Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
DonnyC
Xbalanque
Gold III
Level 58
God Stats
10W - 7L
1,683 SR
Queue Stats
16W - 15L
1,650 MMR
Party 2
Nike
Nike
Silver I
FizzlePower
Nike
Silver I
Level 148
God Stats
6W - 5L
1,632 SR
Queue Stats
18W - 18L
1,470 MMR
Party 2
Athena
Athena
Silver III
YAMIIIIIII
Athena
Silver III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 114L
1,537 MMR
Solo
Janus
Janus
Gold III
xPo7ent
Janus
Gold III
Level 207
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 152L
1,545 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,563 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,618 SR
1,561 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Banak123
Nu Wa
Gold I
Level 88
God Stats
21W - 19L
1,553 SR
Queue Stats
383W - 390L
1,675 MMR
Party 1
Ne Zha
Ne Zha
Gold III
SlytherinSnek
Ne Zha
Gold III
Level 159
God Stats
11W - 7L
1,748 SR
Queue Stats
350W - 345L
1,549 MMR
Solo
Chaac
Chaac
Gold V
dunkednuggetii
Chaac
Gold V
Level 106
God Stats
1W - 0L
1,789 SR
Queue Stats
30W - 24L
1,529 MMR
Solo
Neith
Neith
Gold I
hebernz
Neith
Gold I
Level 159
God Stats
33W - 21L
1,500 SR
Queue Stats
427W - 424L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
3 / 0 / 0
5,232
581
2,559
5,256
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
DonnyC
Xbalanque
8
0 / 3 / 2
4,485
498
3,529
7,558
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,850
539
4,875
8,920
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Athena
YAMIIIIIII
Athena
8
1 / 1 / 2
4,799
533
1,896
7,116
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
xPo7ent
Janus
10
2 / 1 / 1
5,254
584
4,075
6,050
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresKukulkanThanatosThor

VS

Bans
VamanaAphroditeBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 2 / 1
4,848
539
4,147
8,224
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Banak123
Nu Wa
9
0 / 2 / 1
5,153
573
3,951
3,269
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 1
5,446
605
2,727
8,655
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,116
568
4,721
9,048
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
hebernz
Neith
11
2 / 0 / 1
5,750
639
5,576
4,071
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
0
0
3
W
Geb
 
Geb
1
2
1
0.75
W
Nu Wa
Banak123
Nu Wa
0
2
1
0.25
L
Xbalanque
DonnyC
Xbalanque
0
3
2
0.33
L
0
1
0
0
W
3
2
1
1.75
L
Athena
YAMIIIIIII
Athena
1
1
2
2
W
0
1
1
0.5
W
Neith
hebernz
Neith
2
0
1
2.5
L
Janus
xPo7ent
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
21,122
34,900
Taken
33,267
17,162
Mitigated
17,698
13,846
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,559
1,566
0
2,822
5,256
1,967
0
682
4,574
0
22,523
W
Geb
 
Geb
4,147
800
0
2,155
8,224
5,373
0
2,085
6,007
15,454
0
W
Nu Wa
Banak123
Nu Wa
3,951
946
0
500
3,269
1,043
0
1,966
1,273
34,807
1,336
L
Xbalanque
DonnyC
Xbalanque
3,529
1,240
0
2,621
7,558
2,390
0
1,693
5,865
0
34,101
L
4,875
1,413
0
3,440
8,920
6,263
0
264
7,807
0
32,500
W
2,727
579
0
3,948
8,655
3,194
0
1,223
7,357
0
37,200
L
Athena
YAMIIIIIII
Athena
1,896
837
0
2,706
7,116
4,651
0
2,037
5,079
13,093
0
W
4,721
942
0
5,394
9,048
6,636
0
0
7,755
0
34,972
W
Neith
hebernz
Neith
5,576
2,321
0
2,038
4,071
1,452
0
697
3,374
0
51,872
L
Janus
xPo7ent
Janus
4,075
262
0
2,257
6,050
1,891
250
3,144
2,906
41,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
26,313
250
Minions Killed
294
0
Camps Cleared
0
858,975
Distance Traveled
873,889
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,232
581
61
7
0
147,679
1
W
Geb
4,848
539
28
3
0
175,908
2
W
Nu Wa
5,153
573
64
7
0
172,283
0
L
Xbalanque
4,485
498
56
6
0
147,188
0
L
Nike
4,850
539
51
6
0
185,504
0
W
Ne Zha
5,446
605
61
7
0
202,376
0
L
Athena
4,799
533
22
2
0
192,777
0
W
Chaac
5,116
568
58
6
0
177,808
3
W
Neith
5,750
639
83
9
0
145,514
1
L
Janus
5,254
584
60
7
0
185,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role