Player Matchup

Mercury
Mercury
JZayba
Mercury
Level 102
God Stats
38W - 40L
1,517 SR
Queue Stats
165W - 172L
1,507 Elo+
Solo
Anubis
Anubis
SamuelLDraxin
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,803 Elo+
Party 1
Mulan
Mulan
crankmyplank
Mulan
Level 114
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 7L
1,525 Elo+
Party 1
Team Averages
Level 80
1,425 SR
1,612 Elo+

VS

Team Averages
Level 136
1,554 SR
1,547 Elo+
Ne Zha
Ne Zha
BIGG_Boss_Dog_DJ
Ne Zha
Level 139
God Stats
3W - 2L
1,661 SR
Queue Stats
9W - 6L
1,726 Elo+
Party 2
Nut
Nut
ICONxTHAxWIZx
Nut
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,414 Elo+
Party 2
Ah Puch
Ah Puch
lilchoriizo
Ah Puch
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JZayba
Mercury
11
1 / 2 / 1
6,644
664
3,261
7,423
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 0 / 1
8,105
811
8,925
4,122
2,041
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
6,728
673
4,189
8,115
6,077
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,774
677
6,050
8,521
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
5,899
590
3,624
7,035
2,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
lilchoriizo
Ah Puch
10
0 / 2 / 2
6,266
627
4,635
5,212
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
4
1
0.13
W
Mercury
JZayba
Mercury
1
2
1
0.75
W
4
0
1
4.5
W
1
0
3
2.5
L
Ah Puch
lilchoriizo
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
14,309
19,660
Taken
20,768
11,329
Mitigated
8,113
3,529
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
554
0
2,498
8,521
4,152
0
3,690
4,689
0
24,740
L
3,624
2,002
0
684
7,035
2,012
0
3,497
3,388
0
9,101
W
Mercury
JZayba
Mercury
3,261
718
0
625
7,423
3,211
0
661
6,610
0
24,024
W
8,925
44
0
1,285
4,122
2,041
219
907
3,007
36,751
1,655
W
4,189
62
0
1,619
8,115
6,077
0
2,349
5,376
0
14,490
L
Ah Puch
lilchoriizo
Ah Puch
4,635
191
0
868
5,212
1,949
0
1,434
3,731
19,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
18,939
148
Minions Killed
93
0
Camps Cleared
0
567,326
Distance Traveled
470,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,774
677
40
4
0
186,511
0
L
Nut
5,899
590
14
1
0
116,456
0
W
Mercury
6,644
664
48
5
0
198,702
2
W
Anubis
8,105
811
79
8
0
184,620
0
W
Mulan
6,728
673
21
2
0
184,004
0
L
Ah Puch
6,266
627
39
4
0
167,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role