Player Matchup

Hera
Hera
Silver IV
LosttoXen
Hera
Silver IV
Level 102
God Stats
5W - 4L
1,595 SR
Queue Stats
9W - 17L
1,242 MMR
Party 2
Chaac
Chaac
Silver IV
tomanynameson
Chaac
Silver IV
Level 127
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 17L
1,242 MMR
Party 2
Danzaburou
Danzaburou
Silver V
vRiddler
Danzaburou
Silver V
Level 69
God Stats
0W - 1L
1,467 SR
Queue Stats
9W - 17L
1,185 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,465 SR
1,223 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,648 SR
1,214 MMR
Arachne
Arachne
Silver II
DaMIon3956
Arachne
Silver II
Level 66
God Stats
6W - 2L
1,745 SR
Queue Stats
22W - 27L
1,078 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
FnGsList
Gilgamesh
Silver II
Level 55
God Stats
3W - 1L
1,603 SR
Queue Stats
22W - 27L
929 MMR
Party 1
Vulcan
Vulcan
Gold II
Saeaux
Vulcan
Gold II
Level 108
God Stats
120W - 66L
1,597 SR
Queue Stats
507W - 451L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 7 / 2
8,108
624
5,464
9,631
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 3
9,613
739
9,710
21,755
21,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
vRiddler
Danzaburou
15
3 / 3 / 5
9,616
740
9,126
14,955
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneAchillesJormungandrThothKukulkan

VS

Bans
KuzenboErlang ShenAnhurTyrXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaMIon3956
Arachne
13
2 / 5 / 8
9,297
715
8,139
12,701
7,822
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
FnGsList
Gilgamesh
15
4 / 2 / 7
10,061
774
11,854
17,046
19,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Saeaux
Vulcan
16
6 / 1 / 5
10,885
837
20,484
5,069
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
12
12
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaMIon3956
Arachne
2
5
8
1.2
W
Gilgamesh
FnGsList
Gilgamesh
4
2
7
3.75
L
Hera
1
7
2
0.29
W
Vulcan
Saeaux
Vulcan
6
1
5
8.5
L
4
2
3
2.75
L
Danzaburou
vRiddler
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
40,477
46,341
Taken
34,816
30,655
Mitigated
30,375
15,681
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaMIon3956
Arachne
8,139
5,213
0
2,547
12,701
7,822
0
2,528
10,173
0
32,643
W
Gilgamesh
FnGsList
Gilgamesh
11,854
2,333
0
3,547
17,046
19,689
462
1,847
15,199
0
28,169
L
Hera
5,464
1,479
0
636
9,631
3,020
84
3,905
5,436
23,694
0
W
Vulcan
Saeaux
Vulcan
20,484
10,150
0
1,701
5,069
2,864
1,700
1,270
3,799
66,248
1,444
L
9,710
1,999
0
9,682
21,755
21,623
56
8,241
12,758
0
37,497
L
Danzaburou
vRiddler
Danzaburou
9,126
5,073
0
5,363
14,955
6,012
0
6,418
8,150
0
46,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
30,243
177
Minions Killed
149
0
Camps Cleared
0
660,084
Distance Traveled
746,814
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,297
715
44
3
0
214,570
4
W
Gilgamesh
10,061
774
29
2
0
269,045
2
L
Hera
8,108
624
37
3
0
185,556
0
W
Vulcan
10,885
837
76
6
0
263,199
0
L
Chaac
9,613
739
57
4
0
252,249
0
L
Danzaburou
9,616
740
83
6
0
222,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role