Player Matchup

Bacchus
Bacchus
Silver II
BexZerk
Bacchus
Silver II
Level 118
God Stats
10W - 2L
1,707 SR
Queue Stats
73W - 91L
944 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Luffy5395
Kukulkan
Gold V
Level 61
God Stats
2W - 2L
1,303 SR
Queue Stats
35W - 33L
1,376 MMR
Party 2
Neith
Neith
Silver III
WimpySumo403848
Neith
Silver III
Level 155
God Stats
4W - 5L
1,298 SR
Queue Stats
21W - 24L
1,184 MMR
Solo
Da Ji
Da Ji
Silver IV
neverlies_xo
Da Ji
Silver IV
Level 144
God Stats
3W - 2L
1,149 SR
Queue Stats
64W - 76L
1,163 MMR
Solo
Bellona
Bellona
Silver II
woollffprincess
Bellona
Silver II
Level 149
God Stats
2W - 3L
1,683 SR
Queue Stats
180W - 200L
1,165 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,428 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,500 SR
1,230 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Ervxn
Sun Wukong
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,179 MMR
Solo
Ne Zha
Ne Zha
Silver III
Majin-Karan
Ne Zha
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,089 MMR
Party 1
Danzaburou
Danzaburou
Silver I
mrbluehaze
Danzaburou
Silver I
Level 180
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 206L
1,224 MMR
Party 1
Ganesha
Ganesha
Gold V
onlycows
Ganesha
Gold V
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
238W - 245L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BexZerk
Bacchus
14
4 / 0 / 5
9,448
525
6,075
9,631
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Luffy5395
Kukulkan
18
2 / 2 / 5
10,620
590
6,713
7,866
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 3
10,295
572
11,408
10,049
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 4
9,649
536
9,921
15,213
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 2
10,294
572
9,468
13,028
12,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrArachneAnubisAres

VS

Bans
ThanatosBake KujiraMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 7 / 1
8,647
480
7,869
14,208
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Ervxn
Sun Wukong
10
0 / 2 / 0
6,637
369
3,452
8,763
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
1 / 3 / 1
7,614
423
2,335
14,940
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
mrbluehaze
Danzaburou
16
2 / 3 / 1
9,277
515
8,023
10,549
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
onlycows
Ganesha
11
0 / 3 / 2
7,165
398
4,350
15,771
13,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
7
1
0.36
W
Bacchus
BexZerk
Bacchus
4
0
5
6.5
L
Sun Wukong
Ervxn
Sun Wukong
0
2
0
0
W
Kukulkan
Luffy5395
Kukulkan
2
2
5
2.25
L
Ne Zha
1
3
1
0.5
W
3
2
3
2.25
L
Danzaburou
mrbluehaze
Danzaburou
2
3
1
0.83
W
4
1
4
6
L
Ganesha
onlycows
Ganesha
0
3
2
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
26,029
55,787
Taken
64,231
40,211
Mitigated
37,990
18,779
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,869
442
0
2,066
14,208
4,721
468
4,275
9,933
56,511
472
W
Bacchus
BexZerk
Bacchus
6,075
727
0
3,220
9,631
11,864
254
1,374
8,212
26,944
553
L
Sun Wukong
Ervxn
Sun Wukong
3,452
522
0
1,861
8,763
8,421
0
360
8,403
0
31,035
W
Kukulkan
Luffy5395
Kukulkan
6,713
410
0
1,428
7,866
3,588
2,213
3,184
4,400
102,932
656
L
Ne Zha
2,335
448
0
2,769
14,940
6,524
0
3,299
11,641
0
56,469
W
11,408
4,344
0
3,207
10,049
4,642
536
1,491
8,534
0
99,445
L
Danzaburou
mrbluehaze
Danzaburou
8,023
3,494
0
3,013
10,549
5,282
0
1,981
8,568
0
77,801
W
9,921
3,074
0
4,075
15,213
7,702
0
3,028
11,915
0
94,817
L
Ganesha
onlycows
Ganesha
4,350
101
1,213
2,522
15,771
13,042
0
2,802
12,969
23,035
0
W
9,468
3,159
0
6,849
13,028
12,415
285
2,450
9,825
0
64,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
39,340
567
Minions Killed
420
0
Camps Cleared
0
1,777,279
Distance Traveled
1,549,982
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,647
480
108
6
0
290,517
1
W
Bacchus
9,448
525
35
2
0
356,035
2
L
Sun Wukong
6,637
369
48
3
0
215,289
0
W
Kukulkan
10,620
590
168
9
0
348,443
5
L
Ne Zha
7,614
423
98
5
0
381,406
0
W
Neith
10,295
572
148
8
0
297,772
4
L
Danzaburou
9,277
515
152
8
0
326,026
2
W
Da Ji
9,649
536
128
7
0
405,603
3
L
Ganesha
7,165
398
14
1
0
336,744
4
W
Bellona
10,294
572
88
5
0
369,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role