Player Matchup

Morgan Le Fay
Morgan Le Fay
FluffMyBiscuits
Morgan Le Fay
Level 80
God Stats
2W - 0L
1,891 SR
Queue Stats
15W - 40L
1,372 Elo+
Party 2
Arachne
Arachne
Kryptonathan
Arachne
Level 108
God Stats
3W - 3L
1,705 SR
Queue Stats
36W - 71L
1,407 Elo+
Party 2
Shiva
Shiva
LOWK3YROBLOWE
Shiva
Level 114
God Stats
121W - 108L
1,577 SR
Queue Stats
475W - 500L
1,512 Elo+
Party 2
Anhur
Anhur
SUGMAYAGA
Anhur
Level 69
God Stats
5W - 9L
1,786 SR
Queue Stats
24W - 48L
1,292 Elo+
Party 2
Bacchus
Bacchus
aclTERROR27
Bacchus
Level 129
God Stats
2W - 2L
1,801 SR
Queue Stats
22W - 52L
1,469 Elo+
Party 2
Team Averages
Level 100
1,752 SR
1,410 Elo+

VS

Team Averages
Level 125
1,545 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BeyondNyx
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,575 Elo+
Party 1
Surtr
Surtr
DbagDragon
Surtr
Level 99
God Stats
7W - 7L
1,663 SR
Queue Stats
66W - 58L
1,478 Elo+
Solo
Medusa
Medusa
yuliusgamer123
Medusa
Level 125
God Stats
5W - 5L
1,561 SR
Queue Stats
151W - 145L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FluffMyBiscuits
Morgan Le Fay
13
1 / 1 / 2
6,513
592
2,738
4,990
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kryptonathan
Arachne
11
0 / 1 / 1
6,179
562
2,363
7,444
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,701
609
5,957
8,036
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
SUGMAYAGA
Anhur
10
1 / 5 / 0
5,127
466
2,851
8,320
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
aclTERROR27
Bacchus
9
0 / 2 / 2
5,668
515
4,413
9,845
9,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 1
6,549
595
3,600
5,268
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
10
3 / 0 / 6
6,434
585
3,547
9,137
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
10
0 / 3 / 4
5,578
507
3,409
11,174
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
2
0 / 0 / 0
3,799
345
20
1,125
463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 2 / 4
6,555
596
9,680
7,198
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
1
2.5
L
Athena
 
Athena
3
0
6
6
L
Odin
0
3
4
0.67
L
Surtr
0
0
0
0
W
Morgan Le Fay
FluffMyBiscuits
Morgan Le Fay
1
1
2
2
W
Arachne
Kryptonathan
Arachne
0
1
1
0.5
W
2
1
1
2.5
W
Anhur
SUGMAYAGA
Anhur
1
5
0
0.2
W
Bacchus
aclTERROR27
Bacchus
0
2
2
0.5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
20,256
38,635
Taken
33,902
20,633
Mitigated
16,582
11,210
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,600
272
0
1,296
5,268
1,757
333
2,509
2,759
40,797
0
L
Athena
 
Athena
3,547
1,204
0
2,185
9,137
7,232
0
1,865
7,272
18,826
1,823
L
Odin
3,409
863
0
3,023
11,174
4,505
21
673
10,501
0
40,221
L
Surtr
20
20
0
536
1,125
463
0
0
1,125
105
2,761
W
Morgan Le Fay
FluffMyBiscuits
Morgan Le Fay
2,738
256
0
896
4,990
1,936
0
1,912
2,768
50,614
757
W
Arachne
Kryptonathan
Arachne
2,363
1,585
0
4,191
7,444
2,727
0
117
7,287
0
48,529
W
5,957
1,013
356
1,695
8,036
3,681
75
1,183
6,813
0
54,472
W
Anhur
SUGMAYAGA
Anhur
2,851
1,576
0
740
8,320
2,823
0
1,401
6,919
0
26,604
W
Bacchus
aclTERROR27
Bacchus
4,413
538
0
3,332
9,845
9,466
0
1,986
7,783
24,481
2,482
L
9,680
4,644
0
2,556
7,198
2,625
0
1,464
5,734
0
48,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
28,915
342
Minions Killed
266
0
Camps Cleared
0
1,158,692
Distance Traveled
960,864
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,549
595
79
7
0
211,122
2
L
Athena
6,434
585
33
3
0
261,567
0
L
Odin
5,578
507
73
7
0
240,076
0
L
Surtr
3,799
345
7
1
0
28,049
0
W
Morgan Le Fay
6,513
592
81
7
0
218,996
2
W
Arachne
6,179
562
84
8
0
246,133
0
W
Shiva
6,701
609
94
9
0
238,558
0
W
Anhur
5,127
466
41
4
0
218,271
2
W
Bacchus
5,668
515
42
4
0
236,734
0
L
Medusa
6,555
596
74
7
0
220,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role