7
10,261
684
9,985
12,338
5,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
11
Kills
10
10
Deaths
11
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
3
5
2.17
W
Gilgamesh
Callmestepdad69
Gilgamesh
1
3
10
2
W
Morgan Le Fay
LukeySpooky
Morgan Le Fay
3
5
7
1.3
W
7
2
4
4.5
L
Achilles
Sir J Vale
Achilles
3
5
5
1.1
L
Neith
deathrap
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
32,842
40,780
Taken
45,644
24,775
Mitigated
36,695
4,704
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,806
954
0
250
13,714
5,345
0
5,185
8,490
50,511
483
W
Gilgamesh
Callmestepdad69
Gilgamesh
10,478
2,981
0
280
15,390
12,331
454
3,410
11,317
0
34,954
W
Morgan Le Fay
LukeySpooky
Morgan Le Fay
14,337
935
0
750
11,929
5,940
174
4,480
6,999
40,314
689
W
14,191
7,742
0
3,674
13,461
6,504
2,255
4,393
8,628
0
73,650
L
Achilles
Sir J Vale
Achilles
10,051
1,330
0
1,591
19,592
26,002
0
4,891
14,579
0
14,146
L
Neith
deathrap
Neith
9,985
2,833
0
908
12,338
5,348
924
4,184
8,094
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
30,790
216
Minions Killed
143
0
Camps Cleared
0
810,435
Distance Traveled
764,402
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,780
719
83
6
0
262,830
0
W
Gilgamesh
10,799
720
53
4
0
303,360
3
W
Morgan Le Fay
10,296
686
51
3
0
237,483
0
W
Anhur
12,363
824
112
7
0
269,592
0
L
Achilles
9,749
650
9
1
0
263,208
0
L
Neith
10,261
684
51
3
0
238,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role