Player Matchup

Martichoras
Martichoras
DariaEmberheart
Martichoras
Level 52
God Stats
7W - 5L
1,434 SR
Queue Stats
75W - 64L
1,497 Elo+
Party 2
Odin
Odin
MYNFT
Odin
Level 96
God Stats
30W - 18L
1,573 SR
Queue Stats
142W - 123L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ODT_Delta
Cthulhu
Level 122
God Stats
3W - 2L
1,336 SR
Queue Stats
106W - 93L
1,495 Elo+
Party 1
Hel
Hel
ZyroRivalles
Hel
Level 128
God Stats
21W - 16L
1,548 SR
Queue Stats
121W - 104L
1,481 Elo+
Party 2
Lancelot
Lancelot
mickeyvue
Lancelot
Level 86
God Stats
23W - 23L
1,579 SR
Queue Stats
216W - 190L
1,504 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,501 Elo+

VS

Team Averages
Level 109
1,551 SR
1,448 Elo+
Nut
Nut
 
Nut
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
CONNOR2695
Ares
Level 102
God Stats
6W - 4L
1,552 SR
Queue Stats
118W - 97L
1,522 Elo+
Solo
Tiamat
Tiamat
DrBocaj
Tiamat
Level 103
God Stats
1W - 1L
1,702 SR
Queue Stats
86W - 67L
1,527 Elo+
Solo
Fenrir
Fenrir
YTyoda04
Fenrir
Level 63
God Stats
3W - 3L
1,501 SR
Queue Stats
42W - 43L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
rangerhughes51
Gilgamesh
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DariaEmberheart
Martichoras
9
0 / 2 / 0
4,920
492
2,325
6,321
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
MYNFT
Odin
9
2 / 0 / 6
5,338
534
4,414
7,056
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
ODT_Delta
Cthulhu
11
5 / 0 / 2
6,667
667
6,103
7,835
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 4
6,558
656
5,122
7,324
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
mickeyvue
Lancelot
11
5 / 1 / 6
6,245
625
6,597
6,613
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 1 / 0
6,158
616
4,389
5,390
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 3 / 1
5,157
516
3,485
9,376
6,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
DrBocaj
Tiamat
9
1 / 3 / 1
4,927
493
4,500
7,522
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
YTyoda04
Fenrir
9
1 / 4 / 2
5,035
504
4,063
9,842
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
rangerhughes51
Gilgamesh
8
0 / 3 / 0
4,872
487
3,078
9,974
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
0
2
L
1
3
1
0.5
W
Martichoras
DariaEmberheart
Martichoras
0
2
0
0
L
Tiamat
DrBocaj
Tiamat
1
3
1
0.5
W
Odin
MYNFT
Odin
2
0
6
5
W
Cthulhu
ODT_Delta
Cthulhu
5
0
2
6
L
Fenrir
YTyoda04
Fenrir
1
4
2
0.5
W
2
2
4
2
W
Lancelot
mickeyvue
Lancelot
5
1
6
8
L
Gilgamesh
rangerhughes51
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,561
Damage
19,515
35,149
Taken
42,104
19,060
Mitigated
22,727
11,177
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,389
2,162
0
580
5,390
1,907
0
0
5,220
0
53,845
L
3,485
436
909
2,313
9,376
6,278
0
1,053
7,924
9,661
0
W
Martichoras
DariaEmberheart
Martichoras
2,325
598
0
2,277
6,321
2,558
0
830
5,491
0
32,547
L
Tiamat
DrBocaj
Tiamat
4,500
656
0
1,435
7,522
4,399
0
2,839
4,355
26,548
0
W
Odin
MYNFT
Odin
4,414
372
0
2,044
7,056
4,470
171
1,473
5,542
0
15,657
W
Cthulhu
ODT_Delta
Cthulhu
6,103
671
0
2,630
7,835
6,156
12
116
7,348
32,717
820
L
Fenrir
YTyoda04
Fenrir
4,063
1,235
0
1,565
9,842
4,114
0
1,842
7,553
0
33,850
W
5,122
607
834
2,772
7,324
2,892
41
3,887
3,367
37,726
738
W
Lancelot
mickeyvue
Lancelot
6,597
1,528
0
620
6,613
2,984
654
1,571
5,020
0
34,055
L
Gilgamesh
rangerhughes51
Gilgamesh
3,078
820
0
1,832
9,974
6,029
0
3,932
5,286
0
26,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
26,149
277
Minions Killed
241
0
Camps Cleared
0
1,104,684
Distance Traveled
922,247
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,158
616
104
10
0
184,683
0
L
Ares
5,157
516
7
1
0
183,821
0
W
Martichoras
4,920
492
50
5
0
191,646
3
L
Tiamat
4,927
493
46
5
0
174,496
1
W
Odin
5,338
534
20
2
0
224,450
0
W
Cthulhu
6,667
667
69
7
0
216,326
0
L
Fenrir
5,035
504
49
5
0
207,345
0
W
Hel
6,558
656
85
9
0
205,423
1
W
Lancelot
6,245
625
53
5
0
266,839
3
L
Gilgamesh
4,872
487
35
4
0
171,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role