Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FOGHORN LEGH0RN
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 98L
1,541 Elo+
Solo
Horus
Horus
I Ashark I
Horus
Level 148
God Stats
2W - 1L
1,738 SR
Queue Stats
86W - 106L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
ptiger1515
Cabrakan
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
171W - 186L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
taunix
Jormungandr
Level 124
God Stats
6W - 8L
1,603 SR
Queue Stats
34W - 25L
1,585 Elo+
Party 1
Team Averages
Level 147
1,611 SR
1,528 Elo+

VS

Team Averages
Level 150
1,435 SR
1,594 Elo+
Zeus
Zeus
BoomerRemover69
Zeus
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
235W - 221L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
Mazell
Zhong Kui
Level 175
God Stats
6W - 1L
1,339 SR
Queue Stats
252W - 236L
1,638 Elo+
Solo
Shiva
Shiva
RAMPEWR
Shiva
Level 141
God Stats
20W - 20L
1,566 SR
Queue Stats
635W - 596L
1,610 Elo+
Solo
Ares
Ares
Russellihnio
Ares
Level 129
God Stats
0W - 2L
1,272 SR
Queue Stats
148W - 146L
1,520 Elo+
Solo
Martichoras
Martichoras
Vonatage
Martichoras
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 3
6,990
699
6,243
7,188
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
FOGHORN LEGH0RN
Ah Muzen Cab
11
1 / 2 / 3
6,552
655
4,143
7,660
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
10
3 / 0 / 6
6,589
659
7,777
11,135
7,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
ptiger1515
Cabrakan
11
3 / 1 / 1
5,595
560
4,597
9,013
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
taunix
Jormungandr
10
3 / 1 / 2
6,277
628
7,296
9,326
6,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,105
611
4,869
8,042
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Mazell
Zhong Kui
8
0 / 2 / 1
4,929
493
3,417
5,702
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
RAMPEWR
Shiva
9
0 / 3 / 3
4,895
490
4,372
11,227
6,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 0
5,088
509
4,102
11,673
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Vonatage
Martichoras
9
0 / 2 / 0
5,006
501
6,177
6,235
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
2
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
3
5.5
L
1
3
1
0.5
W
Ah Muzen Cab
FOGHORN LEGH0RN
Ah Muzen Cab
1
2
3
1.25
W
Horus
3
0
6
6
L
Zhong Kui
Mazell
Zhong Kui
0
2
1
0.25
L
Shiva
RAMPEWR
Shiva
0
3
3
0.5
L
1
4
0
0.25
L
Martichoras
Vonatage
Martichoras
0
2
0
0
W
Cabrakan
ptiger1515
Cabrakan
3
1
1
3.5
W
Jormungandr
taunix
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
22,937
44,322
Taken
42,879
25,326
Mitigated
20,912
19,059
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,243
3,445
0
3,656
7,188
2,590
0
1,014
6,174
0
55,379
L
4,869
858
0
3,119
8,042
2,831
0
1,952
6,090
49,815
2,044
W
Ah Muzen Cab
FOGHORN LEGH0RN
Ah Muzen Cab
4,143
1,221
0
1,377
7,660
3,178
696
3,484
4,176
0
56,453
W
Horus
7,777
3,709
1,708
4,599
11,135
7,954
176
3,592
7,543
0
20,052
L
Zhong Kui
Mazell
Zhong Kui
3,417
1,355
0
1,960
5,702
3,849
0
1,118
4,584
21,743
10,680
L
Shiva
RAMPEWR
Shiva
4,372
780
0
3,307
11,227
6,549
0
7,358
3,869
0
26,436
L
4,102
1,283
289
2,437
11,673
6,086
0
1,144
10,529
17,495
0
L
Martichoras
Vonatage
Martichoras
6,177
2,184
0
1,315
6,235
1,597
0
119
6,116
0
37,255
W
Cabrakan
ptiger1515
Cabrakan
4,597
695
0
4,533
9,013
5,589
0
1,378
7,635
32,582
575
W
Jormungandr
taunix
Jormungandr
7,296
1,726
0
3,186
9,326
6,015
0
2,628
6,698
42,580
1,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
26,023
330
Minions Killed
281
0
Camps Cleared
0
1,025,999
Distance Traveled
954,333
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,990
699
90
9
0
189,683
2
L
Zeus
6,105
611
112
11
0
189,685
0
W
Ah Muzen Cab
6,552
655
94
9
0
205,192
0
W
Horus
6,589
659
28
3
0
224,898
0
L
Zhong Kui
4,929
493
54
5
0
202,110
0
L
Shiva
4,895
490
30
3
0
189,990
0
L
Ares
5,088
509
27
3
0
182,758
0
L
Martichoras
5,006
501
58
6
0
189,790
3
W
Cabrakan
5,595
560
53
5
0
202,257
1
W
Jormungandr
6,277
628
65
7
0
203,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role