Player Matchup

Vulcan
Vulcan
BillzOnWheelz
Vulcan
Level 85
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 13L
1,405 Elo+
Party 1
Da Ji
Da Ji
Captain_Autimism
Da Ji
Level 88
God Stats
1W - 4L
1,114 SR
Queue Stats
185W - 174L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Hasbullas_Dad
Danzaburou
Level 101
God Stats
4W - 3L
1,586 SR
Queue Stats
196W - 197L
1,444 Elo+
Party 2
Artemis
Artemis
Hayler
Artemis
Level 23
God Stats
2W - 8L
1,293 SR
Queue Stats
13W - 23L
1,320 Elo+
Party 1
Bellona
Bellona
UniqueoFluidz
Bellona
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 54L
1,320 Elo+
Party 1
Team Averages
Level 63
1,349 SR
1,387 Elo+

VS

Team Averages
Level 76
1,492 SR
1,486 Elo+
Fafnir
Fafnir
AzarathBylur
Fafnir
Level 88
God Stats
7W - 2L
1,752 SR
Queue Stats
201W - 185L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
EinRatHat3
Baron Samedi
Level 49
God Stats
2W - 0L
1,711 SR
Queue Stats
103W - 75L
1,507 Elo+
Solo
Bellona
Bellona
Lucid Zane3395
Bellona
Level 82
God Stats
9W - 6L
1,269 SR
Queue Stats
313W - 280L
1,485 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Oasis5074
Tsukuyomi
Level 81
God Stats
11W - 5L
1,188 SR
Queue Stats
190W - 164L
1,471 Elo+
Party 3
Rama
Rama
dcb_01_
Rama
Level 80
God Stats
3W - 1L
1,540 SR
Queue Stats
117W - 114L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,420
535
4,321
6,236
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
6,602
550
4,889
13,263
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Hasbullas_Dad
Danzaburou
10
1 / 3 / 1
5,953
496
6,420
10,064
4,105
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hayler
Artemis
9
1 / 2 / 0
5,484
457
5,688
7,897
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
12
2 / 1 / 1
7,052
588
6,468
13,348
13,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 0 / 2
7,345
612
5,996
12,116
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
EinRatHat3
Baron Samedi
13
2 / 1 / 2
7,716
643
5,372
6,647
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
6,962
580
9,299
10,472
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Oasis5074
Tsukuyomi
14
4 / 2 / 2
7,802
650
7,315
12,008
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
dcb_01_
Rama
12
2 / 2 / 2
6,651
554
5,864
8,048
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
2
3
L
0
4
1
0.13
L
2
1
1
2.5
W
Baron Samedi
EinRatHat3
Baron Samedi
2
1
2
3
L
Danzaburou
Hasbullas_Dad
Danzaburou
1
3
1
0.5
L
Artemis
Hayler
Artemis
1
2
0
0.5
W
1
1
0
1
W
Tsukuyomi
Oasis5074
Tsukuyomi
4
2
2
2.5
L
Bellona
2
1
1
2.5
W
Rama
dcb_01_
Rama
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
33,846
50,808
Taken
49,291
28,165
Mitigated
33,879
16,540
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,996
1,449
287
5,356
12,116
13,570
150
0
12,116
18,379
3,310
L
4,321
1,826
0
822
6,236
2,423
0
3,697
2,539
44,821
0
L
4,889
903
0
8,178
13,263
5,519
0
1,383
11,880
0
49,783
W
Baron Samedi
EinRatHat3
Baron Samedi
5,372
551
229
2,611
6,647
3,514
171
3,268
3,379
51,208
2,934
L
Danzaburou
Hasbullas_Dad
Danzaburou
6,420
2,535
52
2,744
10,064
4,105
0
3,126
6,938
0
31,893
L
Artemis
Hayler
Artemis
5,688
1,730
0
1,966
7,897
2,761
0
2,305
5,478
0
28,883
W
9,299
3,551
0
5,152
10,472
9,151
0
0
10,472
0
50,007
W
Tsukuyomi
Oasis5074
Tsukuyomi
7,315
1,822
0
5,889
12,008
4,751
0
1,053
10,955
0
66,025
L
Bellona
6,468
2,149
0
2,778
13,348
13,357
0
0
12,292
0
48,160
W
Rama
dcb_01_
Rama
5,864
4,548
0
3,049
8,048
2,893
537
0
8,048
0
51,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
36,476
349
Minions Killed
392
0
Camps Cleared
0
1,194,194
Distance Traveled
1,196,048
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,345
612
30
3
0
243,369
0
L
Vulcan
6,420
535
78
7
0
235,052
0
L
Da Ji
6,602
550
95
8
0
263,262
0
W
Baron Samedi
7,716
643
92
8
0
240,151
2
L
Danzaburou
5,953
496
44
4
0
215,305
1
L
Artemis
5,484
457
50
4
0
234,689
0
W
Bellona
6,962
580
80
7
0
240,163
0
W
Tsukuyomi
7,802
650
99
8
0
275,074
0
L
Bellona
7,052
588
82
7
0
245,886
0
W
Rama
6,651
554
91
8
0
197,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role