Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BuuSlime
Ravana
Level 43
God Stats
2W - 6L
1,302 SR
Queue Stats
74W - 63L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
NatoJoker
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 258L
1,532 Elo+
Party 1
Shiva
Shiva
RAMPEWR
Shiva
Level 141
God Stats
20W - 20L
1,539 SR
Queue Stats
586W - 538L
1,598 Elo+
Solo
Chiron
Chiron
devinthehunk
Chiron
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 169L
1,542 Elo+
Party 1
Team Averages
Level 115
1,468 SR
1,541 Elo+

VS

Team Averages
Level 88
1,494 SR
1,500 Elo+
Chernobog
Chernobog
InsidePerfect
Chernobog
Level 119
God Stats
5W - 5L
1,428 SR
Queue Stats
180W - 160L
1,562 Elo+
Party 2
Atlas
Atlas
Takret
Atlas
Level 87
God Stats
4W - 2L
1,589 SR
Queue Stats
114W - 115L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
TheGirthWyrm
Kuzenbo
Level 156
God Stats
12W - 9L
1,545 SR
Queue Stats
449W - 419L
1,566 Elo+
Solo
Ah Puch
Ah Puch
sinoombre
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,403 Elo+
Party 2
Arachne
Arachne
xXGodSpellXx
Arachne
Level 31
God Stats
2W - 1L
1,410 SR
Queue Stats
29W - 36L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 2
6,671
556
6,010
8,444
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
BuuSlime
Ravana
11
3 / 6 / 3
6,331
528
6,610
9,320
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
NatoJoker
Aphrodite
11
3 / 2 / 2
6,713
559
4,163
9,285
4,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Shiva
RAMPEWR
Shiva
12
0 / 2 / 1
6,713
559
5,592
14,227
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
13
2 / 2 / 2
6,904
575
8,221
7,665
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
InsidePerfect
Chernobog
11
1 / 3 / 4
6,210
518
3,607
8,900
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Takret
Atlas
11
3 / 1 / 4
6,928
577
4,633
9,742
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
TheGirthWyrm
Kuzenbo
13
0 / 1 / 3
7,075
590
9,306
9,739
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
sinoombre
Ah Puch
11
1 / 3 / 4
6,128
511
7,041
9,542
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
xXGodSpellXx
Arachne
14
10 / 1 / 1
8,228
686
7,516
14,369
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
15
15
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
2
0.67
L
Ravana
BuuSlime
Ravana
3
6
3
0.75
W
Chernobog
InsidePerfect
Chernobog
1
3
4
1
L
Aphrodite
NatoJoker
Aphrodite
3
2
2
2
L
Shiva
RAMPEWR
Shiva
0
2
1
0.25
W
Atlas
Takret
Atlas
3
1
4
5
W
Kuzenbo
TheGirthWyrm
Kuzenbo
0
1
3
1.5
L
Chiron
2
2
2
1.5
W
Ah Puch
sinoombre
Ah Puch
1
3
4
1
W
Arachne
xXGodSpellXx
Arachne
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
32,103
48,941
Taken
52,292
24,575
Mitigated
30,424
16,384
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,010
509
0
1,612
8,444
3,055
24
3,852
4,592
36,804
1,057
L
Ravana
BuuSlime
Ravana
6,610
1,666
0
1,711
9,320
4,627
0
3,478
5,826
0
41,299
W
Chernobog
InsidePerfect
Chernobog
3,607
2,367
0
2,991
8,900
3,262
876
1,282
7,618
0
47,764
L
Aphrodite
NatoJoker
Aphrodite
4,163
1,397
1,412
3,820
9,285
4,993
0
3,772
5,513
20,605
871
L
Shiva
RAMPEWR
Shiva
5,592
1,841
0
5,085
14,227
8,552
0
7,830
5,563
0
58,521
W
Atlas
Takret
Atlas
4,633
1,550
0
4,346
9,742
7,167
0
2,752
6,990
20,280
0
W
Kuzenbo
TheGirthWyrm
Kuzenbo
9,306
2,836
0
2,575
9,739
10,046
0
0
9,739
50,177
2,328
L
Chiron
8,221
3,559
582
2,162
7,665
3,348
46
939
6,726
0
66,831
W
Ah Puch
sinoombre
Ah Puch
7,041
587
0
4,277
9,542
3,214
46
5,024
4,518
35,005
1,637
W
Arachne
xXGodSpellXx
Arachne
7,516
4,645
0
6,258
14,369
6,735
36
715
13,654
0
60,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
34,569
339
Minions Killed
368
0
Camps Cleared
0
1,138,403
Distance Traveled
1,162,302
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,671
556
58
5
0
238,719
3
L
Ravana
6,331
528
63
5
0
241,312
0
W
Chernobog
6,210
518
78
7
0
206,042
0
L
Aphrodite
6,713
559
39
3
0
222,385
2
L
Shiva
6,713
559
83
7
0
218,246
0
W
Atlas
6,928
577
36
3
0
230,694
0
W
Kuzenbo
7,075
590
106
9
0
220,583
0
L
Chiron
6,904
575
96
8
0
217,741
2
W
Ah Puch
6,128
511
53
4
0
232,765
2
W
Arachne
8,228
686
95
8
0
272,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role