Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AphroditeOurania
Chang'e
Level 75
God Stats
10W - 14L
1,460 SR
Queue Stats
96W - 95L
1,532 Elo+
Party 2
Ares
Ares
Noykin
Ares
Level 87
God Stats
1W - 4L
1,548 SR
Queue Stats
88W - 78L
1,540 Elo+
Party 2
Horus
Horus
TtvKingkiller22t
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,532 Elo+
Party 3
Team Averages
Level 87
1,502 SR
1,521 Elo+

VS

Team Averages
Level 46
1,564 SR
1,512 Elo+
Thanatos
Thanatos
Ahdderal
Thanatos
Level 45
God Stats
16W - 8L
1,560 SR
Queue Stats
56W - 51L
1,507 Elo+
Solo
Charon
Charon
BluffLoki
Charon
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
17W - 16L
1,515 Elo+
Party 1
Ix Chel
Ix Chel
SiirJames
Ix Chel
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 45L
1,612 Elo+
Solo
Charybdis
Charybdis
UshiSushi
Charybdis
Level 100
God Stats
8W - 7L
1,556 SR
Queue Stats
66W - 62L
1,437 Elo+
Party 1
Yemoja
Yemoja
ViroOriv
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 33L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 0
5,504
550
2,915
9,539
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
 
Nut
10
0 / 2 / 3
5,430
543
5,409
8,118
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 0
5,906
591
4,307
7,855
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Noykin
Ares
10
1 / 2 / 3
5,893
589
3,940
11,930
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
5,396
540
1,652
10,158
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahdderal
Thanatos
12
11 / 1 / 0
7,219
722
10,967
10,020
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
BluffLoki
Charon
12
1 / 0 / 1
6,809
681
5,343
4,266
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
SiirJames
Ix Chel
11
2 / 2 / 3
6,332
633
6,520
6,819
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
UshiSushi
Charybdis
10
0 / 1 / 4
5,282
528
5,550
6,574
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
ViroOriv
Yemoja
9
0 / 1 / 4
5,774
577
3,794
5,089
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Nut
 
Nut
0
2
3
0.75
W
Thanatos
Ahdderal
Thanatos
11
1
0
11
L
2
4
0
0.5
W
Charon
BluffLoki
Charon
1
0
1
1.5
L
Ares
Noykin
Ares
1
2
3
1.25
W
Ix Chel
SiirJames
Ix Chel
2
2
3
1.75
L
0
2
0
0
W
Charybdis
UshiSushi
Charybdis
0
1
4
2
W
Yemoja
ViroOriv
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
32,174
47,600
Taken
32,768
24,959
Mitigated
15,186
12,880
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,915
785
0
1,471
9,539
4,404
0
2,256
7,091
0
40,006
L
Nut
 
Nut
5,409
3,302
0
3,738
8,118
2,923
0
1,656
6,462
0
42,419
W
Thanatos
Ahdderal
Thanatos
10,967
3,147
0
9,504
10,020
4,701
0
1,679
8,341
0
49,062
L
4,307
370
502
2,463
7,855
2,739
0
4,211
3,170
38,551
1,934
W
Charon
BluffLoki
Charon
5,343
1,448
0
750
4,266
2,142
0
0
3,922
41,773
3,880
L
Ares
Noykin
Ares
3,940
580
0
1,820
11,930
9,344
0
1,431
10,405
22,843
1,400
W
Ix Chel
SiirJames
Ix Chel
6,520
944
150
1,957
6,819
2,994
330
4,751
2,068
39,370
0
L
1,652
1,162
0
2,886
10,158
5,549
0
4,437
5,031
0
36,609
W
Charybdis
UshiSushi
Charybdis
5,550
3,244
0
1,821
6,574
2,049
0
778
5,796
0
38,638
W
Yemoja
ViroOriv
Yemoja
3,794
934
2,407
881
5,089
3,300
133
530
4,559
19,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
31,416
326
Minions Killed
298
0
Camps Cleared
0
1,017,304
Distance Traveled
977,537
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,504
550
78
8
0
214,561
1
L
Nut
5,430
543
78
8
0
177,260
1
W
Thanatos
7,219
722
65
7
0
272,745
0
L
Chang'e
5,906
591
69
7
0
204,724
2
W
Charon
6,809
681
91
9
0
172,346
0
L
Ares
5,893
589
33
3
0
221,384
0
W
Ix Chel
6,332
633
71
7
0
178,145
0
L
Horus
5,396
540
68
7
0
199,375
0
W
Charybdis
5,282
528
54
5
0
178,343
0
W
Yemoja
5,774
577
17
2
0
175,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role