Player Matchup

Cupid
Cupid
DiickRichards
Cupid
Level 49
God Stats
3W - 2L
1,848 SR
Queue Stats
76W - 66L
1,449 Elo+
Party 1
Bacchus
Bacchus
Erxtica__
Bacchus
Level 43
God Stats
2W - 1L
1,722 SR
Queue Stats
94W - 123L
1,380 Elo+
Solo
Lancelot
Lancelot
Hercules259
Lancelot
Level 42
God Stats
8W - 5L
1,204 SR
Queue Stats
389W - 417L
1,326 Elo+
Solo
Jormungandr
Jormungandr
RufusTheDoofus
Jormungandr
Level 89
God Stats
75W - 48L
1,571 SR
Queue Stats
206W - 195L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
bl4cksheeplive
Kukulkan
Level 23
God Stats
5W - 8L
1,500 SR
Queue Stats
85W - 78L
1,465 Elo+
Party 1
Team Averages
Level 49
1,569 SR
1,419 Elo+

VS

Team Averages
Level 47
1,538 SR
1,475 Elo+
Zhong Kui
Zhong Kui
AkkaGaliano
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Frankley05
Anubis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Neith
Neith
FreeAuntie
Neith
Level 45
God Stats
18W - 10L
1,691 SR
Queue Stats
228W - 214L
1,420 Elo+
Party 2
Hercules
Hercules
Sativa204
Hercules
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
218W - 187L
1,454 Elo+
Party 2
Arachne
Arachne
dvegas90812
Arachne
Level 55
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,010
467
5,108
11,007
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Erxtica__
Bacchus
7
0 / 1 / 2
6,001
400
1,529
6,898
5,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Hercules259
Lancelot
13
0 / 3 / 0
6,935
462
5,456
15,701
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
RufusTheDoofus
Jormungandr
13
0 / 0 / 0
7,731
515
7,017
11,401
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
0 / 2 / 0
5,523
368
2,814
7,930
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkkaGaliano
Zhong Kui
12
2 / 0 / 2
7,199
480
8,287
9,116
7,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
Frankley05
Anubis
12
0 / 1 / 5
7,254
484
6,467
3,719
1,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
14
3 / 0 / 2
8,066
538
7,665
8,496
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sativa204
Hercules
15
1 / 0 / 0
8,568
571
7,176
10,837
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
dvegas90812
Arachne
14
4 / 1 / 1
7,873
525
4,957
9,885
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AkkaGaliano
Zhong Kui
2
0
2
3
L
2
4
0
0.5
L
Bacchus
Erxtica__
Bacchus
0
1
2
1
W
Anubis
Frankley05
Anubis
0
1
5
2.5
W
Neith
3
0
2
4
L
Lancelot
Hercules259
Lancelot
0
3
0
0
L
Jormungandr
RufusTheDoofus
Jormungandr
0
0
0
0
W
Hercules
Sativa204
Hercules
1
0
0
1
L
Kukulkan
0
2
0
0
W
Arachne
dvegas90812
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
34,552
52,937
Taken
42,053
30,006
Mitigated
26,260
8,695
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AkkaGaliano
Zhong Kui
8,287
1,232
0
1,997
9,116
7,061
420
2,187
6,929
39,227
1,146
L
5,108
2,441
0
2,934
11,007
4,138
0
3,353
7,654
0
40,575
L
Bacchus
Erxtica__
Bacchus
1,529
209
166
1,593
6,898
5,403
0
2,042
4,856
13,488
2,628
W
Anubis
Frankley05
Anubis
6,467
307
0
830
3,719
1,756
625
915
2,804
36,658
0
W
Neith
7,665
3,059
0
2,524
8,496
3,823
0
829
7,667
0
66,573
L
Lancelot
Hercules259
Lancelot
5,456
1,570
0
259
15,701
7,966
0
4,162
11,455
0
62,148
L
Jormungandr
RufusTheDoofus
Jormungandr
7,017
2,319
0
1,703
11,401
9,510
0
0
10,597
56,962
158
W
Hercules
Sativa204
Hercules
7,176
2,457
0
4,140
10,837
9,245
0
6,550
4,287
0
64,293
L
Kukulkan
2,814
464
0
2,040
7,930
2,989
0
5,084
2,846
22,556
0
W
Arachne
dvegas90812
Arachne
4,957
3,174
0
484
9,885
4,375
105
456
9,429
0
67,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
38,960
319
Minions Killed
403
0
Camps Cleared
0
1,286,623
Distance Traveled
1,400,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,199
480
44
3
0
293,117
0
L
Cupid
7,010
467
73
5
0
254,061
0
L
Bacchus
6,001
400
23
2
0
163,329
0
W
Anubis
7,254
484
61
4
0
269,157
0
W
Neith
8,066
538
98
7
0
286,371
0
L
Lancelot
6,935
462
91
6
0
341,298
0
L
Jormungandr
7,731
515
102
7
0
264,340
0
W
Hercules
8,568
571
99
7
0
246,261
0
L
Kukulkan
5,523
368
30
2
0
263,595
0
W
Arachne
7,873
525
101
7
0
305,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role