Player Matchup

Nut
Nut
Creskid
Nut
Level 138
God Stats
9W - 8L
1,282 SR
Queue Stats
34W - 37L
1,529 Elo+
Solo
Sylvanus
Sylvanus
FLACCID2679
Sylvanus
Level 69
God Stats
9W - 14L
1,464 SR
Queue Stats
100W - 100L
1,518 Elo+
Party 1
Thanatos
Thanatos
Phibbean
Thanatos
Level 125
God Stats
14W - 9L
1,709 SR
Queue Stats
255W - 235L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
kpower47
Nu Wa
Level 132
God Stats
1W - 1L
1,337 SR
Queue Stats
7W - 9L
1,409 Elo+
Solo
Anubis
Anubis
osourrea
Anubis
Level 139
God Stats
21W - 17L
1,524 SR
Queue Stats
204W - 191L
1,526 Elo+
Solo
Team Averages
Level 121
1,463 SR
1,509 Elo+

VS

Team Averages
Level 109
1,457 SR
1,502 Elo+
Izanami
Izanami
Chaseybear
Izanami
Level 122
God Stats
0W - 2L
1,308 SR
Queue Stats
58W - 67L
1,523 Elo+
Party 2
Osiris
Osiris
DeuceDeck
Osiris
Level 100
God Stats
11W - 7L
1,575 SR
Queue Stats
145W - 148L
1,483 Elo+
Party 2
Olorun
Olorun
LIL_OLE_GLOCKIE
Olorun
Level 78
God Stats
8W - 10L
1,536 SR
Queue Stats
91W - 70L
1,517 Elo+
Solo
Thoth
Thoth
Senpai_San2005
Thoth
Level 129
God Stats
1W - 4L
1,390 SR
Queue Stats
166W - 148L
1,480 Elo+
Solo
Nike
Nike
hendrixf55
Nike
Level 114
God Stats
1W - 3L
1,478 SR
Queue Stats
186W - 176L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
1 / 0 / 2
8,484
606
8,381
7,163
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
FLACCID2679
Sylvanus
12
2 / 2 / 4
7,202
514
8,068
9,236
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Phibbean
Thanatos
17
10 / 0 / 3
9,849
704
14,965
14,982
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
kpower47
Nu Wa
14
3 / 1 / 3
8,494
607
4,969
4,767
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
osourrea
Anubis
14
2 / 6 / 5
8,520
609
6,614
11,067
4,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaseybear
Izanami
12
0 / 2 / 0
6,899
493
2,606
9,530
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
DeuceDeck
Osiris
13
4 / 4 / 1
7,402
529
5,954
14,800
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
6,010
429
2,778
14,291
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
7,780
556
3,841
10,025
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 2
8,218
587
9,338
12,610
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
9
9
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chaseybear
Izanami
0
2
0
0
W
Nut
1
0
2
2
L
Osiris
DeuceDeck
Osiris
4
4
1
1.13
W
Sylvanus
FLACCID2679
Sylvanus
2
2
4
2
L
0
4
1
0.13
W
Thanatos
Phibbean
Thanatos
10
0
3
11.5
L
1
4
1
0.38
L
4
4
2
1.25
W
Nu Wa
kpower47
Nu Wa
3
1
3
4.5
W
Anubis
osourrea
Anubis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
24,517
47,215
Taken
61,256
24,247
Mitigated
30,766
30,451
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chaseybear
Izanami
2,606
1,882
0
2,016
9,530
2,880
0
1,223
8,307
0
63,777
W
Nut
8,381
5,470
0
4,217
7,163
3,155
10
1,318
5,845
0
73,320
L
Osiris
DeuceDeck
Osiris
5,954
3,260
0
555
14,800
7,893
0
5,667
9,133
0
55,715
W
Sylvanus
FLACCID2679
Sylvanus
8,068
3,125
1,123
3,422
9,236
7,801
0
2,152
6,684
33,541
14,276
L
2,778
1,290
502
4,123
14,291
9,429
51
3,012
11,279
29,230
768
W
Thanatos
Phibbean
Thanatos
14,965
5,105
0
17,611
14,982
6,806
0
733
13,956
0
89,588
L
3,841
212
0
725
10,025
2,591
0
4,147
5,878
57,489
953
L
9,338
1,700
0
2,164
12,610
7,973
0
4,553
8,057
0
59,711
W
Nu Wa
kpower47
Nu Wa
4,969
623
0
1,442
4,767
1,654
631
1,370
3,135
58,506
402
W
Anubis
osourrea
Anubis
6,614
530
0
2,636
11,067
4,831
25
256
10,240
50,787
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
36,309
520
Minions Killed
475
0
Camps Cleared
0
1,329,372
Distance Traveled
1,335,192
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,899
493
130
9
0
279,393
1
W
Nut
8,484
606
127
9
0
273,786
0
L
Osiris
7,402
529
86
6
0
284,194
0
W
Sylvanus
7,202
514
65
5
0
234,577
0
L
Olorun
6,010
429
47
3
0
266,241
1
W
Thanatos
9,849
704
123
9
0
361,211
0
L
Thoth
7,780
556
116
8
0
256,673
2
L
Nike
8,218
587
96
7
0
248,691
4
W
Nu Wa
8,494
607
102
7
0
244,604
0
W
Anubis
8,520
609
103
7
0
215,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role