Player Matchup

Athena
Athena
Foolycool
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
JayJayyGame
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,703 Elo+
Party 3
Cabrakan
Cabrakan
TheNothingGamer
Cabrakan
Level 102
God Stats
1W - 0L
1,323 SR
Queue Stats
23W - 10L
1,905 Elo+
Party 3
Bastet
Bastet
TheScottyDoo
Bastet
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 65L
1,340 Elo+
Solo
Fafnir
Fafnir
sleevy
Fafnir
Level 66
God Stats
1W - 1L
1,280 SR
Queue Stats
61W - 47L
1,558 Elo+
Solo
Team Averages
Level 80
1,421 SR
1,601 Elo+

VS

Team Averages
Level 81
1,540 SR
1,445 Elo+
Jormungandr
Jormungandr
Buzzyslayer
Jormungandr
Level 127
God Stats
1W - 2L
1,699 SR
Queue Stats
38W - 35L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
ISellCrud
Gilgamesh
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 128L
1,432 Elo+
Party 2
Neith
Neith
JubileeMcGee25
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,468 Elo+
Party 1
Ravana
Ravana
bigbadwoolfiena
Ravana
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,358 Elo+
Solo
Da Ji
Da Ji
truz4
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Foolycool
Athena
11
1 / 0 / 9
6,398
1,280
2,337
3,934
2,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 5
6,861
1,372
10,072
4,677
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
9
2 / 2 / 5
5,715
1,143
1,998
5,939
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
10
1 / 1 / 7
6,197
1,239
2,921
2,541
1,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
sleevy
Fafnir
11
1 / 1 / 8
6,298
1,260
2,214
4,993
3,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buzzyslayer
Jormungandr
1
0 / 0 / 0
1,412
282
0
0
0
Gilgamesh
ISellCrud
Gilgamesh
9
0 / 4 / 2
5,169
1,034
2,611
6,804
5,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 3
6,127
1,225
3,913
4,706
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 0
5,449
1,090
1,621
3,158
1,519
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
truz4
Da Ji
10
1 / 4 / 2
5,451
1,090
3,494
6,535
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
11
Kills
4
5
Deaths
11
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buzzyslayer
Jormungandr
0
0
0
0
W
Athena
Foolycool
Athena
1
0
9
5.5
L
Gilgamesh
ISellCrud
Gilgamesh
0
4
2
0.25
W
6
1
5
8.5
L
1
1
3
2.5
W
Cabrakan
2
2
5
2.25
W
Bastet
1
1
7
4.5
L
2
2
0
1
W
Fafnir
sleevy
Fafnir
1
1
8
5
L
Da Ji
truz4
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
11,639
22,084
Taken
21,203
16,145
Mitigated
11,835
9,353
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buzzyslayer
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Foolycool
Athena
2,337
560
893
1,475
3,934
2,827
233
0
3,934
4,807
0
L
Gilgamesh
ISellCrud
Gilgamesh
2,611
323
118
27
6,804
5,267
0
2,714
4,008
0
5,808
W
10,072
2,485
1,205
976
4,677
2,429
609
0
4,677
0
16,175
L
3,913
542
0
2,585
4,706
1,556
0
814
3,850
0
16,672
W
Cabrakan
1,998
12
1,679
1,398
5,939
6,094
285
0
5,939
4,343
387
W
Bastet
2,921
749
309
273
2,541
1,009
1,098
0
2,541
0
7,547
L
1,621
189
113
320
3,158
1,519
0
1,168
1,903
0
3,218
W
Fafnir
sleevy
Fafnir
2,214
208
189
956
4,993
3,786
451
0
4,993
9,259
911
L
Da Ji
truz4
Da Ji
3,494
520
0
607
6,535
3,493
0
1,287
5,210
0
6,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
23,608
58
Minions Killed
43
0
Camps Cleared
0
557,117
Distance Traveled
372,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
1,412
282
0
0
0
0
0
W
Athena
6,398
1,280
5
1
0
123,163
0
L
Gilgamesh
5,169
1,034
9
2
0
85,240
0
W
Da Ji
6,861
1,372
17
3
0
113,524
0
L
Neith
6,127
1,225
28
6
0
111,391
0
W
Cabrakan
5,715
1,143
3
1
0
106,357
0
W
Bastet
6,197
1,239
10
2
0
109,921
0
L
Ravana
5,449
1,090
3
1
0
73,841
0
W
Fafnir
6,298
1,260
23
5
0
104,152
0
L
Da Ji
5,451
1,090
3
1
0
102,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role