Player Matchup

Janus
Janus
BlueCollarYoda
Janus
Level 106
God Stats
11W - 11L
1,601 SR
Queue Stats
139W - 117L
1,641 Elo+
Party 1
Chiron
Chiron
ChanThatMan24
Chiron
Level 168
God Stats
4W - 2L
1,433 SR
Queue Stats
147W - 157L
1,624 Elo+
Party 1
Vamana
Vamana
LUCHASAURUS
Vamana
Level 140
God Stats
5W - 2L
1,625 SR
Queue Stats
99W - 82L
1,559 Elo+
Party 3
Ra
Ra
Patiurko
Ra
Level 169
God Stats
2W - 0L
1,537 SR
Queue Stats
27W - 23L
1,539 Elo+
Solo
Khepri
Khepri
fluffydogg
Khepri
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 72L
1,542 Elo+
Party 3
Team Averages
Level 132
1,539 SR
1,581 Elo+

VS

Team Averages
Level 115
1,589 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fløkii
Baron Samedi
Level 108
God Stats
5W - 2L
1,837 SR
Queue Stats
157W - 150L
1,552 Elo+
Party 2
Rama
Rama
RNRhesus
Rama
Level 42
God Stats
2W - 9L
1,407 SR
Queue Stats
62W - 50L
1,605 Elo+
Party 2
Ravana
Ravana
bolek-17
Ravana
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 81L
1,414 Elo+
Solo
Ne Zha
Ne Zha
đeafeneđ
Ne Zha
Level 118
God Stats
9W - 9L
1,702 SR
Queue Stats
110W - 107L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
7,709
642
4,704
8,906
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 3
7,546
629
9,780
5,033
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
13
4 / 1 / 0
8,216
685
9,918
13,441
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
6,463
539
7,638
7,449
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
fluffydogg
Khepri
9
0 / 2 / 5
6,121
510
2,537
9,027
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 2
6,452
538
3,744
9,961
8,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Fløkii
Baron Samedi
12
2 / 2 / 1
6,710
559
7,035
7,322
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
0 / 5 / 1
5,848
487
3,248
10,046
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
bolek-17
Ravana
11
0 / 4 / 1
6,207
517
7,589
12,377
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
đeafeneđ
Ne Zha
10
1 / 0 / 1
5,679
473
3,955
9,652
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
W
4
0
0
4
W
3
0
3
4.5
L
Baron Samedi
Fløkii
Baron Samedi
2
2
1
1.25
W
Vamana
4
1
0
4
W
1
1
2
2
L
Rama
0
5
1
0.1
L
Ravana
bolek-17
Ravana
0
4
1
0.13
W
Khepri
fluffydogg
Khepri
0
2
5
1.25
L
Ne Zha
đeafeneđ
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,577
Damage
25,571
43,856
Taken
49,358
30,095
Mitigated
25,876
17,648
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,744
780
0
2,800
9,961
8,140
0
3,406
6,555
22,694
1,349
W
4,704
284
0
6,207
8,906
3,529
0
1,514
7,200
72,821
1,406
W
9,780
4,165
334
2,176
5,033
2,117
732
672
4,361
0
68,088
L
Baron Samedi
Fløkii
Baron Samedi
7,035
1,589
478
2,910
7,322
3,447
0
4,661
2,661
47,579
1,217
W
Vamana
9,918
4,845
0
4,842
13,441
13,861
60
177
12,381
0
61,475
W
7,638
135
368
2,027
7,449
2,945
0
4,552
2,461
46,710
795
L
Rama
3,248
2,862
0
1,840
10,046
3,530
0
2,602
7,381
0
37,695
L
Ravana
bolek-17
Ravana
7,589
1,618
0
5,843
12,377
6,613
0
247
11,469
0
47,661
W
Khepri
fluffydogg
Khepri
2,537
372
0
1,694
9,027
7,643
0
2,692
6,230
15,047
0
L
Ne Zha
đeafeneđ
Ne Zha
3,955
1,106
0
5,479
9,652
4,146
0
3,703
5,834
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
30,896
429
Minions Killed
342
0
Camps Cleared
0
1,287,774
Distance Traveled
1,221,020
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,452
538
31
3
0
250,377
2
W
Janus
7,709
642
129
11
0
285,802
0
W
Chiron
7,546
629
96
8
0
246,747
2
L
Baron Samedi
6,710
559
96
8
0
232,898
0
W
Vamana
8,216
685
99
8
0
229,629
2
W
Ra
6,463
539
77
6
0
271,107
4
L
Rama
5,848
487
88
7
0
220,864
0
L
Ravana
6,207
517
73
6
0
227,150
0
W
Khepri
6,121
510
28
2
0
254,489
1
L
Ne Zha
5,679
473
54
5
0
289,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role