Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DemonicTherapy
Medusa
Level 144
God Stats
2W - 0L
1,728 SR
Queue Stats
95W - 86L
1,501 Elo+
Party 2
Odin
Odin
ShakiraMebarak
Odin
Level 104
God Stats
4W - 7L
1,181 SR
Queue Stats
440W - 441L
1,525 Elo+
Party 1
Geb
Geb
wotshisname
Geb
Level 103
God Stats
23W - 13L
1,731 SR
Queue Stats
40W - 32L
1,559 Elo+
Party 2
Thoth
Thoth
zZNoRemorseZz93
Thoth
Level 146
God Stats
2W - 5L
1,189 SR
Queue Stats
178W - 172L
1,441 Elo+
Solo
Team Averages
Level 131
1,466 SR
1,505 Elo+

VS

Team Averages
Level 142
1,411 SR
1,534 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
C-Demo32
Horus
Level 136
God Stats
0W - 2L
1,771 SR
Queue Stats
3W - 7L
1,588 Elo+
Party 3
Thanatos
Thanatos
Mr MakeUQuit420
Thanatos
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mr_Ijax
Sylvanus
Level 143
God Stats
2W - 3L
1,078 SR
Queue Stats
27W - 25L
1,561 Elo+
Party 3
Ishtar
Ishtar
kingbosscwc
Ishtar
Level 146
God Stats
0W - 3L
1,208 SR
Queue Stats
17W - 14L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 2
6,197
563
4,572
10,682
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 1 / 0
7,072
643
6,828
9,759
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 1
6,809
619
4,767
6,768
4,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 0 / 4
6,202
564
5,060
7,563
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
6,375
580
5,178
5,928
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 0
5,309
483
4,223
9,869
4,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
C-Demo32
Horus
10
0 / 2 / 0
5,247
477
4,238
9,931
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
1 / 2 / 1
5,764
524
3,460
10,476
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Mr_Ijax
Sylvanus
9
0 / 2 / 0
5,363
488
4,629
10,332
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
1 / 3 / 0
5,452
496
5,647
8,331
3,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
Hades
 
Hades
0
2
0
0
L
Horus
C-Demo32
Horus
0
2
0
0
W
4
1
0
4
L
Thanatos
1
2
1
0.75
L
Sylvanus
Mr_Ijax
Sylvanus
0
2
0
0
W
1
0
1
1.5
L
Ishtar
1
3
0
0.33
W
1
0
4
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
22,197
40,700
Taken
48,939
19,382
Mitigated
27,729
15,111
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,572
2,857
0
3,527
10,682
4,524
0
3,093
7,504
0
44,147
L
Hades
 
Hades
4,223
258
349
5,499
9,869
4,575
0
2,863
6,631
43,555
1,040
L
Horus
C-Demo32
Horus
4,238
1,777
80
2,552
9,931
8,571
0
957
8,974
0
27,127
W
6,828
2,652
0
4,048
9,759
4,281
0
861
8,898
0
61,509
L
Thanatos
3,460
297
0
8,947
10,476
4,007
0
726
9,648
0
38,873
L
Sylvanus
Mr_Ijax
Sylvanus
4,629
1,506
1,802
3,262
10,332
7,010
13
4,065
6,049
17,513
0
W
4,767
1,205
0
1,598
6,768
4,782
0
0
6,309
8,290
40,967
L
Ishtar
5,647
3,505
0
1,600
8,331
3,566
0
1,305
7,026
0
36,070
W
5,060
824
1,388
2,445
7,563
3,939
0
2,305
5,258
18,959
1,698
W
5,178
425
0
2,105
5,928
1,856
0
2,464
3,464
45,266
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
27,135
363
Minions Killed
273
0
Camps Cleared
0
1,105,475
Distance Traveled
1,066,838
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,197
563
63
6
0
244,650
0
L
Hades
5,309
483
89
8
0
223,594
0
L
Horus
5,247
477
36
3
0
192,918
0
W
Medusa
7,072
643
103
9
0
207,903
0
L
Thanatos
5,764
524
67
6
0
243,118
2
L
Sylvanus
5,363
488
25
2
0
199,157
1
W
Odin
6,809
619
79
7
0
215,153
0
L
Ishtar
5,452
496
56
5
0
208,051
0
W
Geb
6,202
564
28
3
0
226,931
6
W
Thoth
6,375
580
90
8
0
210,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role