Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Alebrandon313
Chaac
Silver I
Level 142
God Stats
7W - 6L
1,787 SR
Queue Stats
230W - 233L
1,301 MMR
Solo
Xbalanque
Xbalanque
Gold V
antdog38
Xbalanque
Gold V
Level 80
God Stats
28W - 36L
1,486 SR
Queue Stats
114W - 153L
1,386 MMR
Solo
Geb
Geb
Silver III
jafet98
Geb
Silver III
Level 149
God Stats
1W - 0L
1,742 SR
Queue Stats
55W - 73L
1,330 MMR
Solo
Merlin
Merlin
Gold V
josetheninja
Merlin
Gold V
Level 240
God Stats
18W - 20L
1,538 SR
Queue Stats
102W - 98L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,611 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,476 SR
1,336 MMR
Ne Zha
Ne Zha
Gold IV
DARAK XD
Ne Zha
Gold IV
Level 157
God Stats
2W - 7L
1,324 SR
Queue Stats
105W - 113L
1,371 MMR
Solo
Susano
Susano
Gold V
IDoNotEvenTry
Susano
Gold V
Level 142
God Stats
2W - 5L
1,627 SR
Queue Stats
44W - 45L
1,365 MMR
Solo
Anubis
Anubis
Gold V
ManOWar2Red
Anubis
Gold V
Level 146
God Stats
17W - 14L
1,516 SR
Queue Stats
113W - 112L
1,341 MMR
Solo
Sobek
Sobek
Gold V
Nahgrim TTV
Sobek
Gold V
Level 148
God Stats
5W - 6L
1,455 SR
Queue Stats
42W - 46L
1,305 MMR
Solo
Charybdis
Charybdis
Gold V
redgrim47
Charybdis
Gold V
Level 107
God Stats
10W - 14L
1,456 SR
Queue Stats
126W - 139L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 0
3,310
662
602
2,659
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
3,177
635
1,313
3,843
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
antdog38
Xbalanque
5
0 / 0 / 0
3,243
649
1,632
3,418
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
5
0 / 1 / 0
3,240
648
663
3,550
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
6
0 / 0 / 0
3,222
644
920
1,296
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HachimanKukulkanBake KujiraAthena

VS

Bans
AresThanatosThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DARAK XD
Ne Zha
7
1 / 0 / 0
4,072
814
2,199
3,170
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 1
3,384
677
909
3,484
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
6
0 / 0 / 0
3,381
676
379
1,721
727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,434
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
redgrim47
Charybdis
7
1 / 0 / 0
3,502
700
3,177
4,143
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
W
0
1
0
0
L
Ne Zha
DARAK XD
Ne Zha
1
0
0
1
L
0
0
1
0.5
L
Anubis
0
0
0
0
L
0
0
0
0
W
Xbalanque
antdog38
Xbalanque
0
0
0
0
W
Geb
0
1
0
0
W
Merlin
0
0
0
0
L
Charybdis
redgrim47
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,130
Damage
6,664
14,766
Taken
12,518
6,364
Mitigated
3,783
7,806
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
602
267
0
2,138
2,659
704
0
0
2,659
0
17,814
W
1,313
24
0
1,684
3,843
2,399
0
0
3,843
0
13,664
L
Ne Zha
DARAK XD
Ne Zha
2,199
978
0
1,960
3,170
870
0
0
2,922
0
19,062
L
909
244
0
2,260
3,484
1,028
0
207
3,277
0
15,009
L
Anubis
379
0
0
1,310
1,721
727
0
771
950
20,306
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
antdog38
Xbalanque
1,632
677
0
1,971
3,418
982
0
0
3,418
0
22,066
W
Geb
663
33
0
1,326
3,550
2,021
0
0
3,550
7,091
192
W
Merlin
920
72
0
687
1,296
258
0
379
917
16,057
518
L
Charybdis
redgrim47
Charybdis
3,177
1,437
0
2,173
4,143
1,158
0
584
3,559
0
21,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,192
Gold Earned
16,773
144
Minions Killed
138
0
Camps Cleared
0
497,052
Distance Traveled
434,380
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,310
662
46
9
0
118,826
0
W
Chaac
3,177
635
25
5
0
89,422
0
L
Ne Zha
4,072
814
36
7
0
107,313
0
L
Susano
3,384
677
32
6
0
118,386
0
L
Anubis
3,381
676
36
7
0
101,489
1
L
Sobek
2,434
487
0
0
0
6,210
0
W
Xbalanque
3,243
649
39
8
0
85,760
0
W
Geb
3,240
648
5
1
0
111,586
1
W
Merlin
3,222
644
29
6
0
91,458
0
L
Charybdis
3,502
700
34
7
0
100,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role