Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FlyingSkunk18
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,456 Elo+
Party 1
Eset
Eset
Jessimilesica
Eset
Level 70
God Stats
2W - 3L
1,495 SR
Queue Stats
300W - 278L
1,491 Elo+
Party 1
Bacchus
Bacchus
Miwolves13
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,461 Elo+
Party 3
Hachiman
Hachiman
Sheikh M8
Hachiman
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 159L
1,492 Elo+
Party 3
Team Averages
Level 92
1,499 SR
1,480 Elo+

VS

Team Averages
Level 92
1,468 SR
1,421 Elo+
Olorun
Olorun
RekkdPhynix
Olorun
Level 129
God Stats
0W - 2L
1,228 SR
Queue Stats
52W - 62L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
Trixx7882
Hou Yi
Level 63
God Stats
4W - 4L
1,510 SR
Queue Stats
273W - 265L
1,534 Elo+
Solo
Cerberus
Cerberus
XxKimchi
Cerberus
Level 56
God Stats
6W - 4L
1,528 SR
Queue Stats
215W - 214L
1,447 Elo+
Solo
Khepri
Khepri
peculatedd
Khepri
Level 86
God Stats
2W - 1L
1,576 SR
Queue Stats
25W - 37L
1,441 Elo+
Party 2
Freya
Freya
takeda360
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 1 / 15
9,558
956
4,947
11,507
13,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 11
8,560
856
12,254
7,797
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 7
8,614
861
9,023
9,028
3,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Miwolves13
Bacchus
13
4 / 3 / 14
9,186
919
7,594
12,717
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Sheikh M8
Hachiman
16
3 / 1 / 12
8,823
882
12,795
7,766
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 5 / 3
7,358
736
5,352
8,740
4,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Trixx7882
Hou Yi
14
4 / 3 / 3
7,968
797
8,924
6,480
3,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
XxKimchi
Cerberus
13
1 / 3 / 6
7,242
724
5,895
13,115
14,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
peculatedd
Khepri
12
0 / 3 / 6
6,801
680
4,918
9,766
12,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
takeda360
Freya
13
2 / 6 / 4
7,844
784
7,080
9,811
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
20
Kills
7
9
Deaths
20
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
15
10.5
W
5
2
11
5.25
W
5
2
7
4.25
W
Bacchus
Miwolves13
Bacchus
4
3
14
3.67
L
Olorun
0
5
3
0.3
W
Hachiman
Sheikh M8
Hachiman
3
1
12
9
L
Hou Yi
Trixx7882
Hou Yi
4
3
3
1.83
L
Cerberus
XxKimchi
Cerberus
1
3
6
1.33
L
Khepri
peculatedd
Khepri
0
3
6
1
L
Freya
takeda360
Freya
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
32,169
48,815
Taken
47,912
40,937
Mitigated
39,433
20,363
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,947
1,283
3,770
4,557
11,507
13,131
866
5,968
5,539
8,364
1,587
W
12,254
3,853
0
1,570
7,797
3,808
0
5,421
2,376
18,156
51
W
9,023
729
1,365
2,320
9,028
3,877
533
4,389
4,639
22,380
0
W
Bacchus
Miwolves13
Bacchus
7,594
342
651
2,719
12,717
16,097
139
4,229
8,488
10,621
0
L
Olorun
5,352
2,697
543
547
8,740
4,479
0
6,205
2,535
17,163
1,073
W
Hachiman
Sheikh M8
Hachiman
12,795
6,291
1,962
1,449
7,766
4,024
738
2,584
5,182
0
30,912
L
Hou Yi
Trixx7882
Hou Yi
8,924
3,017
14
330
6,480
3,675
0
4,655
1,825
0
15,647
L
Cerberus
XxKimchi
Cerberus
5,895
376
1,187
5,680
13,115
14,366
0
8,258
4,857
15,349
387
L
Khepri
peculatedd
Khepri
4,918
234
358
962
9,766
12,069
0
6,786
2,980
8,022
380
L
Freya
takeda360
Freya
7,080
2,274
635
1,269
9,811
4,844
0
7,465
2,346
12,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
37,213
102
Minions Killed
113
0
Camps Cleared
0
966,276
Distance Traveled
895,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,558
956
15
2
0
183,310
0
W
Freya
8,560
856
12
1
0
180,643
0
W
Eset
8,614
861
26
3
0
194,583
0
W
Bacchus
9,186
919
9
1
0
193,447
0
L
Olorun
7,358
736
36
4
0
165,185
0
W
Hachiman
8,823
882
40
4
0
214,293
0
L
Hou Yi
7,968
797
24
2
0
182,836
0
L
Cerberus
7,242
724
35
4
0
202,713
0
L
Khepri
6,801
680
4
0
0
183,551
0
L
Freya
7,844
784
14
1
0
160,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role