Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ASweety
King Arthur
Level 148
God Stats
4W - 4L
1,285 SR
Queue Stats
283W - 277L
1,541 Elo+
Party 1
Agni
Agni
FaV Cpt Cabbage
Agni
Level 105
God Stats
2W - 2L
1,501 SR
Queue Stats
123W - 109L
1,544 Elo+
Solo
Bakasura
Bakasura
Fuze7493
Bakasura
Level 43
God Stats
5W - 3L
1,622 SR
Queue Stats
44W - 59L
1,389 Elo+
Party 3
Bellona
Bellona
Grimmloch
Bellona
Level 68
God Stats
18W - 17L
1,482 SR
Queue Stats
81W - 79L
1,445 Elo+
Party 3
Team Averages
Level 93
1,478 SR
1,484 Elo+

VS

Team Averages
Level 92
1,422 SR
1,378 Elo+
Anhur
Anhur
OLLIE-T-12345
Anhur
Level 4
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RMickyy
Tsukuyomi
Level 123
God Stats
4W - 8L
1,393 SR
Queue Stats
120W - 110L
1,483 Elo+
Party 2
Bellona
Bellona
SDJM
Bellona
Level 112
God Stats
5W - 6L
1,450 SR
Queue Stats
73W - 73L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
chazdeano
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Nut
Nut
s7ab
Nut
Level 102
God Stats
6W - 8L
1,566 SR
Queue Stats
52W - 64L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 3
7,357
526
8,481
7,295
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ASweety
King Arthur
12
3 / 0 / 3
7,302
522
6,543
9,430
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 0 / 1
9,565
683
7,229
3,974
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Fuze7493
Bakasura
12
1 / 0 / 2
6,857
490
4,599
9,567
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Grimmloch
Bellona
13
1 / 1 / 1
7,550
539
6,905
11,037
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,913
351
1,245
7,370
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
RMickyy
Tsukuyomi
13
0 / 1 / 0
6,607
472
2,767
9,599
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SDJM
Bellona
13
1 / 1 / 0
7,147
511
8,016
14,661
18,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
chazdeano
Aphrodite
10
0 / 4 / 0
6,547
468
2,288
11,665
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
s7ab
Nut
10
1 / 5 / 0
6,157
440
5,589
10,920
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
2
2
Deaths
17
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
W
King Arthur
ASweety
King Arthur
3
0
3
4.5
W
5
0
1
5.5
W
Bakasura
Fuze7493
Bakasura
1
0
2
2
W
Bellona
Grimmloch
Bellona
1
1
1
1.5
L
0
6
0
0
L
Tsukuyomi
RMickyy
Tsukuyomi
0
1
0
0
L
Bellona
SDJM
Bellona
1
1
0
1
L
Aphrodite
chazdeano
Aphrodite
0
4
0
0
L
Nut
s7ab
Nut
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
19,905
41,303
Taken
54,215
31,993
Mitigated
36,188
10,828
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,481
3,081
0
1,899
7,295
3,083
0
1,258
6,037
0
37,981
W
King Arthur
ASweety
King Arthur
6,543
837
0
1,962
9,430
9,254
134
1,030
8,356
18
40,609
W
7,229
864
0
1,661
3,974
1,548
140
0
3,974
85,649
2,837
W
Bakasura
Fuze7493
Bakasura
4,599
2,348
0
1,746
9,567
4,368
290
0
9,431
0
39,483
W
Bellona
Grimmloch
Bellona
6,905
1,202
0
3,560
11,037
13,740
351
0
10,054
0
48,875
L
1,245
714
0
613
7,370
2,200
0
4,070
2,768
0
11,325
L
Tsukuyomi
RMickyy
Tsukuyomi
2,767
977
0
5,312
9,599
3,520
0
1,791
7,128
0
58,022
L
Bellona
SDJM
Bellona
8,016
2,288
0
2,726
14,661
18,411
0
18
12,466
0
53,653
L
Aphrodite
chazdeano
Aphrodite
2,288
346
1,481
5,517
11,665
7,762
175
421
10,930
36,933
0
L
Nut
s7ab
Nut
5,589
3,390
0
1,760
10,920
4,295
571
0
10,521
0
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
31,371
448
Minions Killed
324
0
Camps Cleared
0
1,321,884
Distance Traveled
1,144,234
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,357
526
46
3
0
186,548
0
W
King Arthur
7,302
522
66
5
0
290,782
0
W
Agni
9,565
683
166
12
0
269,043
0
W
Bakasura
6,857
490
82
6
0
318,869
0
W
Bellona
7,550
539
88
6
0
256,642
0
L
Anhur
4,913
351
18
1
0
130,139
0
L
Tsukuyomi
6,607
472
99
7
0
282,573
2
L
Bellona
7,147
511
91
7
0
255,049
0
L
Aphrodite
6,547
468
36
3
0
242,120
0
L
Nut
6,157
440
80
6
0
234,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role