Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ThatHistoryTeach
Nu Wa
Level 159
God Stats
4W - 2L
1,661 SR
Queue Stats
291W - 279L
1,565 Elo+
Solo
Danzaburou
Danzaburou
UnheardSaturn35
Danzaburou
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 103L
1,413 Elo+
Party 1
Yemoja
Yemoja
fabredelga
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,333 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,462 Elo+

VS

Team Averages
Level 101
1,560 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AsasinJ6737
Chronos
Level 62
God Stats
6W - 7L
1,399 SR
Queue Stats
150W - 160L
1,432 Elo+
Party 2
Loki
Loki
Leucistic
Loki
Level 69
God Stats
7W - 2L
1,845 SR
Queue Stats
283W - 241L
1,538 Elo+
Solo
Fenrir
Fenrir
WheezyMoth
Fenrir
Level 108
God Stats
2W - 1L
1,558 SR
Queue Stats
106W - 92L
1,499 Elo+
Solo
Ymir
Ymir
iiSikez
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 166L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 0 / 0
5,108
639
3,405
3,784
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
8
0 / 1 / 2
3,970
496
878
5,428
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
1 / 0 / 0
4,669
584
3,013
4,603
2,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UnheardSaturn35
Danzaburou
7
0 / 2 / 1
3,967
496
2,522
4,091
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
fabredelga
Yemoja
7
0 / 2 / 0
4,248
531
2,790
5,790
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
1 / 0 / 1
4,463
558
2,631
5,894
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
AsasinJ6737
Chronos
9
0 / 1 / 0
4,473
559
2,255
4,802
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
9
1 / 1 / 1
4,694
587
2,517
5,219
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
WheezyMoth
Fenrir
9
2 / 0 / 1
5,071
634
3,611
5,287
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
iiSikez
Ymir
7
1 / 1 / 1
4,367
546
2,890
5,002
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
0
0
2
L
Arachne
 
Arachne
0
1
2
1
W
Geb
 
Geb
1
0
1
1.5
W
Chronos
AsasinJ6737
Chronos
0
1
0
0
W
Loki
1
1
1
1.5
L
1
0
0
1
L
Danzaburou
UnheardSaturn35
Danzaburou
0
2
1
0.25
W
Fenrir
WheezyMoth
Fenrir
2
0
1
2.5
L
Yemoja
fabredelga
Yemoja
0
2
0
0
W
Ymir
iiSikez
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
13,904
23,696
Taken
26,204
10,136
Mitigated
12,066
8,539
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,405
563
150
1,311
3,784
1,481
0
1,621
2,163
33,011
1,725
L
Arachne
 
Arachne
878
538
0
2,547
5,428
1,728
0
1,180
4,206
0
13,126
W
Geb
 
Geb
2,631
370
0
2,104
5,894
2,965
0
1,325
4,569
13,882
606
W
Chronos
AsasinJ6737
Chronos
2,255
392
0
845
4,802
1,798
0
2,739
2,063
28,192
1,412
W
Loki
2,517
784
0
3,318
5,219
1,649
0
871
4,348
0
32,087
L
3,013
1,625
0
1,596
4,603
2,422
0
2,329
2,274
17,201
1,027
L
Danzaburou
UnheardSaturn35
Danzaburou
2,522
1,539
0
1,248
4,091
1,514
0
2,099
1,992
0
21,758
W
Fenrir
WheezyMoth
Fenrir
3,611
1,122
0
1,664
5,287
3,228
0
2,261
3,026
0
25,220
L
Yemoja
fabredelga
Yemoja
2,790
676
0
1,687
5,790
2,991
0
0
5,499
14,201
2,521
W
Ymir
iiSikez
Ymir
2,890
895
0
1,500
5,002
2,426
0
1,378
3,624
25,311
3,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,962
Gold Earned
23,068
190
Minions Killed
199
0
Camps Cleared
0
726,682
Distance Traveled
797,382
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,108
639
54
7
0
142,578
0
L
Arachne
3,970
496
33
4
0
179,315
0
W
Geb
4,463
558
18
2
0
167,851
3
W
Chronos
4,473
559
40
5
0
156,895
0
W
Loki
4,694
587
61
8
0
188,251
0
L
Nu Wa
4,669
584
30
4
0
137,794
2
L
Danzaburou
3,967
496
38
5
0
164,438
0
W
Fenrir
5,071
634
47
6
0
137,412
1
L
Yemoja
4,248
531
35
4
0
102,557
0
W
Ymir
4,367
546
33
4
0
146,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role