Player Matchup

Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chobits9000
Olorun
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,593 Elo+
Party 1
Thanatos
Thanatos
CutThroatKitten
Thanatos
Level 104
God Stats
17W - 8L
1,785 SR
Queue Stats
47W - 35L
1,584 Elo+
Solo
Shiva
Shiva
Hallowed_Blade76
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,632 Elo+
Party 1
Atlas
Atlas
Hozpul
Atlas
Level 137
God Stats
15W - 13L
1,671 SR
Queue Stats
1,160W - 1,181L
1,518 Elo+
Solo
Team Averages
Level 137
1,591 SR
1,565 Elo+

VS

Team Averages
Level 140
1,562 SR
1,532 Elo+
Shiva
Shiva
BMRfreakyy_Upnex
Shiva
Level 148
God Stats
3W - 1L
1,771 SR
Queue Stats
87W - 85L
1,546 Elo+
Solo
Atlas
Atlas
LeroyJenkins_LPG
Atlas
Level 128
God Stats
2W - 2L
1,543 SR
Queue Stats
53W - 54L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
guvarurt
Nu Wa
Level 167
God Stats
13W - 6L
1,529 SR
Queue Stats
28W - 16L
1,557 Elo+
Solo
Skadi
Skadi
tamsuu
Skadi
Level 112
God Stats
35W - 28L
1,326 SR
Queue Stats
438W - 410L
1,525 Elo+
Solo
Thor
Thor
thebobbylobby
Thor
Level 144
God Stats
3W - 3L
1,642 SR
Queue Stats
285W - 276L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
3,505
701
639
2,864
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
6
0 / 1 / 0
3,125
625
2,386
2,705
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
1
0 / 0 / 0
957
191
0
0
0
6
0 / 1 / 0
3,334
667
2,920
4,525
2,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
Hozpul
Atlas
6
0 / 0 / 0
2,959
592
1,459
1,487
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,012
802
576
3,393
1,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
1 / 0 / 1
4,056
811
1,584
4,865
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
guvarurt
Nu Wa
7
0 / 0 / 0
3,673
735
1,067
1,008
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
tamsuu
Skadi
6
0 / 0 / 2
3,276
655
1,963
3,307
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,415
683
1,441
3,409
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
2
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
0
0
1
0.5
L
Olorun
0
1
0
0
L
Thanatos
0
0
0
0
L
0
1
0
0
L
Atlas
Hozpul
Atlas
0
0
0
0
W
1
0
1
1.5
W
Nu Wa
guvarurt
Nu Wa
0
0
0
0
W
Skadi
tamsuu
Skadi
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,404
Damage
6,631
11,581
Taken
15,982
4,402
Mitigated
5,830
3,637
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
639
38
0
1,632
2,864
762
0
969
1,797
26,822
0
W
576
138
0
1,102
3,393
1,394
0
1,081
1,976
0
20,960
L
Olorun
2,386
935
180
660
2,705
1,022
0
239
2,466
18,329
1,885
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
2,920
422
0
790
4,525
2,118
0
1,218
3,307
0
8,745
L
Atlas
Hozpul
Atlas
1,459
408
0
375
1,487
500
0
0
1,384
8,852
340
W
1,584
531
721
1,472
4,865
2,055
0
1,155
3,710
12,559
2,744
W
Nu Wa
guvarurt
Nu Wa
1,067
676
0
530
1,008
291
0
639
369
18,415
0
W
Skadi
tamsuu
Skadi
1,963
435
0
770
3,307
1,038
0
1,123
2,184
0
16,331
W
1,441
556
0
1,955
3,409
1,052
0
0
3,409
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,880
Gold Earned
18,432
122
Minions Killed
152
0
Camps Cleared
0
392,268
Distance Traveled
504,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,505
701
55
11
0
107,748
0
W
Shiva
4,012
802
37
7
0
99,021
0
L
Olorun
3,125
625
37
7
0
96,861
0
L
Thanatos
957
191
0
0
0
0
0
L
Shiva
3,334
667
15
3
0
107,783
0
L
Atlas
2,959
592
15
3
0
79,876
0
W
Atlas
4,056
811
18
4
0
109,925
0
W
Nu Wa
3,673
735
27
5
0
80,207
0
W
Skadi
3,276
655
39
8
0
105,007
0
W
Thor
3,415
683
31
6
0
109,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role