Player Matchup

Zhong Kui
Zhong Kui
CGC_20TWiN
Zhong Kui
Level 106
God Stats
21W - 9L
1,684 SR
Queue Stats
101W - 105L
1,518 Elo+
Solo
Bacchus
Bacchus
Cal Yentay
Bacchus
Level 179
God Stats
2W - 1L
1,669 SR
Queue Stats
169W - 172L
1,405 Elo+
Solo
Hercules
Hercules
GetSmokedForFree
Hercules
Level 96
God Stats
3W - 2L
1,412 SR
Queue Stats
225W - 210L
1,531 Elo+
Solo
Thanatos
Thanatos
Macloven611
Thanatos
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 254L
1,459 Elo+
Solo
Skadi
Skadi
UnknownDeity6666
Skadi
Level 129
God Stats
3W - 2L
1,599 SR
Queue Stats
99W - 93L
1,520 Elo+
Solo
Team Averages
Level 132
1,573 SR
1,487 Elo+

VS

Team Averages
Level 122
1,525 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
guydolf
Cthulhu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 282L
1,528 Elo+
Solo
Hou Yi
Hou Yi
lManiac0
Hou Yi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,488 Elo+
Party 1
Arachne
Arachne
wizardookie207
Arachne
Level 80
God Stats
6W - 2L
1,627 SR
Queue Stats
35W - 38L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CGC_20TWiN
Zhong Kui
13
4 / 0 / 1
7,961
663
4,646
5,951
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Cal Yentay
Bacchus
11
3 / 1 / 3
7,193
599
3,270
9,942
9,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 4
7,338
612
7,743
9,812
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Macloven611
Thanatos
10
1 / 0 / 4
6,072
506
2,961
8,020
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 6
6,436
536
5,196
7,480
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
6,222
519
2,503
3,554
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
 
Janus
10
0 / 4 / 1
5,579
465
3,702
6,692
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
guydolf
Cthulhu
9
0 / 4 / 0
5,619
468
4,869
9,976
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
lManiac0
Hou Yi
9
0 / 3 / 0
5,496
458
2,665
8,014
2,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,885
490
2,858
8,493
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Janus
 
Janus
0
4
1
0.13
W
Zhong Kui
CGC_20TWiN
Zhong Kui
4
0
1
4.5
W
Bacchus
Cal Yentay
Bacchus
3
1
3
4.5
W
3
1
4
5
W
Thanatos
Macloven611
Thanatos
1
0
4
3
W
2
0
6
5
L
Cthulhu
guydolf
Cthulhu
0
4
0
0
L
Hou Yi
lManiac0
Hou Yi
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
16,597
41,205
Taken
36,729
25,205
Mitigated
15,488
17,831
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,503
211
0
830
3,554
1,312
50
976
2,578
42,695
863
L
Janus
 
Janus
3,702
86
0
1,539
6,692
2,028
0
356
6,336
30,191
0
W
Zhong Kui
CGC_20TWiN
Zhong Kui
4,646
1,012
0
3,134
5,951
5,113
158
1,387
4,532
57,807
13,423
W
Bacchus
Cal Yentay
Bacchus
3,270
585
0
2,871
9,942
9,471
0
3,192
6,750
24,840
0
W
7,743
3,511
0
4,547
9,812
4,641
544
2,541
6,923
0
50,882
W
Thanatos
Macloven611
Thanatos
2,961
775
52
5,351
8,020
3,131
420
665
7,275
0
32,340
W
5,196
2,318
0
1,876
7,480
2,849
322
2,648
4,790
0
51,122
L
Cthulhu
guydolf
Cthulhu
4,869
310
1,212
1,851
9,976
6,248
0
2,553
7,423
22,107
0
L
Hou Yi
lManiac0
Hou Yi
2,665
724
0
1,797
8,014
2,972
0
2,273
5,741
0
34,069
L
2,858
1,903
0
3,413
8,493
2,928
0
1,583
6,910
0
32,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
28,801
365
Minions Killed
279
0
Camps Cleared
0
1,146,798
Distance Traveled
1,139,556
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,222
519
77
6
0
228,829
8
L
Janus
5,579
465
51
4
0
187,384
0
W
Zhong Kui
7,961
663
120
10
0
251,024
0
W
Bacchus
7,193
599
37
3
0
255,813
1
W
Hercules
7,338
612
73
6
0
243,310
1
W
Thanatos
6,072
506
51
4
0
186,240
1
W
Skadi
6,436
536
84
7
0
210,411
0
L
Cthulhu
5,619
468
19
2
0
242,753
2
L
Hou Yi
5,496
458
71
6
0
226,626
1
L
Arachne
5,885
490
61
5
0
253,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role