Player Matchup

Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
EnzoNewDs
Vamana
Level 48
God Stats
1W - 6L
1,360 SR
Queue Stats
29W - 22L
1,407 Elo+
Party 2
Jormungandr
Jormungandr
GDGM96
Jormungandr
Level 153
God Stats
7W - 7L
1,947 SR
Queue Stats
154W - 124L
1,598 Elo+
Party 3
Arachne
Arachne
TheCuteNox
Arachne
Level 109
God Stats
16W - 8L
1,664 SR
Queue Stats
160W - 138L
1,563 Elo+
Party 3
Cernunnos
Cernunnos
subabulo
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3
Team Averages
Level 93
1,594 SR
1,559 Elo+

VS

Team Averages
Level 132
1,458 SR
1,414 Elo+
Thor
Thor
 
Thor
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ANMDREWCAMY
Hachiman
Level 152
God Stats
11W - 6L
1,500 SR
Queue Stats
493W - 479L
1,504 Elo+
Solo
Jormungandr
Jormungandr
IRONMAN6VI
Jormungandr
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,194 Elo+
Party 1
Anubis
Anubis
LDLLastHope
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 1
Chaac
Chaac
kickinbears
Chaac
Level 114
God Stats
1W - 1L
1,292 SR
Queue Stats
111W - 114L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 2
6,989
699
5,081
7,789
2,703
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
EnzoNewDs
Vamana
14
0 / 2 / 2
7,401
740
3,792
9,609
5,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
GDGM96
Jormungandr
13
0 / 0 / 3
7,184
718
7,660
10,989
11,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TheCuteNox
Arachne
14
1 / 3 / 1
7,651
765
5,362
15,128
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
subabulo
Cernunnos
13
2 / 4 / 0
7,406
741
6,469
10,378
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 0 / 1
8,887
889
7,806
7,070
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ANMDREWCAMY
Hachiman
16
5 / 0 / 4
9,132
913
11,133
6,195
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
IRONMAN6VI
Jormungandr
15
1 / 1 / 4
8,345
835
8,532
13,185
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
1 / 1 / 6
8,251
825
9,274
6,641
3,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 3
7,574
757
8,549
9,763
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
12
12
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
W
Thor
 
Thor
5
0
1
5.5
W
Hachiman
ANMDREWCAMY
Hachiman
5
0
4
7
L
Vamana
EnzoNewDs
Vamana
0
2
2
0.5
L
Jormungandr
GDGM96
Jormungandr
0
0
3
1.5
W
Jormungandr
IRONMAN6VI
Jormungandr
1
1
4
3
W
Anubis
1
1
6
4
L
Arachne
TheCuteNox
Arachne
1
3
1
0.5
W
0
2
3
0.75
L
Cernunnos
subabulo
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
45,294
53,893
Taken
42,854
33,293
Mitigated
33,023
6,019
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,081
1,476
0
0
7,789
2,703
248
1,367
6,093
14,689
559
W
Thor
 
Thor
7,806
907
0
2,900
7,070
3,446
0
1,722
5,348
0
34,961
W
Hachiman
ANMDREWCAMY
Hachiman
11,133
7,419
0
2,756
6,195
2,729
3,274
944
5,251
0
38,429
L
Vamana
EnzoNewDs
Vamana
3,792
2,280
0
215
9,609
5,046
481
2,686
6,510
0
19,605
L
Jormungandr
GDGM96
Jormungandr
7,660
2,272
0
514
10,989
11,246
0
3,895
6,733
20,535
434
W
Jormungandr
IRONMAN6VI
Jormungandr
8,532
801
0
3,151
13,185
12,811
629
4,245
8,940
30,009
481
W
Anubis
9,274
668
0
2,944
6,641
3,497
256
2,130
4,511
26,417
1,206
L
Arachne
TheCuteNox
Arachne
5,362
4,155
0
3,833
15,128
9,704
6
6,022
8,536
0
19,531
W
8,549
915
0
2,915
9,763
10,540
0
2,984
6,779
0
19,657
L
Cernunnos
subabulo
Cernunnos
6,469
3,461
0
1,457
10,378
4,594
396
2,027
8,020
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
42,189
152
Minions Killed
267
0
Camps Cleared
0
985,624
Distance Traveled
1,051,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,989
699
26
3
0
180,796
0
W
Thor
8,887
889
70
7
0
218,768
0
W
Hachiman
9,132
913
61
6
0
207,824
0
L
Vamana
7,401
740
32
3
0
216,826
0
L
Jormungandr
7,184
718
34
3
0
211,506
0
W
Jormungandr
8,345
835
58
6
0
207,338
0
W
Anubis
8,251
825
43
4
0
197,070
0
L
Arachne
7,651
765
36
4
0
204,443
0
W
Chaac
7,574
757
35
4
0
220,970
0
L
Cernunnos
7,406
741
24
2
0
172,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role