Player Matchup

Xing Tian
Xing Tian
Silver I
Chocolathunder7
Xing Tian
Silver I
Level 125
God Stats
2W - 1L
1,785 SR
Queue Stats
6W - 4L
1,572 MMR
Party 1
Shiva
Shiva
Silver I
Dan MorningStar
Shiva
Silver I
Level 156
God Stats
2W - 0L
1,625 SR
Queue Stats
5W - 4L
1,572 MMR
Party 1
Ra
Ra
Silver I
SliickChris
Ra
Silver I
Level 139
God Stats
1W - 1L
1,605 SR
Queue Stats
5W - 4L
1,517 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,672 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,502 SR
1,551 MMR
Tsukuyomi
Tsukuyomi
Silver II
Cpor7
Tsukuyomi
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,533 MMR
Party 2
Fafnir
Fafnir
Gold V
Ryerino
Fafnir
Gold V
Level 129
God Stats
2W - 3L
1,507 SR
Queue Stats
30W - 19L
1,600 MMR
Party 2
Chronos
Chronos
Gold V
mickeymind
Chronos
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chocolathunder7
Xing Tian
13
1 / 1 / 11
8,286
753
4,944
10,915
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 9
9,541
867
10,968
13,692
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
9 / 1 / 4
10,768
979
15,560
9,424
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAchillesKukulkanBake KujiraThanatos

VS

Bans
AtlasAnubisNoxHerculesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cpor7
Tsukuyomi
12
2 / 6 / 2
7,596
691
9,021
12,652
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Ryerino
Fafnir
12
3 / 3 / 2
7,957
723
7,816
14,014
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
mickeymind
Chronos
12
0 / 6 / 3
7,511
683
6,448
11,168
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chocolathunder7
Xing Tian
1
1
11
6.5
L
Tsukuyomi
Cpor7
Tsukuyomi
2
6
2
0.5
W
4
3
9
2.83
L
Fafnir
Ryerino
Fafnir
3
3
2
1.33
W
9
1
4
11
L
Chronos
mickeymind
Chronos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
23,285
34,031
Taken
37,834
24,373
Mitigated
23,570
11,060
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chocolathunder7
Xing Tian
4,944
740
0
2,028
10,915
8,734
502
3,615
7,118
14,766
1,647
L
Tsukuyomi
Cpor7
Tsukuyomi
9,021
1,752
0
941
12,652
4,879
0
5,591
6,519
0
31,354
W
10,968
692
480
1,524
13,692
11,309
411
6,514
6,720
964
38,472
L
Fafnir
Ryerino
Fafnir
7,816
2,741
0
3,831
14,014
14,326
0
8,225
4,810
15,194
0
W
15,560
3,541
3,096
3,932
9,424
4,330
1,161
3,374
5,921
57,996
1,695
L
Chronos
mickeymind
Chronos
6,448
2,768
0
834
11,168
4,365
0
4,950
5,724
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
23,064
170
Minions Killed
128
0
Camps Cleared
0
620,442
Distance Traveled
565,751
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,286
753
19
2
0
206,225
3
L
Tsukuyomi
7,596
691
38
3
0
185,705
0
W
Shiva
9,541
867
51
5
0
217,678
0
L
Fafnir
7,957
723
13
1
0
194,681
1
W
Ra
10,768
979
100
9
0
196,539
2
L
Chronos
7,511
683
77
7
0
185,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role