Player Matchup

Mulan
Mulan
BlazingSilver09
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,451 Elo+
Party 2
Scylla
Scylla
Ceemore
Scylla
Level 36
God Stats
1W - 2L
1,315 SR
Queue Stats
62W - 63L
1,484 Elo+
Party 2
Da Ji
Da Ji
Ltownboy
Da Ji
Level 53
God Stats
4W - 0L
1,500 SR
Queue Stats
236W - 222L
1,464 Elo+
Party 2
Thoth
Thoth
The_MazMan
Thoth
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,343 Elo+
Solo
Ares
Ares
azkolton
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 66L
1,516 Elo+
Party 2
Team Averages
Level 63
1,463 SR
1,451 Elo+

VS

Team Averages
Level 46
1,480 SR
1,415 Elo+
Skadi
Skadi
Amlo125
Skadi
Level 19
God Stats
3W - 13L
1,282 SR
Queue Stats
894W - 914L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
Quesioo
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Xbalanque
Xbalanque
ReadnRainJoe
Xbalanque
Level 109
God Stats
17W - 20L
1,617 SR
Queue Stats
721W - 732L
1,421 Elo+
Solo
Jing Wei
Jing Wei
SptFired
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Pele
Pele
wraxcu
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,549
1,110
1,800
3,801
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Ceemore
Scylla
11
0 / 1 / 8
5,540
1,108
5,042
3,409
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Ltownboy
Da Ji
10
1 / 1 / 8
5,572
1,114
2,602
2,921
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
10
3 / 2 / 5
5,727
1,145
2,193
3,688
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
3 / 1 / 6
6,311
1,262
4,945
4,986
6,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amlo125
Skadi
1
0 / 0 / 0
1,212
242
0
0
0
Erlang Shen
Quesioo
Erlang Shen
9
1 / 1 / 3
5,226
1,045
888
3,000
2,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
ReadnRainJoe
Xbalanque
11
1 / 3 / 4
5,537
1,107
5,221
4,647
1,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
SptFired
Jing Wei
11
3 / 3 / 2
5,923
1,185
4,970
5,436
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
wraxcu
Pele
11
2 / 4 / 3
5,719
1,144
4,065
6,221
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
11
Kills
7
7
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
Amlo125
Skadi
0
0
0
0
W
4
2
1
2.25
W
Scylla
Ceemore
Scylla
0
1
8
4
W
Da Ji
Ltownboy
Da Ji
1
1
8
5
L
Erlang Shen
Quesioo
Erlang Shen
1
1
3
2.5
L
Xbalanque
ReadnRainJoe
Xbalanque
1
3
4
1
L
Jing Wei
SptFired
Jing Wei
3
3
2
1.33
W
Thoth
3
2
5
2.75
W
Ares
3
1
6
6
L
Pele
wraxcu
Pele
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
15,144
18,805
Taken
19,304
13,631
Mitigated
8,646
5,205
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Amlo125
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
1,800
73
0
415
3,801
2,230
0
0
3,721
0
3,786
W
Scylla
Ceemore
Scylla
5,042
212
0
760
3,409
1,279
0
0
3,326
9,899
402
W
Da Ji
Ltownboy
Da Ji
2,602
174
0
794
2,921
2,055
0
0
2,921
0
3,890
L
Erlang Shen
Quesioo
Erlang Shen
888
398
165
1,033
3,000
2,590
0
1,634
1,283
0
2,182
L
Xbalanque
ReadnRainJoe
Xbalanque
5,221
1,381
152
145
4,647
1,848
0
3,423
1,185
0
10,775
L
Jing Wei
SptFired
Jing Wei
4,970
4,092
0
510
5,436
2,002
0
3,166
2,073
0
10,631
W
Thoth
2,193
368
373
204
3,688
1,455
0
0
3,688
8,700
0
W
Ares
4,945
476
857
1,802
4,986
6,612
0
0
4,986
8,351
376
L
Pele
wraxcu
Pele
4,065
851
104
612
6,221
2,206
0
3,429
2,591
0
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
23,617
41
Minions Killed
44
0
Camps Cleared
0
537,186
Distance Traveled
356,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
1,212
242
0
0
0
0
0
W
Mulan
5,549
1,110
4
1
0
90,808
0
W
Scylla
5,540
1,108
17
3
0
123,630
0
W
Da Ji
5,572
1,114
4
1
0
124,779
0
L
Erlang Shen
5,226
1,045
2
0
0
70,919
0
L
Xbalanque
5,537
1,107
15
3
0
94,376
0
L
Jing Wei
5,923
1,185
16
3
0
93,146
0
W
Thoth
5,727
1,145
13
3
0
85,490
0
W
Ares
6,311
1,262
3
1
0
112,479
0
L
Pele
5,719
1,144
11
2
0
97,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role