Player Matchup

Surtr
Surtr
TheBlackerJudas
Surtr
Level 144
God Stats
2W - 1L
1,590 SR
Queue Stats
107W - 24L
1,972 Elo+
Party 2
Ra
Ra
Ċream
Ra
Level 17
God Stats
3W - 0L
1,715 SR
Queue Stats
74W - 11L
1,917 Elo+
Party 2
Charon
Charon
力Pie力
Charon
Level 17
God Stats
27W - 7L
2,097 SR
Queue Stats
73W - 24L
1,897 Elo+
Party 2
Team Averages
Level 59
1,801 SR
1,929 Elo+

VS

Team Averages
Level 52
1,486 SR
1,348 Elo+
Sun Wukong
Sun Wukong
Annunaki2623
Sun Wukong
Level 63
God Stats
4W - 6L
1,451 SR
Queue Stats
196W - 198L
1,385 Elo+
Party 1
Tiamat
Tiamat
DietDrKelp77
Tiamat
Level 64
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 7L
1,280 Elo+
Party 1
Fafnir
Fafnir
LurK1n8855
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
8,250
825
11,322
11,175
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
14
10 / 0 / 7
9,015
902
12,512
5,293
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
力Pie力
Charon
11
3 / 0 / 12
7,801
780
4,254
8,074
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Annunaki2623
Sun Wukong
9
0 / 6 / 0
5,689
569
3,783
13,630
9,350
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
10
0 / 4 / 0
6,204
620
4,330
7,230
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
LurK1n8855
Fafnir
9
0 / 7 / 0
5,671
567
2,012
11,276
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
17
Kills
0
0
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Annunaki2623
Sun Wukong
0
6
0
0
L
Tiamat
0
4
0
0
L
Fafnir
LurK1n8855
Fafnir
0
7
0
0
W
4
0
13
10.5
W
Ra
10
0
7
13.5
W
Charon
力Pie力
Charon
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
10,125
24,542
Taken
32,136
18,120
Mitigated
24,884
11,698
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Annunaki2623
Sun Wukong
3,783
564
0
293
13,630
9,350
0
6,848
5,935
0
15,042
L
Tiamat
4,330
102
0
1,430
7,230
4,060
0
3,929
2,809
30,298
910
L
Fafnir
LurK1n8855
Fafnir
2,012
220
0
934
11,276
11,474
0
5,960
4,351
5,000
0
W
11,322
4,076
0
4,203
11,175
9,330
858
1,786
9,127
1,396
24,808
W
Ra
12,512
2,545
2,703
3,412
5,293
2,680
1,369
1,827
3,404
47,610
0
W
Charon
力Pie力
Charon
4,254
747
0
1,380
8,074
6,110
654
1,987
5,758
9,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
17,564
126
Minions Killed
88
0
Camps Cleared
0
580,368
Distance Traveled
447,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,689
569
15
2
0
158,749
0
L
Tiamat
6,204
620
66
7
0
147,737
0
L
Fafnir
5,671
567
7
1
0
141,275
0
W
Surtr
8,250
825
42
4
0
204,348
1
W
Ra
9,015
902
78
8
0
199,877
0
W
Charon
7,801
780
6
1
0
176,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role