Player Matchup

Sobek
Sobek
Amaresu
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,439 Elo+
Party 1
Mulan
Mulan
DARKHUNTRESS1125
Mulan
Level 191
God Stats
2W - 6L
1,186 SR
Queue Stats
170W - 182L
1,417 Elo+
Party 1
Pele
Pele
Dre617
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,194 Elo+
Solo
Guan Yu
Guan Yu
MG_JudgeRocket
Guan Yu
Level 114
God Stats
0W - 2L
1,443 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
momto2_1993
Hou Yi
Level 146
God Stats
2W - 4L
1,696 SR
Queue Stats
162W - 162L
1,453 Elo+
Party 1
Team Averages
Level 140
1,465 SR
1,394 Elo+

VS

Team Averages
Level 134
1,484 SR
1,461 Elo+
Nox
Nox
Grape Green
Nox
Level 128
God Stats
13W - 9L
1,389 SR
Queue Stats
759W - 748L
1,483 Elo+
Solo
Nemesis
Nemesis
IXxVIKTORxXI
Nemesis
Level 135
God Stats
5W - 5L
1,175 SR
Queue Stats
321W - 313L
1,486 Elo+
Solo
Sylvanus
Sylvanus
KeBo410
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 127L
1,399 Elo+
Solo
Artemis
Artemis
Maintain121
Artemis
Level 137
God Stats
6W - 0L
1,855 SR
Queue Stats
227W - 219L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Sleep_Walker_09
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 190L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amaresu
Sobek
15
3 / 4 / 4
7,882
788
6,375
13,313
14,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 3 / 1
7,087
709
6,897
10,896
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Dre617
Pele
10
0 / 8 / 1
6,143
614
5,841
12,088
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 7
7,308
731
9,748
15,174
17,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
16
1 / 1 / 3
7,469
747
6,487
6,860
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 13
8,819
882
7,754
4,373
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
IXxVIKTORxXI
Nemesis
15
8 / 1 / 9
8,709
871
8,772
12,019
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
KeBo410
Sylvanus
13
0 / 2 / 13
7,465
747
5,817
8,691
9,696
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Maintain121
Artemis
14
3 / 3 / 12
8,285
829
19,649
9,372
5,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 13
9,155
916
9,220
10,669
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
8
Kills
19
19
Deaths
8
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amaresu
Sobek
3
4
4
1.25
L
3
3
1
1.17
L
Pele
Dre617
Pele
0
8
1
0.06
W
6
0
13
12.5
W
Nemesis
IXxVIKTORxXI
Nemesis
8
1
9
12.5
W
Sylvanus
KeBo410
Sylvanus
0
2
13
3.25
L
1
3
7
1.5
W
Artemis
Maintain121
Artemis
3
3
12
3
W
2
2
13
4.25
L
Hou Yi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
51,212
58,331
Taken
45,124
48,363
Mitigated
42,288
16,769
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amaresu
Sobek
6,375
134
682
2,161
13,313
14,181
0
3,838
8,928
12,127
0
L
6,897
360
196
807
10,896
7,864
0
5,404
4,929
0
9,886
L
Pele
Dre617
Pele
5,841
1,135
0
1,022
12,088
5,176
0
4,775
6,848
0
12,288
W
7,754
1,945
340
99
4,373
2,456
356
1,333
3,040
18,686
0
W
Nemesis
IXxVIKTORxXI
Nemesis
8,772
3,222
636
2,485
12,019
13,470
451
1,673
10,346
0
12,564
W
Sylvanus
KeBo410
Sylvanus
5,817
1,182
6,972
2,920
8,691
9,696
484
1,171
7,520
8,557
304
L
9,748
365
3,775
5,224
15,174
17,787
0
5,917
8,216
0
16,861
W
Artemis
Maintain121
Artemis
19,649
9,160
1,154
2,762
9,372
5,544
708
1,247
8,125
0
30,736
W
9,220
447
1,224
2,040
10,669
11,122
0
951
9,718
23,316
518
L
Hou Yi
6,487
2,530
1,210
1,692
6,860
3,355
0
2,543
4,012
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
42,433
71
Minions Killed
114
0
Camps Cleared
0
842,820
Distance Traveled
971,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,882
788
12
1
0
179,955
0
L
Mulan
7,087
709
7
1
0
189,752
0
L
Pele
6,143
614
10
1
0
140,351
0
W
Nox
8,819
882
34
3
0
191,566
0
W
Nemesis
8,709
871
15
2
0
213,539
0
W
Sylvanus
7,465
747
3
0
0
180,224
0
L
Guan Yu
7,308
731
8
1
0
174,054
0
W
Artemis
8,285
829
41
4
0
174,895
0
W
Cthulhu
9,155
916
21
2
0
211,003
0
L
Hou Yi
7,469
747
34
3
0
158,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role