Player Matchup

Ne Zha
Ne Zha
AORDS
Ne Zha
Level 51
God Stats
3W - 1L
1,705 SR
Queue Stats
418W - 410L
1,534 Elo+
Solo
Surtr
Surtr
FluffyMedic
Surtr
Level 129
God Stats
80W - 79L
1,587 SR
Queue Stats
90W - 87L
1,541 Elo+
Solo
Cernunnos
Cernunnos
SnowKing0814
Cernunnos
Level 92
God Stats
3W - 2L
1,733 SR
Queue Stats
124W - 144L
1,586 Elo+
Party 1
Janus
Janus
SnowQueen1006
Janus
Level 116
God Stats
6W - 8L
1,319 SR
Queue Stats
356W - 387L
1,524 Elo+
Party 1
Maui
Maui
domiansso
Maui
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
422W - 450L
1,536 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,544 Elo+

VS

Team Averages
Level 110
1,612 SR
1,509 Elo+
Medusa
Medusa
Avrqk
Medusa
Level 106
God Stats
3W - 3L
1,692 SR
Queue Stats
36W - 39L
1,497 Elo+
Party 2
Shiva
Shiva
BrobaII
Shiva
Level 170
God Stats
3W - 3L
1,358 SR
Queue Stats
19W - 12L
1,679 Elo+
Solo
Awilix
Awilix
Brxtp
Awilix
Level 60
God Stats
11W - 6L
1,464 SR
Queue Stats
30W - 49L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
LHBerzerker
Zhong Kui
Level 61
God Stats
6W - 3L
1,670 SR
Queue Stats
38W - 58L
1,438 Elo+
Party 2
Charon
Charon
Mythicxle
Charon
Level 155
God Stats
9W - 4L
1,875 SR
Queue Stats
159W - 163L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AORDS
Ne Zha
6
1 / 3 / 1
4,331
541
2,334
6,001
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 1 / 0
5,110
639
4,628
6,411
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
SnowKing0814
Cernunnos
9
2 / 1 / 1
4,779
597
3,477
5,979
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
3,835
479
958
3,396
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
7
0 / 2 / 1
4,262
533
1,486
6,031
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avrqk
Medusa
8
0 / 2 / 1
4,268
534
5,177
4,729
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
BrobaII
Shiva
8
2 / 1 / 4
4,983
623
3,406
6,540
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Brxtp
Awilix
11
4 / 0 / 0
5,295
662
2,980
4,510
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LHBerzerker
Zhong Kui
8
0 / 2 / 1
4,445
556
2,724
6,770
4,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
Mythicxle
Charon
10
2 / 0 / 2
5,252
657
3,745
3,934
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
8
8
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AORDS
Ne Zha
1
3
1
0.5
W
Medusa
Avrqk
Medusa
0
2
1
0.25
W
Shiva
BrobaII
Shiva
2
1
4
4
W
Awilix
Brxtp
Awilix
4
0
0
4
L
2
1
0
2
W
Zhong Kui
LHBerzerker
Zhong Kui
0
2
1
0.25
W
Charon
Mythicxle
Charon
2
0
2
3
L
Cernunnos
SnowKing0814
Cernunnos
2
1
1
2.5
L
0
1
0
0
L
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,883
Damage
18,032
27,818
Taken
26,483
14,368
Mitigated
13,808
6,469
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AORDS
Ne Zha
2,334
1,257
0
440
6,001
2,171
0
618
5,297
0
18,523
W
Medusa
Avrqk
Medusa
5,177
2,119
0
1,465
4,729
1,591
0
248
4,481
0
33,689
W
Shiva
BrobaII
Shiva
3,406
1,011
190
1,823
6,540
4,150
0
821
5,719
0
14,501
W
Awilix
Brxtp
Awilix
2,980
1,128
0
318
4,510
1,919
0
0
4,471
0
44,300
L
4,628
1,226
0
1,570
6,411
4,919
0
2,378
4,033
893
28,898
W
Zhong Kui
LHBerzerker
Zhong Kui
2,724
711
0
3,076
6,770
4,497
0
334
5,938
29,508
1,799
W
Charon
Mythicxle
Charon
3,745
1,016
0
684
3,934
1,651
0
946
2,830
28,748
4,321
L
Cernunnos
SnowKing0814
Cernunnos
3,477
1,464
0
2,296
5,979
2,148
0
0
5,979
0
32,546
L
958
69
0
655
3,396
1,026
0
2,195
933
15,410
0
L
Maui
1,486
417
0
1,508
6,031
4,104
0
775
5,194
8,243
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
24,243
192
Minions Killed
257
0
Camps Cleared
0
740,158
Distance Traveled
775,783
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,331
541
34
4
0
166,440
0
W
Medusa
4,268
534
42
5
0
143,902
0
W
Shiva
4,983
623
20
3
0
166,360
0
W
Awilix
5,295
662
73
9
0
199,508
0
L
Surtr
5,110
639
55
7
0
152,214
0
W
Zhong Kui
4,445
556
55
7
0
115,943
1
W
Charon
5,252
657
67
8
0
150,070
0
L
Cernunnos
4,779
597
55
7
0
141,151
1
L
Janus
3,835
479
34
4
0
117,255
0
L
Maui
4,262
533
14
2
0
163,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role