Player Matchup

Awilix
Awilix
Juanvm989
Awilix
Level 148
God Stats
6W - 16L
1,348 SR
Queue Stats
169W - 171L
1,497 Elo+
Party 1
Nut
Nut
Kuzzen_27
Nut
Level 151
God Stats
5W - 14L
1,517 SR
Queue Stats
81W - 69L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
RagnarIX45
Gilgamesh
Level 157
God Stats
6W - 8L
1,773 SR
Queue Stats
185W - 182L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
illuminati2089
Yu Huang
Level 141
God Stats
9W - 4L
1,511 SR
Queue Stats
117W - 104L
1,610 Elo+
Solo
Bacchus
Bacchus
off_thieves
Bacchus
Level 83
God Stats
28W - 18L
1,716 SR
Queue Stats
207W - 196L
1,578 Elo+
Party 1
Team Averages
Level 136
1,573 SR
1,555 Elo+

VS

Team Averages
Level 109
1,541 SR
1,568 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MARKENCIO
Anhur
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,580 Elo+
Party 3
Nut
Nut
VegetasHype
Nut
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,581 Elo+
Solo
Thor
Thor
WildMrHunter
Thor
Level 178
God Stats
6W - 3L
1,665 SR
Queue Stats
81W - 68L
1,566 Elo+
Party 3
Charon
Charon
lilsnowie
Charon
Level 39
God Stats
3W - 1L
1,542 SR
Queue Stats
35W - 18L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Juanvm989
Awilix
12
1 / 1 / 1
6,032
503
4,337
9,250
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
6,803
567
6,039
5,345
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RagnarIX45
Gilgamesh
11
1 / 2 / 1
6,482
540
7,997
12,541
10,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
1
0 / 0 / 0
3,673
306
0
0
0
Bacchus
off_thieves
Bacchus
10
0 / 1 / 0
5,910
493
5,182
8,638
7,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 0 / 2
6,611
551
4,168
5,214
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MARKENCIO
Anhur
12
0 / 2 / 0
6,792
566
2,071
5,263
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 0
6,918
577
3,500
7,896
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 1
6,536
545
7,098
12,097
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
lilsnowie
Charon
8
0 / 3 / 1
5,825
485
2,322
10,629
7,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
5
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
2
1
L
Awilix
Juanvm989
Awilix
1
1
1
1.5
L
4
1
0
4
W
Anhur
MARKENCIO
Anhur
0
2
0
0
L
Gilgamesh
RagnarIX45
Gilgamesh
1
2
1
0.75
W
3
1
0
3
W
2
1
1
2.5
L
Yu Huang
0
0
0
0
W
Charon
lilsnowie
Charon
0
3
1
0.17
L
Bacchus
off_thieves
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
19,159
35,774
Taken
41,099
24,317
Mitigated
23,427
4,868
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,168
695
0
484
5,214
1,900
329
2,200
3,014
53,898
0
L
Awilix
Juanvm989
Awilix
4,337
1,506
0
984
9,250
4,369
0
737
8,457
0
53,299
L
6,039
3,401
0
1,232
5,345
1,869
0
866
4,479
0
46,857
W
Anhur
MARKENCIO
Anhur
2,071
1,492
0
1,924
5,263
1,888
2,507
0
5,263
0
60,277
L
Gilgamesh
RagnarIX45
Gilgamesh
7,997
2,364
0
1,004
12,541
10,152
0
1,074
11,447
0
49,254
W
3,500
1,565
0
1,087
7,896
3,644
275
1,675
6,221
0
46,789
W
7,098
1,299
0
2,592
12,097
8,211
0
463
11,634
79
41,318
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Charon
lilsnowie
Charon
2,322
504
0
3,131
10,629
7,784
368
844
9,785
13,976
0
L
Bacchus
off_thieves
Bacchus
5,182
736
0
1,648
8,638
7,927
0
3,473
4,822
36,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
32,682
315
Minions Killed
361
0
Camps Cleared
0
918,922
Distance Traveled
1,134,207
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,611
551
99
8
0
242,695
0
L
Awilix
6,032
503
89
7
0
269,104
0
L
Nut
6,803
567
85
7
0
156,811
0
W
Anhur
6,792
566
108
9
0
178,429
0
L
Gilgamesh
6,482
540
86
7
0
222,144
0
W
Nut
6,918
577
69
6
0
253,137
0
W
Thor
6,536
545
71
6
0
238,572
3
L
Yu Huang
3,673
306
0
0
0
0
0
W
Charon
5,825
485
14
1
0
221,374
0
L
Bacchus
5,910
493
55
5
0
270,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role