Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alemefraz
Maui
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
661W - 621L
1,548 Elo+
Solo
Thoth
Thoth
GanGsteraqq
Thoth
Level 96
God Stats
12W - 14L
1,666 SR
Queue Stats
136W - 131L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
Heermis
Cabrakan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,514 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,501 Elo+

VS

Team Averages
Level 131
1,432 SR
1,559 Elo+
Athena
Athena
CosmicJester71
Athena
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 90L
1,583 Elo+
Solo
He Bo
He Bo
ElKatastrofi
He Bo
Level 97
God Stats
3W - 6L
1,172 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Ra
Ra
ImCalledVee
Ra
Level 149
God Stats
1W - 2L
1,242 SR
Queue Stats
271W - 268L
1,602 Elo+
Party 3
Camazotz
Camazotz
ReaperGamingGR
Camazotz
Level 154
God Stats
2W - 2L
1,624 SR
Queue Stats
118W - 121L
1,479 Elo+
Party 1
Anhur
Anhur
SlipperyyPickle
Anhur
Level 126
God Stats
6W - 7L
1,620 SR
Queue Stats
126W - 103L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 3
6,459
587
2,703
6,503
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
 
Arachne
8
1 / 0 / 3
5,654
514
3,435
9,575
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
10
3 / 3 / 1
5,814
529
5,375
7,082
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,155
469
3,852
3,036
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Heermis
Cabrakan
10
0 / 4 / 1
5,703
518
6,509
10,237
6,688
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
5,441
495
2,475
11,493
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
5,563
506
2,191
6,795
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 3
6,838
622
3,263
5,758
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
11
3 / 1 / 1
6,659
605
5,665
11,542
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 1
5,491
499
8,701
5,848
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
9
9
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
0
3
4.5
L
Arachne
 
Arachne
1
0
3
2.5
L
Maui
3
3
1
1.17
W
1
4
4
0.75
W
1
1
1
1.5
L
0
2
1
0.25
L
Cabrakan
Heermis
Cabrakan
0
4
1
0.13
W
2
0
3
3.5
W
Camazotz
3
1
1
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
22,295
36,433
Taken
41,436
19,847
Mitigated
20,354
8,649
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,703
1,359
0
625
6,503
2,618
0
418
6,085
0
54,443
L
Arachne
 
Arachne
3,435
2,787
0
3,063
9,575
5,898
0
2,091
7,406
0
12,415
L
Maui
5,375
1,641
0
1,033
7,082
3,392
0
1,928
5,154
34,304
9,439
W
2,475
841
0
1,718
11,493
7,728
0
2,689
8,804
15,671
0
W
2,191
274
0
4,464
6,795
2,164
82
692
6,103
41,343
0
L
3,852
0
0
650
3,036
1,251
0
2,360
643
28,806
539
L
Cabrakan
Heermis
Cabrakan
6,509
1,372
0
3,278
10,237
6,688
0
872
9,365
42,583
0
W
3,263
159
893
1,913
5,758
2,566
0
3,066
2,692
58,160
1,243
W
Camazotz
5,665
1,821
0
4,480
11,542
5,851
42
6,837
4,705
0
46,646
W
8,701
4,495
0
2,523
5,848
2,045
212
1,936
3,912
0
44,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
29,992
297
Minions Killed
385
0
Camps Cleared
0
1,107,238
Distance Traveled
1,143,000
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,459
587
83
8
0
278,331
0
L
Arachne
5,654
514
20
2
0
254,967
3
L
Maui
5,814
529
75
7
0
201,652
0
W
Athena
5,441
495
23
2
0
241,760
2
W
He Bo
5,563
506
76
7
0
250,828
0
L
Thoth
5,155
469
47
4
0
194,090
0
L
Cabrakan
5,703
518
72
7
0
178,198
0
W
Ra
6,838
622
121
11
0
259,304
3
W
Camazotz
6,659
605
87
8
0
190,146
0
W
Anhur
5,491
499
78
7
0
200,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role