Player Matchup

Hades
Hades
IT_DuBzZ_Yt
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,473 Elo+
Party 2
Chiron
Chiron
Raykosama
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TimG-21
Morgan Le Fay
Level 48
God Stats
1W - 3L
1,415 SR
Queue Stats
4W - 13L
1,330 Elo+
Party 2
Thanatos
Thanatos
doepamperom
Thanatos
Level 67
God Stats
1W - 5L
1,282 SR
Queue Stats
16W - 32L
1,412 Elo+
Party 2
Chaac
Chaac
komteropzitten
Chaac
Level 76
God Stats
3W - 6L
1,428 SR
Queue Stats
28W - 37L
1,466 Elo+
Party 2
Team Averages
Level 72
1,425 SR
1,438 Elo+

VS

Team Averages
Level 131
1,691 SR
1,532 Elo+
Anhur
Anhur
GreatestCuqkLord
Anhur
Level 98
God Stats
4W - 4L
1,759 SR
Queue Stats
74W - 74L
1,590 Elo+
Party 1
Arachne
Arachne
Ira Sancti02
Arachne
Level 161
God Stats
17W - 7L
1,902 SR
Queue Stats
78W - 88L
1,571 Elo+
Party 1
Osiris
Osiris
SanBuky
Osiris
Level 149
God Stats
3W - 1L
1,616 SR
Queue Stats
27W - 28L
1,527 Elo+
Solo
Tiamat
Tiamat
SeyiRen
Tiamat
Level 182
God Stats
2W - 3L
1,554 SR
Queue Stats
87W - 101L
1,529 Elo+
Party 1
Atlas
Atlas
ZAAAMTA
Atlas
Level 63
God Stats
4W - 8L
1,623 SR
Queue Stats
39W - 32L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,272
627
4,501
7,130
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Raykosama
Chiron
7
1 / 0 / 0
4,670
467
3,067
2,774
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TimG-21
Morgan Le Fay
9
0 / 3 / 1
5,246
525
3,637
6,407
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
doepamperom
Thanatos
10
1 / 3 / 0
5,375
538
3,159
10,717
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
4,791
479
4,094
13,408
9,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,275
528
1,791
5,597
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ira Sancti02
Arachne
11
3 / 2 / 2
6,119
612
3,804
10,757
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SanBuky
Osiris
12
3 / 1 / 1
7,077
708
9,774
11,111
12,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SeyiRen
Tiamat
12
2 / 0 / 1
6,336
634
5,538
6,846
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ZAAAMTA
Atlas
9
0 / 1 / 0
5,137
514
2,300
7,296
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
0
0
1
W
Arachne
Ira Sancti02
Arachne
3
2
2
2
L
Chiron
Raykosama
Chiron
1
0
0
1
W
Osiris
SanBuky
Osiris
3
1
1
3.5
W
Tiamat
SeyiRen
Tiamat
2
0
1
2.5
L
Morgan Le Fay
TimG-21
Morgan Le Fay
0
3
1
0.17
W
Atlas
ZAAAMTA
Atlas
0
1
0
0
L
Thanatos
doepamperom
Thanatos
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
23,207
40,436
Taken
41,607
21,353
Mitigated
27,563
18,558
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,791
1,176
0
2,064
5,597
1,992
72
664
4,933
0
44,760
L
4,501
299
175
3,855
7,130
3,963
0
2,132
4,985
31,911
2,098
W
Arachne
Ira Sancti02
Arachne
3,804
2,353
0
6,018
10,757
3,857
7
471
10,286
0
49,142
L
Chiron
Raykosama
Chiron
3,067
1,438
348
733
2,774
841
0
416
2,358
0
26,428
W
Osiris
SanBuky
Osiris
9,774
4,519
0
5,221
11,111
12,108
0
341
10,770
0
57,938
W
Tiamat
SeyiRen
Tiamat
5,538
793
0
2,333
6,846
4,301
0
4,011
2,835
41,784
0
L
Morgan Le Fay
TimG-21
Morgan Le Fay
3,637
416
0
1,782
6,407
2,538
0
3,826
2,383
34,269
153
W
Atlas
ZAAAMTA
Atlas
2,300
1,318
0
2,282
7,296
5,305
0
2,130
5,166
14,095
0
L
Thanatos
doepamperom
Thanatos
3,159
1,426
0
6,156
10,717
4,835
0
1,163
9,464
0
45,032
L
4,094
778
0
5,509
13,408
9,176
0
0
13,408
0
34,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
29,944
293
Minions Killed
330
0
Camps Cleared
0
937,498
Distance Traveled
1,063,424
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,275
528
85
9
0
196,360
2
L
Hades
6,272
627
73
7
0
211,974
0
W
Arachne
6,119
612
75
8
0
245,513
0
L
Chiron
4,670
467
54
5
0
125,055
0
W
Osiris
7,077
708
73
7
0
182,159
1
W
Tiamat
6,336
634
83
8
0
211,368
1
L
Morgan Le Fay
5,246
525
56
6
0
181,863
0
W
Atlas
5,137
514
14
1
0
228,024
2
L
Thanatos
5,375
538
67
7
0
225,413
0
L
Chaac
4,791
479
43
4
0
193,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role