Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Fallen Achelous
Tyr
Level 159
God Stats
2W - 6L
1,596 SR
Queue Stats
333W - 362L
1,547 Elo+
Party 1
Yemoja
Yemoja
One Chicken Arm
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,599 Elo+
Solo
Mulan
Mulan
SomeOneElse11
Mulan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,607 Elo+
Solo
Xbalanque
Xbalanque
TravyTrebo
Xbalanque
Level 265
God Stats
8W - 2L
1,831 SR
Queue Stats
394W - 406L
1,577 Elo+
Party 1
Team Averages
Level 166
1,585 SR
1,566 Elo+

VS

Team Averages
Level 159
1,564 SR
1,590 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Danksunny
Chaac
Level 125
God Stats
6W - 3L
1,609 SR
Queue Stats
419W - 384L
1,648 Elo+
Solo
Ganesha
Ganesha
Yeadonevo
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
1,588 Elo+
Solo
Aphrodite
Aphrodite
xdfxdf
Aphrodite
Level 214
God Stats
1W - 2L
1,713 SR
Queue Stats
198W - 207L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 5
5,789
1,158
1,780
4,755
4,019
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 3
5,383
1,077
2,443
5,943
3,764
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 4
6,187
1,237
648
1,657
1,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 1 / 3
5,993
1,199
3,380
5,594
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Xbalanque
TravyTrebo
Xbalanque
10
2 / 1 / 3
5,948
1,190
4,260
4,166
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 3 / 2
4,954
991
3,047
5,004
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
 
Martichoras
6
0 / 0 / 0
4,405
881
568
1,082
460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Danksunny
Chaac
1
0 / 0 / 0
1,240
248
0
0
0
Ganesha
Yeadonevo
Ganesha
12
0 / 1 / 4
5,550
1,110
2,034
4,691
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
xdfxdf
Aphrodite
13
4 / 1 / 0
6,385
1,277
3,194
2,688
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
5
Kills
4
4
Deaths
5
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
L
Martichoras
 
Martichoras
0
0
0
0
L
Chaac
Danksunny
Chaac
0
0
0
0
W
0
1
3
1.5
W
1
0
4
3
W
2
1
3
3.5
W
Xbalanque
TravyTrebo
Xbalanque
2
1
3
3.5
L
Ganesha
Yeadonevo
Ganesha
0
1
4
2
L
Aphrodite
xdfxdf
Aphrodite
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
8,843
22,115
Taken
13,465
14,075
Mitigated
9,682
11,636
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,780
38
265
428
4,755
4,019
69
1,804
2,797
7,955
0
L
Zhong Kui
 
Zhong Kui
3,047
0
127
672
5,004
3,265
0
805
4,111
5,910
0
L
Martichoras
 
Martichoras
568
0
0
152
1,082
460
0
169
913
0
1,643
L
Chaac
Danksunny
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
2,443
0
592
1,671
5,943
3,764
0
1,480
4,365
0
7,180
W
648
363
6,231
823
1,657
1,132
414
971
602
2,528
0
W
3,380
451
435
691
5,594
3,407
417
1,959
3,509
182
6,455
W
Xbalanque
TravyTrebo
Xbalanque
4,260
1,246
0
500
4,166
1,753
504
1,589
2,567
0
10,474
L
Ganesha
Yeadonevo
Ganesha
2,034
160
17
885
4,691
4,519
0
874
3,659
8,898
0
L
Aphrodite
xdfxdf
Aphrodite
3,194
375
1,449
909
2,688
1,438
0
762
1,882
8,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
22,534
55
Minions Killed
47
0
Camps Cleared
0
444,935
Distance Traveled
257,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,789
1,158
0
0
0
85,118
0
L
Zhong Kui
4,954
991
7
1
0
52,056
0
L
Martichoras
4,405
881
1
0
0
22,791
0
L
Chaac
1,240
248
0
0
0
0
0
W
Tyr
5,383
1,077
16
3
0
108,925
0
W
Yemoja
6,187
1,237
7
1
0
75,848
0
W
Mulan
5,993
1,199
8
2
0
99,684
0
W
Xbalanque
5,948
1,190
24
5
0
75,360
0
L
Ganesha
5,550
1,110
1
0
0
97,972
0
L
Aphrodite
6,385
1,277
38
8
0
85,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role