Player Matchup

Charybdis
Charybdis
DeityOfMassacre
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 100L
1,460 Elo+
Party 3
Da Ji
Da Ji
Killing987
Da Ji
Level 106
God Stats
10W - 8L
1,529 SR
Queue Stats
195W - 191L
1,551 Elo+
Solo
Fafnir
Fafnir
T7S_Dobber
Fafnir
Level 125
God Stats
1W - 7L
1,279 SR
Queue Stats
106W - 106L
1,463 Elo+
Party 3
Janus
Janus
Tronchatoro3000p
Janus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 165L
1,562 Elo+
Party 2
King Arthur
King Arthur
adybich71
King Arthur
Level 104
God Stats
36W - 36L
1,567 SR
Queue Stats
234W - 227L
1,546 Elo+
Party 2
Team Averages
Level 110
1,475 SR
1,517 Elo+

VS

Team Averages
Level 102
1,523 SR
1,475 Elo+
Tiamat
Tiamat
JaySwaminarayan
Tiamat
Level 99
God Stats
77W - 74L
1,550 SR
Queue Stats
94W - 87L
1,538 Elo+
Party 1
Sobek
Sobek
Killmeurmomma
Sobek
Level 75
God Stats
14W - 7L
1,563 SR
Queue Stats
56W - 59L
1,364 Elo+
Solo
Chiron
Chiron
MaverickDutt
Chiron
Level 124
God Stats
16W - 12L
1,501 SR
Queue Stats
81W - 91L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XjoegotsdoughyoX
Cu Chulainn
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 122L
1,519 Elo+
Party 1
Awilix
Awilix
btemp10023_
Awilix
Level 68
God Stats
11W - 5L
1,500 SR
Queue Stats
285W - 271L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeityOfMassacre
Charybdis
12
0 / 4 / 0
6,682
514
4,853
7,619
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
3 / 3 / 0
7,172
552
7,960
14,016
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
T7S_Dobber
Fafnir
12
0 / 3 / 0
6,948
534
4,562
14,171
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 1
6,662
512
6,100
8,427
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
adybich71
King Arthur
14
0 / 2 / 0
7,269
559
6,178
14,334
14,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,845
680
8,983
8,337
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 0 / 5
6,365
490
3,572
7,578
6,155
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
13
4 / 0 / 5
7,640
588
8,279
10,321
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
XjoegotsdoughyoX
Cu Chulainn
14
1 / 0 / 1
8,576
660
7,993
12,604
12,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
15
5 / 3 / 4
8,320
640
6,430
13,771
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
15
15
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeityOfMassacre
Charybdis
0
4
0
0
W
3
0
3
4.5
L
Da Ji
3
3
0
1
W
2
0
5
4.5
W
Chiron
4
0
5
6.5
L
Fafnir
T7S_Dobber
Fafnir
0
3
0
0
L
0
3
1
0.17
W
Cu Chulainn
XjoegotsdoughyoX
Cu Chulainn
1
0
1
1.5
L
King Arthur
adybich71
King Arthur
0
2
0
0
W
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
35,257
58,567
Taken
52,611
43,298
Mitigated
32,947
14,111
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeityOfMassacre
Charybdis
4,853
2,655
0
1,809
7,619
2,843
570
1,091
6,528
0
62,113
W
8,983
367
0
3,766
8,337
4,380
697
2,785
5,123
59,013
2,683
L
Da Ji
7,960
2,044
0
5,294
14,016
5,596
0
2,189
11,533
0
57,977
W
3,572
319
0
1,230
7,578
6,155
0
2,820
4,660
10,606
2,243
W
Chiron
8,279
3,914
250
3,061
10,321
3,697
1,335
2,735
7,504
0
65,225
L
Fafnir
T7S_Dobber
Fafnir
4,562
761
0
3,533
14,171
17,388
0
2,053
11,950
23,763
0
L
6,100
166
0
2,410
8,427
2,990
0
5,284
2,299
51,486
967
W
Cu Chulainn
XjoegotsdoughyoX
Cu Chulainn
7,993
1,724
0
1,787
12,604
12,405
669
422
12,182
0
70,866
L
King Arthur
adybich71
King Arthur
6,178
653
0
1,065
14,334
14,481
0
0
14,334
3,400
60,953
W
Awilix
6,430
2,587
0
1,096
13,771
6,310
0
1,527
12,216
0
74,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
39,746
439
Minions Killed
458
0
Camps Cleared
0
1,302,195
Distance Traveled
1,299,459
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,682
514
119
9
0
246,812
0
W
Tiamat
8,845
680
111
9
0
276,633
0
L
Da Ji
7,172
552
97
7
0
290,364
0
W
Sobek
6,365
490
19
1
0
265,758
0
W
Chiron
7,640
588
114
9
0
232,864
0
L
Fafnir
6,948
534
11
1
0
261,318
4
L
Janus
6,662
512
107
8
0
238,131
0
W
Cu Chulainn
8,576
660
110
8
0
229,271
0
L
King Arthur
7,269
559
105
8
0
265,570
0
W
Awilix
8,320
640
104
8
0
294,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role