Player Matchup

Tiamat
Tiamat
BETBLACK
Tiamat
Level 104
God Stats
8W - 4L
1,692 SR
Queue Stats
34W - 30L
1,532 Elo+
Party 2
Achilles
Achilles
FusedGekyume
Achilles
Level 155
God Stats
6W - 3L
1,940 SR
Queue Stats
31W - 36L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Grumpz69
Danzaburou
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
310W - 267L
1,528 Elo+
Party 3
Ymir
Ymir
SrBunker
Ymir
Level 128
God Stats
1W - 1L
1,303 SR
Queue Stats
34W - 29L
1,524 Elo+
Party 2
Nut
Nut
dutchman1781
Nut
Level 146
God Stats
20W - 21L
1,506 SR
Queue Stats
288W - 261L
1,549 Elo+
Party 3
Team Averages
Level 138
1,588 SR
1,531 Elo+

VS

Team Averages
Level 122
1,647 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
L0RDVAD3R32
Cu Chulainn
Level 157
God Stats
1W - 1L
1,720 SR
Queue Stats
27W - 28L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
MinorityDisliker
Cthulhu
Level 147
God Stats
1W - 1L
1,793 SR
Queue Stats
84W - 66L
1,532 Elo+
Party 1
Anhur
Anhur
PhlegethonRiver
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,724 Elo+
Party 1
Lancelot
Lancelot
SynxS1N
Lancelot
Level 143
God Stats
4W - 6L
1,516 SR
Queue Stats
130W - 107L
1,535 Elo+
Party 1
Janus
Janus
Xanitsa1nt
Janus
Level 158
God Stats
8W - 5L
1,704 SR
Queue Stats
132W - 107L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BETBLACK
Tiamat
12
5 / 0 / 0
7,412
570
10,959
9,665
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
FusedGekyume
Achilles
14
3 / 0 / 0
8,052
619
13,228
12,643
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Grumpz69
Danzaburou
13
5 / 0 / 1
7,606
585
5,592
7,831
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 0 / 4
6,451
496
3,503
11,150
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 5
7,814
601
7,459
6,716
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
L0RDVAD3R32
Cu Chulainn
12
0 / 3 / 0
7,021
540
6,771
16,329
10,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 0
5,853
450
6,096
12,944
9,263
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,002
462
2,711
7,738
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SynxS1N
Lancelot
10
0 / 2 / 0
5,826
448
2,838
13,880
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
10
0 / 4 / 0
5,812
447
7,264
6,941
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
14
Kills
0
0
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BETBLACK
Tiamat
5
0
0
5
W
Achilles
FusedGekyume
Achilles
3
0
0
3
W
Danzaburou
Grumpz69
Danzaburou
5
0
1
5.5
L
Cu Chulainn
L0RDVAD3R32
Cu Chulainn
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Ymir
0
0
4
2
L
Lancelot
SynxS1N
Lancelot
0
2
0
0
L
Janus
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
25,680
48,005
Taken
57,832
33,305
Mitigated
30,544
14,438
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BETBLACK
Tiamat
10,959
742
0
2,943
9,665
5,350
0
5,956
3,709
40,044
2,524
W
Achilles
FusedGekyume
Achilles
13,228
3,509
0
6,038
12,643
13,205
0
157
12,486
0
66,359
W
Danzaburou
Grumpz69
Danzaburou
5,592
2,529
0
1,786
7,831
3,510
0
568
7,263
0
71,253
L
Cu Chulainn
L0RDVAD3R32
Cu Chulainn
6,771
753
0
3,344
16,329
10,644
0
350
14,658
0
58,080
L
6,096
535
1,407
2,602
12,944
9,263
0
4,493
7,683
23,356
0
L
2,711
1,133
0
2,500
7,738
2,680
0
37
7,701
0
41,469
W
Ymir
3,503
748
0
1,850
11,150
8,418
28
6,060
5,090
17,624
0
L
Lancelot
SynxS1N
Lancelot
2,838
662
0
4,918
13,880
5,427
11
2,847
10,563
0
42,945
L
Janus
7,264
326
0
165
6,941
2,530
0
4,371
1,932
42,007
0
W
7,459
2,996
0
1,821
6,716
2,822
431
1,333
5,383
0
80,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
30,514
453
Minions Killed
364
0
Camps Cleared
0
1,330,468
Distance Traveled
1,339,089
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,412
570
89
7
0
258,609
0
W
Achilles
8,052
619
110
8
0
237,294
0
W
Danzaburou
7,606
585
104
8
0
297,172
3
L
Cu Chulainn
7,021
540
100
8
0
246,311
0
L
Cthulhu
5,853
450
22
2
0
266,785
0
L
Anhur
6,002
462
96
7
0
245,649
0
W
Ymir
6,451
496
26
2
0
290,919
0
L
Lancelot
5,826
448
86
7
0
323,237
0
L
Janus
5,812
447
60
5
0
257,107
2
W
Nut
7,814
601
124
10
0
246,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role