Player Matchup
Team Averages
Silver I
Average Tier
Level 147
1,500 SR
1,568
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,500 SR
1,432
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Flaverguz
Nu Wa
4
0 / 2 / 0
4,232
705
214
1,665
373
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zero17
Cliodhna
9
2 / 0 / 0
5,634
939
1,665
556
182
Mace
+10
Physical Power
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,232
705
0
0
0
21,743
0
L
5,634
939
10
2
0
113,231
0