Player Matchup

Anubis
Anubis
Hynzie-20
Anubis
Level 47
God Stats
3W - 2L
1,468 SR
Queue Stats
89W - 79L
1,455 Elo+
Party 2
Charon
Charon
Jetupz
Charon
Level 29
God Stats
3W - 4L
1,478 SR
Queue Stats
57W - 70L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
RyanThuffNuts
Xbalanque
Level 29
God Stats
3W - 2L
1,541 SR
Queue Stats
22W - 23L
1,411 Elo+
Party 2
Shiva
Shiva
SSG KOGENx
Shiva
Level 111
God Stats
1W - 2L
1,165 SR
Queue Stats
50W - 43L
1,409 Elo+
Solo
Thanatos
Thanatos
TheMustarddTiger
Thanatos
Level 64
God Stats
13W - 7L
1,602 SR
Queue Stats
56W - 58L
1,387 Elo+
Party 2
Team Averages
Level 56
1,451 SR
1,416 Elo+

VS

Team Averages
Level 79
1,493 SR
1,386 Elo+
Cthulhu
Cthulhu
BlickyBryan
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,458 Elo+
Party 1
Sol
Sol
MoMoXKarris
Sol
Level 121
God Stats
12W - 10L
1,553 SR
Queue Stats
32W - 37L
1,410 Elo+
Solo
Thor
Thor
YRNMaul
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,271 Elo+
Party 1
Medusa
Medusa
llNFllNllTll
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,427 Elo+
Party 1
Achilles
Achilles
xHazard_120x
Achilles
Level 49
God Stats
10W - 11L
1,411 SR
Queue Stats
14W - 16L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hynzie-20
Anubis
15
3 / 0 / 3
8,917
594
7,438
6,998
3,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
Jetupz
Charon
13
3 / 0 / 2
7,778
519
3,415
9,776
8,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
RyanThuffNuts
Xbalanque
13
2 / 3 / 3
7,064
471
4,736
7,924
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
13
1 / 2 / 3
8,253
550
8,819
10,358
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 5
7,580
505
6,677
10,264
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlickyBryan
Cthulhu
12
1 / 3 / 0
6,142
409
3,818
11,097
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,897
460
4,059
8,687
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
YRNMaul
Thor
13
0 / 1 / 0
6,587
439
1,538
8,679
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
12
1 / 2 / 1
7,484
499
6,495
7,817
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
xHazard_120x
Achilles
12
2 / 3 / 0
7,142
476
6,575
14,331
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
4
5
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlickyBryan
Cthulhu
1
3
0
0.33
W
Anubis
Hynzie-20
Anubis
3
0
3
4.5
W
Charon
Jetupz
Charon
3
0
2
4
L
0
2
0
0
W
Xbalanque
RyanThuffNuts
Xbalanque
2
3
3
1.17
W
Shiva
1
2
3
1.25
W
2
0
5
4.5
L
Thor
YRNMaul
Thor
0
1
0
0
L
Medusa
1
2
1
0.75
L
Achilles
xHazard_120x
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
22,485
45,320
Taken
50,611
25,748
Mitigated
31,815
22,828
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlickyBryan
Cthulhu
3,818
336
326
2,077
11,097
8,533
0
1,757
9,196
26,134
0
W
Anubis
Hynzie-20
Anubis
7,438
328
0
3,935
6,998
3,429
0
3,852
3,098
67,993
1,034
W
Charon
Jetupz
Charon
3,415
894
0
1,778
9,776
8,086
0
1,248
8,186
31,169
0
L
4,059
938
0
4,156
8,687
2,057
0
4,945
3,742
41,057
3,814
W
Xbalanque
RyanThuffNuts
Xbalanque
4,736
3,215
0
1,587
7,924
3,008
0
1,361
6,291
0
39,897
W
Shiva
8,819
1,698
0
2,641
10,358
6,959
272
873
8,209
0
49,601
W
6,677
870
0
12,887
10,264
4,266
0
570
9,659
0
61,437
L
Thor
YRNMaul
Thor
1,538
191
0
276
8,679
3,788
0
1,349
7,285
0
51,234
L
Medusa
6,495
2,274
180
1,903
7,817
2,779
445
1,972
5,845
0
61,297
L
Achilles
xHazard_120x
Achilles
6,575
677
0
3,674
14,331
14,658
0
617
12,742
1,596
39,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
34,252
390
Minions Killed
348
0
Camps Cleared
0
1,442,589
Distance Traveled
1,318,182
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,142
409
28
2
0
263,733
0
W
Anubis
8,917
594
112
7
0
258,637
4
W
Charon
7,778
519
49
3
0
261,696
3
L
Sol
6,897
460
78
5
0
199,250
2
W
Xbalanque
7,064
471
67
4
0
286,464
0
W
Shiva
8,253
550
66
4
0
269,927
4
W
Thanatos
7,580
505
96
6
0
365,865
0
L
Thor
6,587
439
77
5
0
325,051
0
L
Medusa
7,484
499
100
7
0
261,354
0
L
Achilles
7,142
476
65
4
0
268,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role