Player Matchup

Kuzenbo
Kuzenbo
Silver I
CamaChambrln
Kuzenbo
Silver I
Level 109
God Stats
3W - 4L
1,346 SR
Queue Stats
159W - 170L
1,210 MMR
Party 2
Anhur
Anhur
Gold II
ChaacorG-a-y
Anhur
Gold II
Level 61
God Stats
0W - 2L
1,210 SR
Queue Stats
183W - 181L
1,476 MMR
Party 2
Hun Batz
Hun Batz
Gold V
FavoringAttic40
Hun Batz
Gold V
Level 148
God Stats
3W - 4L
1,430 SR
Queue Stats
400W - 406L
1,342 MMR
Solo
Neith
Neith
Silver V
Frhee
Neith
Silver V
Level 124
God Stats
6W - 7L
1,327 SR
Queue Stats
11W - 15L
1,270 MMR
Party 3
Cabrakan
Cabrakan
Bronze IV
Nv Host
Cabrakan
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,408 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,363 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,547 SR
1,371 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
BayBridge4lyf
Sobek
Silver II
Level 149
God Stats
6W - 3L
1,310 SR
Queue Stats
34W - 43L
1,224 MMR
Party 1
Hachiman
Hachiman
Gold IV
MrSelkie
Hachiman
Gold IV
Level 109
God Stats
14W - 11L
1,599 SR
Queue Stats
40W - 41L
1,320 MMR
Solo
Surtr
Surtr
Gold IV
Nexvobis
Surtr
Gold IV
Level 107
God Stats
31W - 27L
1,580 SR
Queue Stats
112W - 109L
1,313 MMR
Solo
Thoth
Thoth
Bronze III
baymoney
Thoth
Bronze III
Level 157
God Stats
5W - 4L
1,744 SR
Queue Stats
13W - 8L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CamaChambrln
Kuzenbo
8
0 / 6 / 1
6,805
400
2,681
15,284
17,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 0
7,135
420
4,951
11,790
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
15
0 / 4 / 1
7,759
456
1,882
11,738
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Frhee
Neith
14
0 / 2 / 0
8,143
479
6,791
11,801
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Nv Host
Cabrakan
14
1 / 3 / 0
8,498
500
6,285
16,325
11,914
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharonBakasura

VS

Bans
Bake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 0 / 5
10,027
590
4,254
13,609
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 8
9,268
545
4,778
16,160
16,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
MrSelkie
Hachiman
17
7 / 0 / 2
11,530
678
8,041
6,895
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Nexvobis
Surtr
16
3 / 1 / 0
10,353
609
9,803
12,014
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
baymoney
Thoth
15
3 / 0 / 3
9,406
553
8,785
5,706
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
19
22
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
W
2
1
8
6
L
Kuzenbo
CamaChambrln
Kuzenbo
0
6
1
0.08
L
1
7
0
0.14
L
Hun Batz
0
4
1
0.13
L
Neith
Frhee
Neith
0
2
0
0
W
Hachiman
MrSelkie
Hachiman
7
0
2
8
W
Surtr
Nexvobis
Surtr
3
1
0
3
L
Cabrakan
Nv Host
Cabrakan
1
3
0
0.33
W
Thoth
baymoney
Thoth
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
35,661
66,938
Taken
54,384
42,477
Mitigated
37,500
15,467
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,254
1,316
0
2,462
13,609
7,647
490
847
12,762
0
101,331
W
4,778
420
0
4,158
16,160
16,194
0
2,297
13,863
19,995
2,998
L
Kuzenbo
CamaChambrln
Kuzenbo
2,681
1,261
0
2,438
15,284
17,603
0
5,138
10,146
12,353
0
L
4,951
2,315
0
2,181
11,790
3,573
0
4,134
7,656
0
54,102
L
Hun Batz
1,882
62
0
656
11,738
4,715
0
381
11,357
0
81,718
L
Neith
Frhee
Neith
6,791
942
0
3,730
11,801
4,672
0
6,852
4,897
0
82,992
W
Hachiman
MrSelkie
Hachiman
8,041
6,183
0
4,435
6,895
2,829
3,873
722
6,173
0
93,262
W
Surtr
Nexvobis
Surtr
9,803
3,621
0
5,641
12,014
8,777
601
5,783
6,231
2,637
70,471
L
Cabrakan
Nv Host
Cabrakan
6,285
670
0
6,462
16,325
11,914
0
624
14,694
69,510
1,823
W
Thoth
baymoney
Thoth
8,785
572
0
1,043
5,706
2,053
1,383
565
5,141
73,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
50,584
486
Minions Killed
596
0
Camps Cleared
0
1,522,103
Distance Traveled
1,777,676
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,027
590
137
8
0
412,958
4
W
Sobek
9,268
545
33
2
0
360,328
8
L
Kuzenbo
6,805
400
8
0
0
281,358
0
L
Anhur
7,135
420
81
5
0
244,000
1
L
Hun Batz
7,759
456
125
7
0
367,472
2
L
Neith
8,143
479
135
8
0
346,521
0
W
Hachiman
11,530
678
163
10
0
331,224
3
W
Surtr
10,353
609
128
8
0
325,021
2
L
Cabrakan
8,498
500
137
8
0
282,752
2
W
Thoth
9,406
553
135
8
0
348,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role