Player Matchup

Sylvanus
Sylvanus
AstrialAether
Sylvanus
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,736 Elo+
Party 3
Ah Puch
Ah Puch
FireAndIcey
Ah Puch
Level 154
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 4L
1,808 Elo+
Party 2
Ullr
Ullr
Gángster
Ullr
Level 179
God Stats
2W - 1L
1,882 SR
Queue Stats
41W - 18L
1,896 Elo+
Party 3
Chaac
Chaac
Markers917
Chaac
Level 155
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 2
Thoth
Thoth
Nergìgante
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 66L
1,623 Elo+
Party 3
Team Averages
Level 159
1,679 SR
1,686 Elo+

VS

Team Averages
Level 176
1,512 SR
1,689 Elo+
Terra
Terra
Aqter
Terra
Level 140
God Stats
0W - 2L
1,284 SR
Queue Stats
63W - 62L
1,523 Elo+
Solo
Cthulhu
Cthulhu
OutsideSports
Cthulhu
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 25L
1,879 Elo+
Party 1
Chiron
Chiron
Slayther
Chiron
Level 251
God Stats
5W - 1L
1,715 SR
Queue Stats
208W - 86L
1,904 Elo+
Party 1
Nut
Nut
Weathr
Nut
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
longlivedaking
Medusa
Level 155
God Stats
3W - 4L
1,559 SR
Queue Stats
456W - 316L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstrialAether
Sylvanus
13
1 / 3 / 10
8,510
851
5,448
15,015
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
FireAndIcey
Ah Puch
16
5 / 2 / 10
9,697
970
13,570
11,606
9,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
7 / 2 / 9
9,413
941
15,490
11,442
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
16
3 / 2 / 11
9,692
969
10,774
17,404
22,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 10
8,854
885
15,012
7,414
3,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aqter
Terra
13
2 / 4 / 8
8,306
831
8,609
20,800
16,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
12
2 / 3 / 5
7,581
758
11,325
9,725
9,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Slayther
Chiron
14
3 / 4 / 3
8,310
831
14,097
9,984
4,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
Weathr
Nut
14
1 / 5 / 6
7,976
798
9,334
13,794
6,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 4
8,946
895
9,739
12,299
6,648
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
20
Kills
11
11
Deaths
20
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
Aqter
Terra
2
4
8
1.5
W
Sylvanus
AstrialAether
Sylvanus
1
3
10
2
W
Ah Puch
FireAndIcey
Ah Puch
5
2
10
5
W
Ullr
7
2
9
5.75
W
Chaac
3
2
11
4.25
W
4
2
10
4.5
L
Cthulhu
2
3
5
1.5
L
Chiron
Slayther
Chiron
3
4
3
1.13
L
Nut
Weathr
Nut
1
5
6
0.8
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,294
Damage
53,104
62,881
Taken
66,602
56,988
Mitigated
44,497
32,995
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aqter
Terra
8,609
1,462
5,932
6,346
20,800
16,628
0
10,943
9,681
12,380
0
W
Sylvanus
AstrialAether
Sylvanus
5,448
497
10,680
7,622
15,015
16,269
744
4,644
10,371
7,445
0
W
Ah Puch
FireAndIcey
Ah Puch
13,570
1,267
801
2,282
11,606
9,285
1,163
4,796
6,810
23,927
0
W
Ullr
15,490
6,999
473
1,482
11,442
6,153
3,708
3,305
8,137
0
24,560
W
Chaac
10,774
557
717
7,589
17,404
22,187
541
4,444
12,960
0
25,171
W
15,012
330
731
618
7,414
3,094
1,903
2,276
5,138
26,003
0
L
Cthulhu
11,325
38
438
2,503
9,725
9,910
0
4,520
5,128
16,556
1,148
L
Chiron
Slayther
Chiron
14,097
4,154
603
1,486
9,984
4,922
0
4,957
4,966
0
22,472
L
Nut
Weathr
Nut
9,334
4,861
1,278
2,269
13,794
6,389
954
7,094
6,426
0
18,647
L
9,739
3,286
1,026
1,331
12,299
6,648
958
5,750
6,371
0
24,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
41,119
121
Minions Killed
129
0
Camps Cleared
0
1,003,422
Distance Traveled
888,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,306
831
8
1
0
206,924
0
W
Sylvanus
8,510
851
4
0
0
189,346
0
W
Ah Puch
9,697
970
29
3
0
200,600
0
W
Ullr
9,413
941
31
3
0
193,229
0
W
Chaac
9,692
969
37
4
0
213,460
0
W
Thoth
8,854
885
20
2
0
206,787
0
L
Cthulhu
7,581
758
24
2
0
154,679
0
L
Chiron
8,310
831
28
3
0
168,437
1
L
Nut
7,976
798
32
3
0
183,516
0
L
Medusa
8,946
895
37
4
0
174,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role