Player Matchup

Sun Wukong
Sun Wukong
CapybaraJosie
Sun Wukong
Level 138
God Stats
11W - 2L
1,451 SR
Queue Stats
148W - 130L
1,603 Elo+
Solo
Ishtar
Ishtar
SpclFranck
Ishtar
Level 145
God Stats
6W - 8L
1,376 SR
Queue Stats
102W - 97L
1,580 Elo+
Party 1
Loki
Loki
WingNuutzz
Loki
Level 149
God Stats
37W - 26L
1,604 SR
Queue Stats
591W - 605L
1,444 Elo+
Solo
Nox
Nox
oscarisho
Nox
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 34L
1,421 Elo+
Party 1
Discordia
Discordia
scourgies
Discordia
Level 83
God Stats
7W - 8L
1,724 SR
Queue Stats
174W - 161L
1,541 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,518 Elo+

VS

Team Averages
Level 126
1,463 SR
1,570 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MadJad
Janus
Level 126
God Stats
2W - 4L
1,475 SR
Queue Stats
3W - 5L
1,858 Elo+
Solo
Medusa
Medusa
ManiacMantis
Medusa
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 43L
1,418 Elo+
Party 2
Fenrir
Fenrir
azqwsxcderfvbgty
Fenrir
Level 220
God Stats
3W - 7L
1,340 SR
Queue Stats
489W - 451L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapybaraJosie
Sun Wukong
11
2 / 0 / 0
6,682
668
2,514
5,115
3,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
SpclFranck
Ishtar
10
1 / 2 / 2
5,446
545
5,873
7,195
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 2
6,475
648
6,189
7,199
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 1 / 3
4,988
499
4,012
6,895
3,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
scourgies
Discordia
11
2 / 2 / 1
5,696
570
2,993
4,995
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 2
5,497
550
3,826
8,196
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
7
2 / 0 / 1
4,963
496
5,287
8,532
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
MadJad
Janus
10
1 / 2 / 1
5,815
582
2,443
6,110
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 4 / 2
4,767
477
4,355
8,314
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,764
376
873
3,079
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
2
2
L
Ares
 
Ares
2
0
1
2.5
W
Sun Wukong
CapybaraJosie
Sun Wukong
2
0
0
2
L
Janus
MadJad
Janus
1
2
1
0.75
L
Medusa
0
4
2
0.25
W
Ishtar
SpclFranck
Ishtar
1
2
2
1
W
4
1
2
5
L
0
1
0
0
W
0
1
3
1.5
W
Discordia
scourgies
Discordia
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
16,784
31,399
Taken
34,231
12,925
Mitigated
15,024
12,120
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,826
1,052
0
7,400
8,196
2,930
0
620
7,486
0
34,065
L
Ares
 
Ares
5,287
227
0
2,160
8,532
5,949
0
1,946
6,586
12,809
1,618
W
Sun Wukong
CapybaraJosie
Sun Wukong
2,514
525
0
3,060
5,115
3,086
0
80
4,932
0
47,163
L
Janus
MadJad
Janus
2,443
148
0
255
6,110
2,154
554
2,474
3,636
39,493
0
L
Medusa
4,355
1,692
0
1,707
8,314
2,928
0
1,482
6,832
0
31,424
W
Ishtar
SpclFranck
Ishtar
5,873
3,832
0
1,673
7,195
2,686
0
1,839
5,356
0
39,008
W
6,189
2,098
0
3,741
7,199
2,400
0
1,061
6,138
0
54,673
L
873
235
0
1,246
3,079
1,063
0
0
2,870
0
7,348
W
4,012
981
0
2,546
6,895
3,311
0
1,310
5,585
12,934
2,099
W
Discordia
scourgies
Discordia
2,993
175
0
1,100
4,995
1,442
0
2,507
2,228
32,583
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
24,806
311
Minions Killed
213
0
Camps Cleared
0
1,023,228
Distance Traveled
852,530
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,497
550
49
5
0
208,641
0
L
Ares
4,963
496
19
2
0
207,480
0
W
Sun Wukong
6,682
668
75
8
0
206,431
0
L
Janus
5,815
582
83
8
0
189,274
0
L
Medusa
4,767
477
47
5
0
186,061
0
W
Ishtar
5,446
545
63
6
0
183,131
0
W
Loki
6,475
648
95
10
0
238,067
0
L
Fenrir
3,764
376
15
2
0
61,074
0
W
Nox
4,988
499
19
2
0
204,654
2
W
Discordia
5,696
570
59
6
0
190,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role