Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Cookiezombie361
Bake Kujira
Level 141
God Stats
6W - 13L
1,433 SR
Queue Stats
61W - 70L
1,512 Elo+
Party 2
Thoth
Thoth
ICEZephyr
Thoth
Level 140
God Stats
2W - 2L
1,518 SR
Queue Stats
48W - 55L
1,495 Elo+
Party 2
Mercury
Mercury
PaperGlizzy
Mercury
Level 153
God Stats
2W - 1L
1,566 SR
Queue Stats
85W - 75L
1,513 Elo+
Party 2
Surtr
Surtr
jordan2008111
Surtr
Level 68
God Stats
6W - 3L
1,543 SR
Queue Stats
35W - 27L
1,494 Elo+
Party 2
Team Averages
Level 130
1,512 SR
1,503 Elo+

VS

Team Averages
Level 137
1,512 SR
1,536 Elo+
Ratatoskr
Ratatoskr
AbsolutehZero
Ratatoskr
Level 149
God Stats
5W - 6L
1,479 SR
Queue Stats
270W - 249L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Dude I Shoot
Danzaburou
Level 129
God Stats
2W - 1L
1,734 SR
Queue Stats
68W - 75L
1,490 Elo+
Solo
King Arthur
King Arthur
SpookyJarcus
King Arthur
Level 123
God Stats
3W - 5L
1,408 SR
Queue Stats
139W - 141L
1,477 Elo+
Party 1
Nox
Nox
TheDycktator
Nox
Level 157
God Stats
3W - 6L
1,439 SR
Queue Stats
380W - 349L
1,602 Elo+
Party 1
Merlin
Merlin
adzontop
Merlin
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
192W - 158L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 0 / 1
8,905
636
7,845
7,648
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Bake Kujira
Cookiezombie361
Bake Kujira
12
1 / 3 / 8
7,587
542
8,207
12,423
12,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
ICEZephyr
Thoth
14
7 / 1 / 3
8,911
637
7,284
5,837
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
PaperGlizzy
Mercury
15
5 / 1 / 4
8,628
616
8,145
12,074
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 0
7,818
558
5,564
14,613
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbsolutehZero
Ratatoskr
13
1 / 7 / 2
7,240
517
5,079
15,810
5,834
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Dude I Shoot
Danzaburou
12
0 / 4 / 0
6,944
496
3,315
9,509
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SpookyJarcus
King Arthur
14
4 / 2 / 0
8,291
592
12,195
13,956
12,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 2
7,243
517
5,565
9,816
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
adzontop
Merlin
14
1 / 5 / 3
7,942
567
4,844
7,472
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
8
8
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
L
Ratatoskr
AbsolutehZero
Ratatoskr
1
7
2
0.29
W
Bake Kujira
Cookiezombie361
Bake Kujira
1
3
8
1.67
L
Danzaburou
Dude I Shoot
Danzaburou
0
4
0
0
W
Thoth
ICEZephyr
Thoth
7
1
3
8.5
W
Mercury
PaperGlizzy
Mercury
5
1
4
7
L
King Arthur
SpookyJarcus
King Arthur
4
2
0
2
L
2
3
2
1
L
Merlin
adzontop
Merlin
1
5
3
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
30,998
52,595
Taken
56,563
33,249
Mitigated
30,268
12,217
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,845
3,099
0
3,447
7,648
2,917
0
460
7,148
0
77,056
L
Ratatoskr
AbsolutehZero
Ratatoskr
5,079
1,079
0
4,606
15,810
5,834
0
3,539
12,187
0
60,368
W
Bake Kujira
Cookiezombie361
Bake Kujira
8,207
3,751
0
1,726
12,423
12,273
92
4,056
8,223
22,986
827
L
Danzaburou
Dude I Shoot
Danzaburou
3,315
1,384
0
2,565
9,509
2,880
0
1,757
7,752
0
47,264
W
Thoth
ICEZephyr
Thoth
7,284
514
0
500
5,837
2,203
699
1,805
3,820
59,289
2,148
W
Mercury
PaperGlizzy
Mercury
8,145
5,663
0
1,000
12,074
5,758
0
2,500
9,428
0
79,264
L
King Arthur
SpookyJarcus
King Arthur
12,195
919
0
2,030
13,956
12,518
0
2,865
10,491
0
69,137
L
5,565
574
0
1,444
9,816
6,708
0
3,956
5,810
25,049
0
L
Merlin
adzontop
Merlin
4,844
94
0
750
7,472
2,328
0
2,589
4,883
50,276
1,256
W
5,564
2,208
0
5,544
14,613
10,098
0
877
13,736
474
50,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
37,660
493
Minions Killed
420
0
Camps Cleared
0
1,444,213
Distance Traveled
1,452,341
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,905
636
127
9
0
271,925
2
L
Ratatoskr
7,240
517
93
7
0
312,102
0
W
Bake Kujira
7,587
542
33
2
0
287,471
2
L
Danzaburou
6,944
496
79
6
0
286,334
5
W
Thoth
8,911
637
116
8
0
288,075
0
W
Mercury
8,628
616
119
9
0
363,826
0
L
King Arthur
8,291
592
103
7
0
285,811
1
L
Nox
7,243
517
27
2
0
282,549
0
L
Merlin
7,942
567
118
8
0
285,545
1
W
Surtr
7,818
558
98
7
0
232,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role