Player Matchup

Hera
Hera
ADSkeez
Hera
Level 89
God Stats
2W - 1L
1,485 SR
Queue Stats
78W - 66L
1,529 Elo+
Party 3
Sobek
Sobek
Ill0us10n
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,594 Elo+
Party 2
Ishtar
Ishtar
NamelessClutch
Ishtar
Level 61
God Stats
1W - 1L
1,300 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 3
Nut
Nut
Nurt Burt
Nut
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 61L
1,467 Elo+
Party 2
Zeus
Zeus
SheroKin
Zeus
Level 143
God Stats
2W - 0L
1,749 SR
Queue Stats
84W - 71L
1,530 Elo+
Party 3
Team Averages
Level 90
1,507 SR
1,525 Elo+

VS

Team Averages
Level 132
1,518 SR
1,501 Elo+
Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArgentineDoble
Athena
Level 149
God Stats
3W - 4L
1,253 SR
Queue Stats
84W - 96L
1,522 Elo+
Party 1
Fenrir
Fenrir
RageDark
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
Thisjuandi121
Ao Kuang
Level 69
God Stats
2W - 1L
1,837 SR
Queue Stats
103W - 91L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ADSkeez
Hera
17
2 / 2 / 15
10,264
790
9,053
4,306
1,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ill0us10n
Sobek
16
1 / 4 / 14
10,106
777
4,173
15,346
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 3 / 9
12,026
925
15,895
10,446
5,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
0 / 4 / 14
9,228
710
7,709
10,003
5,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
7 / 4 / 9
10,512
809
13,691
7,148
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 4 / 9
8,611
662
12,359
12,325
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
 
Cabrakan
1
0 / 0 / 0
3,124
240
0
0
0
17
0 / 7 / 13
8,754
673
5,164
17,191
20,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
RageDark
Fenrir
17
6 / 8 / 8
9,541
734
9,034
16,090
17,768
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Thisjuandi121
Ao Kuang
16
6 / 3 / 6
9,101
700
8,700
12,932
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
20
Kills
17
17
Deaths
22
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
4
9
2.38
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Hera
ADSkeez
Hera
2
2
15
4.75
L
0
7
13
0.93
W
Sobek
Ill0us10n
Sobek
1
4
14
2
W
10
3
9
4.83
W
0
4
14
1.75
L
Fenrir
RageDark
Fenrir
6
8
8
1.25
W
Zeus
7
4
9
2.88
L
Ao Kuang
Thisjuandi121
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
35,257
47,249
Taken
58,538
36,630
Mitigated
57,677
9,002
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,359
2,854
428
2,894
12,325
7,560
0
5,393
6,651
0
24,555
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Hera
ADSkeez
Hera
9,053
2,885
1,506
184
4,306
1,672
1,587
1,695
2,517
23,637
0
L
5,164
1,617
967
621
17,191
20,682
0
6,074
10,709
17,508
166
W
Sobek
Ill0us10n
Sobek
4,173
517
199
2,691
15,346
20,688
466
5,387
9,256
6,862
0
W
15,895
12,619
0
705
10,446
5,827
4,361
2,656
7,592
0
37,107
W
7,709
3,284
1,216
1,615
10,003
5,267
1,167
1,826
7,935
0
22,029
L
Fenrir
RageDark
Fenrir
9,034
1,743
637
1,883
16,090
17,768
0
6,891
8,880
1,458
17,860
W
Zeus
13,691
1,216
630
256
7,148
3,176
1,722
1,479
5,530
26,278
0
L
Ao Kuang
Thisjuandi121
Ao Kuang
8,700
1,541
381
4,374
12,932
11,667
0
7,161
5,381
15,500
1,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
39,131
139
Minions Killed
88
0
Camps Cleared
0
1,129,256
Distance Traveled
875,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,611
662
24
2
0
230,747
0
L
Cabrakan
3,124
240
0
0
0
0
0
W
Hera
10,264
790
38
3
0
250,383
0
L
Athena
8,754
673
20
2
0
214,931
0
W
Sobek
10,106
777
3
0
0
232,619
0
W
Ishtar
12,026
925
46
4
0
206,980
0
W
Nut
9,228
710
30
2
0
220,663
0
L
Fenrir
9,541
734
19
1
0
199,985
0
W
Zeus
10,512
809
22
2
0
218,611
0
L
Ao Kuang
9,101
700
25
2
0
229,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role