Player Matchup

Achilles
Achilles
Bishmu
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,483 Elo+
Party 3
Set
Set
IxtlitonAKR0M
Set
Level 102
God Stats
4W - 9L
1,572 SR
Queue Stats
183W - 205L
1,521 Elo+
Solo
Ullr
Ullr
MegalomaniacZack
Ullr
Level 156
God Stats
20W - 21L
1,457 SR
Queue Stats
74W - 75L
1,622 Elo+
Party 1
He Bo
He Bo
SchizoNiibi
He Bo
Level 129
God Stats
17W - 11L
1,575 SR
Queue Stats
49W - 52L
1,445 Elo+
Party 3
Aphrodite
Aphrodite
Velectera
Aphrodite
Level 145
God Stats
79W - 88L
1,497 SR
Queue Stats
84W - 95L
1,516 Elo+
Party 1
Team Averages
Level 138
1,520 SR
1,517 Elo+

VS

Team Averages
Level 121
1,590 SR
1,558 Elo+
Ra
Ra
CrownedNemesis
Ra
Level 107
God Stats
13W - 17L
1,699 SR
Queue Stats
90W - 96L
1,590 Elo+
Party 2
Geb
Geb
Rageturtle012
Geb
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,567 Elo+
Party 2
Hercules
Hercules
ed151dy
Hercules
Level 127
God Stats
14W - 7L
1,611 SR
Queue Stats
42W - 35L
1,512 Elo+
Party 4
King Arthur
King Arthur
gtfoohmf
King Arthur
Level 87
God Stats
4W - 6L
1,315 SR
Queue Stats
53W - 57L
1,566 Elo+
Party 2
Atlas
Atlas
vijoyTTV
Atlas
Level 158
God Stats
12W - 6L
1,823 SR
Queue Stats
346W - 317L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bishmu
Achilles
9
0 / 3 / 2
4,334
867
2,156
7,384
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
3,956
791
0
0
0
10
1 / 0 / 1
4,856
971
3,435
2,098
876
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 0
4,533
907
3,144
4,094
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Velectera
Aphrodite
10
0 / 0 / 2
4,805
961
1,291
1,396
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,406
1,081
3,058
2,295
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 4
4,510
902
1,398
2,900
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
ed151dy
Hercules
10
2 / 0 / 4
4,881
976
1,682
3,477
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
gtfoohmf
King Arthur
9
0 / 1 / 5
4,349
870
3,482
5,067
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
vijoyTTV
Atlas
10
1 / 0 / 3
4,945
989
3,199
2,554
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
6
6
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bishmu
Achilles
0
3
2
0.33
W
3
1
3
4.5
L
0
0
0
0
L
1
0
1
1.5
W
0
0
4
2
L
1
3
0
0.33
L
Aphrodite
Velectera
Aphrodite
0
0
2
1
W
Hercules
ed151dy
Hercules
2
0
4
4
W
King Arthur
gtfoohmf
King Arthur
0
1
5
2.5
W
Atlas
vijoyTTV
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,026
Damage
12,819
14,972
Taken
16,293
8,011
Mitigated
9,011
5,162
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bishmu
Achilles
2,156
770
0
1,730
7,384
4,821
0
2,769
4,358
0
7,579
W
3,058
331
156
156
2,295
874
96
706
1,564
15,916
342
L
0
0
0
0
0
0
0
0
0
0
0
L
3,435
1,109
0
1,046
2,098
876
0
999
999
0
17,255
W
1,398
378
253
1,057
2,900
1,833
75
724
2,005
3,025
0
L
3,144
104
0
230
4,094
1,520
0
2,369
1,361
7,763
296
L
Aphrodite
Velectera
Aphrodite
1,291
99
1,143
1,013
1,396
794
0
757
563
5,094
0
W
Hercules
ed151dy
Hercules
1,682
378
0
840
3,477
2,536
0
480
2,949
0
7,576
W
King Arthur
gtfoohmf
King Arthur
3,482
579
0
140
5,067
2,643
0
938
3,728
0
7,192
W
Atlas
vijoyTTV
Atlas
3,199
686
0
250
2,554
1,125
0
986
1,442
13,154
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
24,091
87
Minions Killed
89
0
Camps Cleared
0
427,966
Distance Traveled
511,197
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,334
867
11
2
0
101,467
0
W
Ra
5,406
1,081
29
6
0
97,682
0
L
Set
3,956
791
0
0
0
0
0
L
Ullr
4,856
971
31
6
0
113,731
0
W
Geb
4,510
902
1
0
0
82,996
0
L
He Bo
4,533
907
24
5
0
106,347
0
L
Aphrodite
4,805
961
21
4
0
106,421
4
W
Hercules
4,881
976
20
4
0
112,295
0
W
King Arthur
4,349
870
8
2
0
106,905
2
W
Atlas
4,945
989
31
6
0
111,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role