Player Matchup

Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CreamPieGuyyyy
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,522 Elo+
Party 1
Bacchus
Bacchus
Eezekiel
Bacchus
Level 28
God Stats
2W - 2L
1,436 SR
Queue Stats
128W - 146L
1,434 Elo+
Solo
Yu Huang
Yu Huang
ThiccyThicc
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Poseidon
Poseidon
YoHoneyC
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,488 Elo+

VS

Team Averages
Level 71
1,563 SR
1,476 Elo+
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DeskGod
Sobek
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 43L
1,440 Elo+
Solo
Poseidon
Poseidon
GamerRD3
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 122L
1,466 Elo+
Party 2
Nox
Nox
Gargamel3383
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,483 Elo+
Solo
Horus
Horus
JustFruutin
Horus
Level 36
God Stats
3W - 2L
1,813 SR
Queue Stats
41W - 46L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 1 / 1
8,293
829
5,270
3,614
2,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 3
6,676
668
8,537
11,162
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
Eezekiel
Bacchus
13
2 / 7 / 2
7,511
751
10,128
11,781
8,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
ThiccyThicc
Yu Huang
12
0 / 2 / 4
6,365
637
5,869
6,860
2,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
YoHoneyC
Poseidon
11
1 / 7 / 2
6,704
670
6,516
9,364
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 14
7,774
777
6,239
7,131
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
DeskGod
Sobek
14
0 / 2 / 16
8,216
822
7,261
16,555
22,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
GamerRD3
Poseidon
15
12 / 2 / 6
9,421
942
12,945
7,000
3,756
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 11
7,435
744
5,098
5,304
2,742
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 15
8,731
873
7,592
16,880
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
20
20
Deaths
7
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
1
1
4.5
W
Mulan
 
Mulan
3
0
14
10
L
0
3
3
0.5
W
Sobek
DeskGod
Sobek
0
2
16
4
L
Bacchus
Eezekiel
Bacchus
2
7
2
0.43
W
Poseidon
GamerRD3
Poseidon
12
2
6
7.5
W
2
2
11
3.75
W
3
1
15
10.5
L
Yu Huang
ThiccyThicc
Yu Huang
0
2
4
1
L
Poseidon
YoHoneyC
Poseidon
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
39,135
42,781
Taken
52,870
23,075
Mitigated
49,639
9,868
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,270
507
525
595
3,614
2,661
0
1,893
1,721
22,366
251
W
Mulan
 
Mulan
6,239
214
1,716
699
7,131
4,965
0
5,166
1,965
0
8,032
L
8,537
583
2,091
4,067
11,162
6,484
0
6,678
4,484
10,335
1,026
W
Sobek
DeskGod
Sobek
7,261
691
1,995
5,783
16,555
22,273
0
9,737
6,818
15,583
0
L
Bacchus
Eezekiel
Bacchus
10,128
520
139
437
11,781
8,032
0
5,342
6,439
19,268
355
W
Poseidon
GamerRD3
Poseidon
12,945
1,329
2,843
1,366
7,000
3,756
138
4,669
2,331
30,343
1,068
W
5,098
293
582
134
5,304
2,742
312
4,812
492
19,024
0
W
7,592
4,024
6,515
10,475
16,880
15,903
0
10,777
6,103
0
10,145
L
Yu Huang
ThiccyThicc
Yu Huang
5,869
1,848
88
343
6,860
2,664
0
4,091
2,769
8,042
0
L
Poseidon
YoHoneyC
Poseidon
6,516
982
572
1,011
9,364
3,234
0
6,881
2,483
15,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
41,577
89
Minions Killed
105
0
Camps Cleared
0
896,351
Distance Traveled
922,633
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,293
829
31
3
0
172,000
4
W
Mulan
7,774
777
8
1
0
148,906
0
L
Terra
6,676
668
14
1
0
203,469
0
W
Sobek
8,216
822
10
1
0
189,414
0
L
Bacchus
7,511
751
16
2
0
171,803
0
W
Poseidon
9,421
942
48
5
0
198,271
0
W
Nox
7,435
744
32
3
0
181,765
0
W
Horus
8,731
873
7
1
0
204,277
0
L
Yu Huang
6,365
637
8
1
0
203,395
0
L
Poseidon
6,704
670
20
2
0
145,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role