Player Matchup

Surtr
Surtr
DADDY_h3r3_now
Surtr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,467 Elo+
Party 2
Nut
Nut
Iamhim7x
Nut
Level 109
God Stats
21W - 23L
1,478 SR
Queue Stats
27W - 34L
1,364 Elo+
Party 2
Discordia
Discordia
jmacin88
Discordia
Level 83
God Stats
7W - 8L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Atlas
Atlas
kingbchalla
Atlas
Level 124
God Stats
1W - 1L
1,612 SR
Queue Stats
14W - 21L
1,422 Elo+
Party 2
Kali
Kali
ninja_lin313
Kali
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,462 Elo+
Party 2
Team Averages
Level 103
1,518 SR
1,443 Elo+

VS

Team Averages
Level 99
1,571 SR
1,432 Elo+
Raijin
Raijin
MADMAN_GONE_WILD
Raijin
Level 58
God Stats
3W - 7L
1,349 SR
Queue Stats
176W - 181L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
TacoGodzilla420
Sylvanus
Level 69
God Stats
2W - 4L
1,347 SR
Queue Stats
195W - 208L
1,361 Elo+
Party 1
Lancelot
Lancelot
becoolant
Lancelot
Level 123
God Stats
10W - 9L
1,850 SR
Queue Stats
604W - 606L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
danndaman
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,638 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo
Bellona
Bellona
incognito58
Bellona
Level 99
God Stats
3W - 3L
1,674 SR
Queue Stats
45W - 57L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,657
509
6,135
12,105
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
3 / 0 / 5
9,135
537
8,732
9,777
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
jmacin88
Discordia
4
0 / 0 / 1
5,376
316
105
101
30
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 7
9,086
534
4,430
16,345
14,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 4 / 6
9,179
540
8,410
17,200
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,275
487
6,434
9,720
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
14
1 / 2 / 1
8,610
506
5,306
13,443
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
becoolant
Lancelot
18
3 / 1 / 1
9,772
575
7,009
13,072
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
danndaman
Morgan Le Fay
12
1 / 6 / 1
7,514
442
8,066
10,928
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
incognito58
Bellona
5
0 / 2 / 0
5,672
334
1,403
3,303
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
7
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
3
0
5
5.5
L
1
6
1
0.25
L
Sylvanus
1
2
1
0.75
L
Lancelot
becoolant
Lancelot
3
1
1
3.5
L
Morgan Le Fay
danndaman
Morgan Le Fay
1
6
1
0.25
L
Bellona
incognito58
Bellona
0
2
0
0
W
Discordia
jmacin88
Discordia
0
0
1
0.5
W
6
3
7
3.17
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
28,218
55,528
Taken
50,466
37,155
Mitigated
30,171
14,305
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,135
1,883
0
1,349
12,105
11,397
695
3,755
8,350
641
44,845
W
8,732
3,688
0
3,035
9,777
4,060
2,464
3,398
6,379
0
79,934
L
6,434
528
0
466
9,720
3,684
810
1,512
8,160
57,374
322
L
Sylvanus
5,306
1,862
648
2,997
13,443
12,268
783
926
12,223
40,010
1,674
L
Lancelot
becoolant
Lancelot
7,009
1,581
0
7,414
13,072
7,357
0
598
12,381
0
97,912
L
Morgan Le Fay
danndaman
Morgan Le Fay
8,066
848
0
850
10,928
4,829
1,379
1,904
8,891
46,836
0
L
Bellona
incognito58
Bellona
1,403
594
0
839
3,303
2,033
0
29
3,100
0
11,113
W
Discordia
jmacin88
Discordia
105
0
0
0
101
30
0
71
30
3,520
91
W
4,430
1,271
0
3,242
16,345
14,813
490
6,109
10,236
21,638
0
W
8,410
3,902
0
6,679
17,200
6,855
1,477
6,243
10,957
0
53,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
39,843
322
Minions Killed
432
0
Camps Cleared
0
1,319,268
Distance Traveled
1,208,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,657
509
68
4
0
329,408
0
W
Nut
9,135
537
120
7
0
311,821
0
L
Raijin
8,275
487
107
6
0
283,719
0
L
Sylvanus
8,610
506
80
5
0
243,514
0
L
Lancelot
9,772
575
162
10
0
375,981
0
L
Morgan Le Fay
7,514
442
61
4
0
245,260
0
L
Bellona
5,672
334
22
1
0
60,044
0
W
Discordia
5,376
316
8
0
0
29,053
0
W
Atlas
9,086
534
32
2
0
319,437
0
W
Kali
9,179
540
94
6
0
329,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role