Player Matchup

Kukulkan
Kukulkan
AYO__GODZ
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,635 Elo+
Party 1
Maui
Maui
DueragZoro
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
antiheroi 2099
Heimdallr
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 36L
1,067 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,446 Elo+

VS

Team Averages
Level 57
1,426 SR
1,420 Elo+
Chang'e
Chang'e
CALI_STAR_125_
Chang'e
Level 42
God Stats
3W - 5L
1,409 SR
Queue Stats
34W - 34L
1,389 Elo+
Party 2
Hera
Hera
frostybear67
Hera
Level 26
God Stats
2W - 1L
1,414 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 2
Pele
Pele
moonipaii
Pele
Level 104
God Stats
6W - 4L
1,456 SR
Queue Stats
75W - 59L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AYO__GODZ
Kukulkan
11
0 / 4 / 0
6,208
621
2,155
6,703
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
6,016
602
4,156
10,822
8,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
antiheroi 2099
Heimdallr
10
0 / 6 / 0
6,157
616
3,874
10,784
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,612
761
5,672
4,634
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 0 / 4
8,813
881
9,875
4,417
1,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
14
3 / 0 / 9
8,421
842
9,485
10,046
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AYO__GODZ
Kukulkan
0
4
0
0
W
2
0
8
6
L
0
3
0
0
L
Heimdallr
antiheroi 2099
Heimdallr
0
6
0
0
W
8
0
4
10
W
Pele
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,185
Damage
25,032
28,309
Taken
19,097
14,516
Mitigated
7,432
2,341
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AYO__GODZ
Kukulkan
2,155
470
0
500
6,703
2,306
54
3,953
2,716
17,466
0
W
5,672
377
1,292
1,970
4,634
1,626
547
1,580
2,845
13,094
1,067
L
4,156
753
0
1,050
10,822
8,637
0
6,528
4,212
12,042
1,217
L
Heimdallr
antiheroi 2099
Heimdallr
3,874
1,380
198
593
10,784
3,573
0
4,677
6,079
0
24,567
W
9,875
3,224
0
0
4,417
1,556
569
1,379
2,875
32,593
940
W
Pele
9,485
1,664
0
1,590
10,046
4,250
1,026
2,536
7,251
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,381
Gold Earned
24,846
96
Minions Killed
139
0
Camps Cleared
0
473,916
Distance Traveled
596,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,208
621
41
4
0
148,401
0
W
Chang'e
7,612
761
20
2
0
191,141
0
L
Maui
6,016
602
18
2
0
173,648
0
L
Heimdallr
6,157
616
37
4
0
151,867
0
W
Hera
8,813
881
44
4
0
166,808
0
W
Pele
8,421
842
75
8
0
238,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role