Player Matchup

Odin
Odin
Fugin1
Odin
Level 103
God Stats
14W - 9L
1,648 SR
Queue Stats
96W - 77L
1,638 Elo+
Solo
Bacchus
Bacchus
TheB_uttBandit
Bacchus
Level 124
God Stats
6W - 3L
1,536 SR
Queue Stats
112W - 110L
1,480 Elo+
Solo
Fenrir
Fenrir
Thedaggles
Fenrir
Level 62
God Stats
0W - 1L
1,504 SR
Queue Stats
23W - 39L
1,469 Elo+
Party 3
Agni
Agni
jesuszelda18
Agni
Level 123
God Stats
4W - 4L
1,884 SR
Queue Stats
42W - 49L
1,542 Elo+
Party 3
Cernunnos
Cernunnos
jose_a_3_11
Cernunnos
Level 98
God Stats
1W - 2L
1,717 SR
Queue Stats
51W - 49L
1,582 Elo+
Party 3
Team Averages
Level 102
1,658 SR
1,542 Elo+

VS

Team Averages
Level 116
1,519 SR
1,424 Elo+
Erlang Shen
Erlang Shen
LittleKuro
Erlang Shen
Level 159
God Stats
3W - 4L
1,690 SR
Queue Stats
140W - 125L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
MagiK TaquitO
Gilgamesh
Level 109
God Stats
3W - 2L
1,780 SR
Queue Stats
108W - 174L
1,358 Elo+
Party 2
Medusa
Medusa
MrStrappyy
Medusa
Level 69
God Stats
2W - 4L
1,393 SR
Queue Stats
138W - 235L
1,361 Elo+
Party 2
Ymir
Ymir
MrTrevi17
Ymir
Level 89
God Stats
2W - 4L
1,401 SR
Queue Stats
112W - 199L
1,344 Elo+
Party 2
Zeus
Zeus
Xo NiCk oX
Zeus
Level 155
God Stats
8W - 12L
1,330 SR
Queue Stats
85W - 73L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fugin1
Odin
1
0 / 0 / 0
2,568
514
0
0
0
6
1 / 0 / 0
3,472
694
994
3,297
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Thedaggles
Fenrir
5
0 / 2 / 0
3,208
642
1,283
4,960
2,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 1
3,511
702
2,559
2,344
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
jose_a_3_11
Cernunnos
7
0 / 1 / 0
3,382
676
2,974
3,513
1,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LittleKuro
Erlang Shen
7
2 / 0 / 0
3,881
776
1,212
4,038
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
MagiK TaquitO
Gilgamesh
7
1 / 0 / 1
4,337
867
3,106
4,118
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
MrStrappyy
Medusa
6
1 / 0 / 0
3,775
755
1,788
2,450
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 0 / 1
3,703
741
848
3,574
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
4,109
822
1,546
2,765
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
Fugin1
Odin
0
0
0
0
W
Erlang Shen
LittleKuro
Erlang Shen
2
0
0
2
W
Gilgamesh
MagiK TaquitO
Gilgamesh
1
0
1
1.5
W
Medusa
MrStrappyy
Medusa
1
0
0
1
W
Ymir
0
0
1
0.5
L
1
0
0
1
L
Fenrir
Thedaggles
Fenrir
0
2
0
0
W
0
1
1
0.5
L
0
1
1
0.5
L
Cernunnos
jose_a_3_11
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,810
Damage
8,500
14,114
Taken
16,945
6,513
Mitigated
7,910
4,580
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Fugin1
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
LittleKuro
Erlang Shen
1,212
542
0
1,803
4,038
1,546
0
780
3,258
0
20,473
W
Gilgamesh
MagiK TaquitO
Gilgamesh
3,106
921
0
943
4,118
2,828
0
123
3,995
0
19,204
W
Medusa
MrStrappyy
Medusa
1,788
393
0
268
2,450
754
258
213
2,237
0
16,533
W
Ymir
848
410
0
980
3,574
1,801
0
65
3,509
9,127
2,272
L
994
162
0
717
3,297
1,973
0
896
2,304
11,703
604
L
Fenrir
Thedaggles
Fenrir
1,283
314
0
1,576
4,960
2,694
0
0
4,595
0
9,785
W
1,546
220
0
1,465
2,765
981
0
2,280
485
23,143
0
L
2,559
351
0
732
2,344
669
0
777
1,449
17,848
0
L
Cernunnos
jose_a_3_11
Cernunnos
2,974
1,571
0
1,555
3,513
1,177
0
517
2,996
0
16,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,141
Gold Earned
19,805
101
Minions Killed
164
0
Camps Cleared
0
466,550
Distance Traveled
572,516
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,568
514
0
0
0
0
0
W
Erlang Shen
3,881
776
38
8
0
137,098
5
W
Gilgamesh
4,337
867
36
7
0
102,670
1
W
Medusa
3,775
755
25
5
0
104,462
0
W
Ymir
3,703
741
18
4
0
123,548
0
L
Bacchus
3,472
694
23
5
0
130,663
0
L
Fenrir
3,208
642
19
4
0
113,036
0
W
Zeus
4,109
822
47
9
0
104,738
0
L
Agni
3,511
702
34
7
0
123,729
2
L
Cernunnos
3,382
676
25
5
0
99,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role