Player Matchup

Tiamat
Tiamat
C1or0x
Tiamat
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 40L
1,666 Elo+
Party 1
Bakasura
Bakasura
GhostKnightNEO
Bakasura
Level 128
God Stats
79W - 43L
1,680 SR
Queue Stats
436W - 370L
1,595 Elo+
Solo
Hercules
Hercules
Kamitsuru
Hercules
Level 69
God Stats
3W - 2L
1,350 SR
Queue Stats
95W - 71L
1,547 Elo+
Solo
Khepri
Khepri
MeWhenYourGirl
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,699 Elo+
Party 1
Thanatos
Thanatos
SpoiledJam0
Thanatos
Level 148
God Stats
5W - 3L
1,556 SR
Queue Stats
108W - 78L
1,592 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,620 Elo+

VS

Team Averages
Level 101
1,573 SR
1,621 Elo+
Nut
Nut
AndresFeren
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,594 Elo+
Solo
Thanatos
Thanatos
Aquamarine8469
Thanatos
Level 115
God Stats
15W - 8L
1,622 SR
Queue Stats
187W - 191L
1,582 Elo+
Party 2
Charon
Charon
Ezyj
Charon
Level 105
God Stats
4W - 8L
1,434 SR
Queue Stats
148W - 118L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Lankh
Sylvanus
Level 88
God Stats
5W - 2L
1,734 SR
Queue Stats
225W - 187L
1,710 Elo+
Solo
Janus
Janus
YerBoi_67
Janus
Level 128
God Stats
3W - 5L
1,575 SR
Queue Stats
182W - 183L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C1or0x
Tiamat
11
0 / 0 / 2
6,309
631
2,910
4,423
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
12
0 / 3 / 1
5,946
595
8,655
11,805
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Kamitsuru
Hercules
13
4 / 1 / 1
7,300
730
5,281
9,897
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 2
5,874
587
2,826
4,535
2,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
SpoiledJam0
Thanatos
11
3 / 0 / 3
6,175
618
4,191
7,582
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,746
575
6,703
8,962
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
10
1 / 3 / 0
5,266
527
2,260
8,981
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Ezyj
Charon
10
1 / 4 / 0
5,732
573
4,189
10,281
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Lankh
Sylvanus
8
0 / 0 / 1
5,100
510
2,978
5,945
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
YerBoi_67
Janus
9
0 / 2 / 0
5,237
524
2,115
4,954
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Thanatos
1
3
0
0.33
W
Tiamat
C1or0x
Tiamat
0
0
2
1
L
Charon
Ezyj
Charon
1
4
0
0.25
W
Bakasura
0
3
1
0.17
W
Hercules
Kamitsuru
Hercules
4
1
1
4.5
L
Sylvanus
Lankh
Sylvanus
0
0
1
0.5
W
2
0
2
3
W
Thanatos
SpoiledJam0
Thanatos
3
0
3
4.5
L
Janus
YerBoi_67
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
18,245
38,242
Taken
39,123
21,113
Mitigated
20,564
21,832
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,703
5,159
0
3,114
8,962
2,828
0
835
6,969
0
43,193
L
Thanatos
2,260
653
0
7,310
8,981
3,333
0
689
8,169
0
39,059
W
Tiamat
C1or0x
Tiamat
2,910
288
0
1,788
4,423
2,493
0
1,507
2,916
36,967
2,929
L
Charon
Ezyj
Charon
4,189
1,214
0
1,366
10,281
9,432
0
248
10,033
30,239
8,030
W
Bakasura
8,655
5,160
0
4,475
11,805
5,428
0
1,890
9,915
0
42,795
W
Hercules
Kamitsuru
Hercules
5,281
2,159
0
3,863
9,897
6,794
0
3,536
6,361
0
59,120
L
Sylvanus
Lankh
Sylvanus
2,978
1,135
2,488
3,336
5,945
3,483
0
965
4,319
14,859
0
W
2,826
293
1,849
2,117
4,535
2,682
1
1,162
3,373
10,362
0
W
Thanatos
SpoiledJam0
Thanatos
4,191
954
0
7,740
7,582
3,716
0
854
6,728
0
57,192
L
Janus
YerBoi_67
Janus
2,115
80
0
360
4,954
1,488
0
2,371
2,267
41,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
27,081
411
Minions Killed
313
0
Camps Cleared
0
1,159,331
Distance Traveled
1,025,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,746
575
68
7
0
190,012
0
L
Thanatos
5,266
527
66
7
0
237,804
0
W
Tiamat
6,309
631
103
10
0
203,716
0
L
Charon
5,732
573
63
6
0
171,300
0
W
Bakasura
5,946
595
101
10
0
259,673
0
W
Hercules
7,300
730
107
11
0
202,541
4
L
Sylvanus
5,100
510
26
3
0
219,470
2
W
Khepri
5,874
587
10
1
0
233,230
1
W
Thanatos
6,175
618
90
9
0
260,171
0
L
Janus
5,237
524
90
9
0
206,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role